Player Matchup

Merlin
Merlin
Copperlord22
Merlin
Level 123
God Stats
18W - 12L
1,553 SR
Queue Stats
200W - 188L
1,506 Elo+
Party 1
Neith
Neith
DHFalcon00
Neith
Level 129
God Stats
1W - 0L
1,630 SR
Queue Stats
39W - 44L
1,457 Elo+
Solo
Sylvanus
Sylvanus
Maxakalisaurus_
Sylvanus
Level 103
God Stats
24W - 23L
1,526 SR
Queue Stats
221W - 219L
1,457 Elo+
Solo
Cliodhna
Cliodhna
Veltayne
Cliodhna
Level 159
God Stats
12W - 5L
1,735 SR
Queue Stats
166W - 158L
1,470 Elo+
Party 1
Lancelot
Lancelot
bosshog9
Lancelot
Level 126
God Stats
7W - 2L
1,969 SR
Queue Stats
361W - 312L
1,566 Elo+
Solo
Team Averages
Level 128
1,683 SR
1,491 Elo+

VS

Team Averages
Level 127
1,512 SR
1,476 Elo+
Jing Wei
Jing Wei
SivaxStealth
Jing Wei
Level 108
God Stats
2W - 5L
1,414 SR
Queue Stats
189W - 178L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
king soleman
Cthulhu
Level 151
God Stats
18W - 24L
1,565 SR
Queue Stats
123W - 140L
1,480 Elo+
Solo
Kukulkan
Kukulkan
pMayf
Kukulkan
Level 100
God Stats
3W - 4L
1,569 SR
Queue Stats
107W - 120L
1,417 Elo+
Solo
Thanatos
Thanatos
samjam43111
Thanatos
Level 119
God Stats
35W - 33L
1,595 SR
Queue Stats
270W - 243L
1,476 Elo+
Party 2
Anhur
Anhur
theblackshark57
Anhur
Level 159
God Stats
16W - 30L
1,418 SR
Queue Stats
229W - 225L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
5 / 3 / 1
10,440
614
8,486
7,115
2,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
14
1 / 3 / 0
7,908
465
5,227
9,709
3,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
13
0 / 2 / 5
7,607
447
4,291
15,070
10,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
Veltayne
Cliodhna
16
3 / 0 / 5
8,663
510
7,063
12,341
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Lancelot
bosshog9
Lancelot
18
5 / 1 / 6
11,013
648
20,781
16,764
14,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SivaxStealth
Jing Wei
15
3 / 2 / 1
8,373
493
10,345
10,074
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
king soleman
Cthulhu
13
1 / 6 / 1
8,207
483
9,400
22,126
12,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
pMayf
Kukulkan
16
0 / 2 / 3
8,946
526
4,456
7,656
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
samjam43111
Thanatos
14
4 / 4 / 1
7,843
461
6,808
13,875
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
1 / 0 / 3
6,975
410
4,762
9,768
5,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
14
Kills
9
9
Deaths
14
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
3
1
1.83
W
Neith
1
3
0
0.33
W
Sylvanus
0
2
5
1.25
L
Jing Wei
SivaxStealth
Jing Wei
3
2
1
1.75
W
Cliodhna
Veltayne
Cliodhna
3
0
5
5.5
W
Lancelot
bosshog9
Lancelot
5
1
6
8
L
Cthulhu
king soleman
Cthulhu
1
6
1
0.25
L
Kukulkan
pMayf
Kukulkan
0
2
3
0.75
L
Thanatos
samjam43111
Thanatos
4
4
1
1.13
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,848
Damage
35,771
60,999
Taken
63,499
34,415
Mitigated
28,225
25,804
Healing
24,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,486
292
0
1,444
7,115
2,503
354
3,041
4,074
84,062
845
W
Neith
5,227
1,025
0
2,118
9,709
3,022
559
0
9,709
0
60,252
W
Sylvanus
4,291
1,263
3,421
6,113
15,070
10,010
0
2,021
13,049
20,308
0
L
Jing Wei
SivaxStealth
Jing Wei
10,345
8,194
0
5,091
10,074
3,290
660
3,287
6,787
0
79,650
W
Cliodhna
Veltayne
Cliodhna
7,063
513
0
7,932
12,341
4,063
0
304
12,037
0
76,616
W
Lancelot
bosshog9
Lancelot
20,781
4,675
0
4,776
16,764
14,817
0
8,672
8,092
0
100,085
L
Cthulhu
king soleman
Cthulhu
9,400
1,218
117
7,294
22,126
12,618
0
1,371
19,875
59,290
0
L
Kukulkan
pMayf
Kukulkan
4,456
371
0
1,268
7,656
2,536
0
3,884
3,772
77,087
393
L
Thanatos
samjam43111
Thanatos
6,808
1,723
0
10,421
13,875
4,340
0
3,267
10,568
0
49,069
L
4,762
1,530
0
750
9,768
5,441
0
792
8,874
0
30,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,631
Gold Earned
40,344
567
Minions Killed
519
0
Camps Cleared
0
1,690,546
Distance Traveled
1,601,130
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,440
614
162
10
0
331,871
3
W
Neith
7,908
465
104
6
0
272,269
0
W
Sylvanus
7,607
447
36
2
0
307,655
5
L
Jing Wei
8,373
493
141
8
0
288,138
0
W
Cliodhna
8,663
510
114
7
0
408,060
1
W
Lancelot
11,013
648
151
9
0
370,691
0
L
Cthulhu
8,207
483
103
6
0
293,210
4
L
Kukulkan
8,946
526
164
10
0
329,473
4
L
Thanatos
7,843
461
75
4
0
382,881
0
L
Anhur
6,975
410
36
2
0
307,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role