Player Matchup

Sun Wukong
Sun Wukong
Kamelnutz
Sun Wukong
Level 59
God Stats
6W - 5L
1,417 SR
Queue Stats
47W - 45L
1,459 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Phoque0xff
Kumbhakarna
Level 86
God Stats
14W - 13L
1,489 SR
Queue Stats
169W - 157L
1,451 Elo+
Solo
Hel
Hel
kiyeni
Hel
Level 28
God Stats
3W - 8L
1,273 SR
Queue Stats
56W - 53L
1,456 Elo+
Party 1
Team Averages
Level 58
1,393 SR
1,455 Elo+

VS

Team Averages
Level 66
1,429 SR
1,424 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Ferygerax100
Susano
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo
Charybdis
Charybdis
MrRazz1159
Charybdis
Level 88
God Stats
0W - 1L
1,288 SR
Queue Stats
308W - 292L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kamelnutz
Sun Wukong
10
2 / 1 / 7
5,680
1,136
2,342
4,910
2,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
Phoque0xff
Kumbhakarna
11
4 / 0 / 5
6,106
1,221
5,658
9,184
4,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hel
kiyeni
Hel
10
3 / 0 / 4
5,847
1,169
3,067
3,616
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 2 / 1
4,886
977
4,885
7,041
3,181
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Susano
5
0 / 2 / 0
4,024
805
798
1,770
440
Mace

Mace

+10
Physical Power

Charybdis
MrRazz1159
Charybdis
8
0 / 5 / 0
4,510
902
3,386
5,099
1,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
9
Kills
0
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
L
Susano
0
2
0
0
W
Sun Wukong
Kamelnutz
Sun Wukong
2
1
7
5.5
L
Charybdis
MrRazz1159
Charybdis
0
5
0
0
W
Kumbhakarna
Phoque0xff
Kumbhakarna
4
0
5
6.5
W
Hel
kiyeni
Hel
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,067
Damage
9,069
17,710
Taken
13,910
7,851
Mitigated
5,088
6,931
Healing
755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,885
160
53
335
7,041
3,181
0
4,045
2,626
12,534
731
L
Susano
798
91
0
250
1,770
440
0
568
1,105
0
2,017
W
Sun Wukong
Kamelnutz
Sun Wukong
2,342
395
235
909
4,910
2,481
127
694
4,216
0
16,302
L
Charybdis
MrRazz1159
Charybdis
3,386
1,173
38
79
5,099
1,467
0
3,056
1,757
0
8,647
W
Kumbhakarna
Phoque0xff
Kumbhakarna
5,658
710
0
2,056
9,184
4,220
698
1,989
7,195
10,365
2,419
W
Hel
kiyeni
Hel
3,067
308
2,008
1,723
3,616
1,150
493
1,520
2,096
12,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,633
Gold Earned
13,420
65
Minions Killed
41
0
Camps Cleared
0
326,050
Distance Traveled
228,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,886
977
24
5
0
106,114
0
L
Susano
4,024
805
3
1
0
33,245
0
W
Sun Wukong
5,680
1,136
27
5
0
104,042
0
L
Charybdis
4,510
902
14
3
0
89,390
0
W
Kumbhakarna
6,106
1,221
18
4
0
112,334
0
W
Hel
5,847
1,169
20
4
0
109,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role