Player Matchup

Danzaburou
Danzaburou
DraeShizzle
Danzaburou
Level 93
God Stats
9W - 9L
1,535 SR
Queue Stats
26W - 45L
1,424 Elo+
Party 1
Nike
Nike
FarGames745
Nike
Level 17
God Stats
5W - 8L
1,469 SR
Queue Stats
15W - 33L
1,370 Elo+
Party 1
Olorun
Olorun
GOS SonGoku
Olorun
Level 47
God Stats
0W - 4L
1,255 SR
Queue Stats
53W - 74L
1,416 Elo+
Solo
King Arthur
King Arthur
KenjiHotta
King Arthur
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,470 Elo+
Party 1
Ares
Ares
zOlOkTheVast
Ares
Level 29
God Stats
1W - 4L
1,324 SR
Queue Stats
25W - 52L
1,398 Elo+
Party 1
Team Averages
Level 57
1,416 SR
1,415 Elo+

VS

Team Averages
Level 138
1,609 SR
1,447 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
SE6AD0R
Gilgamesh
Level 138
God Stats
4W - 2L
1,484 SR
Queue Stats
52W - 50L
1,403 Elo+
Party 2
Mercury
Mercury
SonVegetto32
Mercury
Level 263
God Stats
3W - 1L
1,792 SR
Queue Stats
57W - 62L
1,423 Elo+
Party 2
Baron Samedi
Baron Samedi
western-scales97
Baron Samedi
Level 66
God Stats
4W - 3L
1,692 SR
Queue Stats
86W - 94L
1,403 Elo+
Solo
Freya
Freya
xblackcubanx
Freya
Level 101
God Stats
1W - 1L
1,578 SR
Queue Stats
240W - 235L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DraeShizzle
Danzaburou
10
0 / 4 / 0
6,044
378
5,878
6,767
1,886
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 3 / 0
7,548
472
9,422
14,251
10,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Olorun
14
0 / 3 / 0
8,089
506
1,447
6,291
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
KenjiHotta
King Arthur
10
0 / 3 / 0
6,124
383
4,097
12,927
7,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 0
6,851
428
5,554
12,119
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 0 / 7
7,495
468
4,456
10,761
8,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Gilgamesh
SE6AD0R
Gilgamesh
15
2 / 1 / 1
8,522
533
8,175
17,342
15,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
SonVegetto32
Mercury
16
7 / 0 / 2
8,982
561
9,393
15,527
6,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
western-scales97
Baron Samedi
15
1 / 0 / 2
8,334
521
1,998
5,013
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 0 / 2
7,786
487
6,732
6,131
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
15
15
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
7
4.5
L
Danzaburou
DraeShizzle
Danzaburou
0
4
0
0
L
1
3
0
0.33
L
Olorun
0
3
0
0
L
King Arthur
KenjiHotta
King Arthur
0
3
0
0
W
Gilgamesh
SE6AD0R
Gilgamesh
2
1
1
2.5
W
Mercury
SonVegetto32
Mercury
7
0
2
8
W
Baron Samedi
western-scales97
Baron Samedi
1
0
2
2
W
4
0
2
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,398
Damage
30,754
52,355
Taken
54,774
30,519
Mitigated
35,480
9,100
Healing
17,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,456
588
0
1,573
10,761
8,826
0
2,910
7,851
0
29,536
L
Danzaburou
DraeShizzle
Danzaburou
5,878
1,526
0
1,579
6,767
1,886
544
2,219
4,257
0
40,590
L
9,422
1,423
0
2,000
14,251
10,565
0
0
13,331
0
52,296
L
Olorun
1,447
407
0
928
6,291
2,416
0
601
5,690
57,545
1,292
L
King Arthur
KenjiHotta
King Arthur
4,097
283
0
825
12,927
7,882
0
2,089
10,765
0
37,687
W
Gilgamesh
SE6AD0R
Gilgamesh
8,175
2,073
0
5,395
17,342
15,184
928
405
16,937
0
54,619
W
Mercury
SonVegetto32
Mercury
9,393
4,825
0
6,327
15,527
6,912
533
1,303
14,224
0
86,869
W
Baron Samedi
western-scales97
Baron Samedi
1,998
132
84
1,062
5,013
2,043
0
489
4,524
55,814
0
W
6,732
2,868
0
3,391
6,131
2,515
102
1,057
5,074
59,495
1,533
L
5,554
73
0
3,768
12,119
7,770
188
3,689
8,134
18,037
1,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,656
Gold Earned
41,119
357
Minions Killed
474
0
Camps Cleared
0
1,415,364
Distance Traveled
1,567,491
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,495
468
35
2
0
335,120
3
L
Danzaburou
6,044
378
63
4
0
264,626
0
L
Nike
7,548
472
85
5
0
286,039
0
L
Olorun
8,089
506
115
7
0
214,690
0
L
King Arthur
6,124
383
62
4
0
343,877
0
W
Gilgamesh
8,522
533
99
6
0
280,209
2
W
Mercury
8,982
561
119
7
0
376,822
0
W
Baron Samedi
8,334
521
112
7
0
262,123
0
W
Freya
7,786
487
109
7
0
313,217
2
L
Ares
6,851
428
32
2
0
306,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role