Player Matchup

Nemesis
Nemesis
DareTheHar3
Nemesis
Level 146
God Stats
8W - 9L
1,536 SR
Queue Stats
153W - 162L
1,531 Elo+
Party 2
Tyr
Tyr
Juortiz1000
Tyr
Level 126
God Stats
1W - 3L
1,537 SR
Queue Stats
36W - 25L
1,563 Elo+
Solo
Tiamat
Tiamat
King Trimba
Tiamat
Level 129
God Stats
6W - 6L
1,579 SR
Queue Stats
145W - 157L
1,528 Elo+
Party 2
Baron Samedi
Baron Samedi
Mudd_Butt11
Baron Samedi
Level 128
God Stats
26W - 17L
1,709 SR
Queue Stats
431W - 425L
1,512 Elo+
Solo
Rama
Rama
R3YBUD
Rama
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 134L
1,527 Elo+
Party 2
Team Averages
Level 135
1,572 SR
1,532 Elo+

VS

Team Averages
Level 137
1,562 SR
1,524 Elo+
Ratatoskr
Ratatoskr
HoloLoaf
Ratatoskr
Level 121
God Stats
9W - 1L
1,693 SR
Queue Stats
108W - 85L
1,536 Elo+
Solo
Neith
Neith
jontheebum
Neith
Level 128
God Stats
14W - 7L
1,445 SR
Queue Stats
48W - 45L
1,516 Elo+
Party 1
Xing Tian
Xing Tian
kiddragon6
Xing Tian
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 57L
1,543 Elo+
Party 1
Achilles
Achilles
oOMrGodzillaOo
Achilles
Level 156
God Stats
12W - 10L
1,581 SR
Queue Stats
212W - 210L
1,523 Elo+
Solo
Anubis
Anubis
xDARCKNEKOx
Anubis
Level 123
God Stats
3W - 2L
1,594 SR
Queue Stats
38W - 33L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DareTheHar3
Nemesis
14
5 / 3 / 2
7,304
562
5,622
8,110
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 6 / 0
6,491
499
3,011
15,706
6,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
13
2 / 3 / 2
7,135
549
5,247
7,535
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Mudd_Butt11
Baron Samedi
10
0 / 6 / 1
6,154
473
2,743
11,967
7,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
R3YBUD
Rama
12
1 / 2 / 2
6,693
515
5,056
8,930
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HoloLoaf
Ratatoskr
13
7 / 2 / 3
7,692
592
6,538
10,503
3,436
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
12
2 / 4 / 4
6,752
519
7,798
8,156
2,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
kiddragon6
Xing Tian
12
2 / 0 / 6
7,258
558
5,265
7,182
5,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
15
4 / 1 / 2
8,605
662
9,270
9,338
6,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
14
5 / 3 / 4
8,292
638
10,998
8,312
3,854
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
9
Kills
20
20
Deaths
10
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DareTheHar3
Nemesis
5
3
2
2
W
Ratatoskr
HoloLoaf
Ratatoskr
7
2
3
4.25
L
1
6
0
0.17
L
Tiamat
2
3
2
1
L
Baron Samedi
Mudd_Butt11
Baron Samedi
0
6
1
0.08
L
Rama
R3YBUD
Rama
1
2
2
1
W
Neith
2
4
4
1
W
Xing Tian
kiddragon6
Xing Tian
2
0
6
5
W
Achilles
4
1
2
5
W
Anubis
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,679
Damage
39,869
52,248
Taken
43,491
22,661
Mitigated
21,013
13,164
Healing
15,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DareTheHar3
Nemesis
5,622
2,250
0
2,776
8,110
2,699
0
1,728
6,336
0
51,748
W
Ratatoskr
HoloLoaf
Ratatoskr
6,538
1,816
0
5,245
10,503
3,436
0
1,482
9,021
0
55,071
L
3,011
202
0
3,070
15,706
6,637
0
1,915
12,960
0
36,104
L
Tiamat
5,247
757
0
2,138
7,535
2,547
0
5,047
2,488
49,468
0
L
Baron Samedi
Mudd_Butt11
Baron Samedi
2,743
186
335
2,114
11,967
7,855
0
6,512
5,455
20,899
0
L
Rama
R3YBUD
Rama
5,056
3,680
0
2,731
8,930
2,923
0
896
8,034
0
44,231
W
Neith
7,798
1,783
0
1,407
8,156
2,479
248
1,268
6,888
0
44,232
W
Xing Tian
kiddragon6
Xing Tian
5,265
347
0
1,183
7,182
5,100
1
1,404
5,778
18,998
2,569
W
Achilles
9,270
1,552
0
4,370
9,338
6,144
0
0
9,338
0
64,358
W
Anubis
10,998
804
0
3,628
8,312
3,854
135
3,836
4,476
72,861
1,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,777
Gold Earned
38,599
378
Minions Killed
432
0
Camps Cleared
0
1,269,675
Distance Traveled
1,327,600
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,304
562
78
6
0
306,203
1
W
Ratatoskr
7,692
592
94
7
0
325,024
2
L
Tyr
6,491
499
78
6
0
257,852
0
L
Tiamat
7,135
549
111
9
0
249,423
1
L
Baron Samedi
6,154
473
27
2
0
244,707
3
L
Rama
6,693
515
84
6
0
211,490
5
W
Neith
6,752
519
73
6
0
256,485
2
W
Xing Tian
7,258
558
24
2
0
259,904
5
W
Achilles
8,605
662
123
9
0
261,477
0
W
Anubis
8,292
638
118
9
0
224,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role