Player Matchup

Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Losprimos26
Ra
Level 115
God Stats
4W - 2L
1,759 SR
Queue Stats
337W - 340L
1,510 Elo+
Party 1
Atlas
Atlas
MAYITOOuO
Atlas
Level 144
God Stats
16W - 20L
1,463 SR
Queue Stats
158W - 142L
1,491 Elo+
Solo
Ratatoskr
Ratatoskr
MTN XxZeusxX
Ratatoskr
Level 86
God Stats
7W - 10L
1,606 SR
Queue Stats
265W - 259L
1,498 Elo+
Party 1
Cernunnos
Cernunnos
xXNeNuFaR255Xx
Cernunnos
Level 117
God Stats
12W - 13L
1,560 SR
Queue Stats
410W - 419L
1,480 Elo+
Party 1
Team Averages
Level 124
1,577 SR
1,496 Elo+

VS

Team Averages
Level 107
1,652 SR
1,529 Elo+
Achilles
Achilles
Cheziit
Achilles
Level 104
God Stats
17W - 18L
1,552 SR
Queue Stats
128W - 115L
1,546 Elo+
Solo
Skadi
Skadi
ItyBtyWtyTty
Skadi
Level 141
God Stats
21W - 15L
1,500 SR
Queue Stats
567W - 561L
1,443 Elo+
Solo
Neith
Neith
MorriganAlv
Neith
Level 118
God Stats
14W - 4L
1,927 SR
Queue Stats
128W - 110L
1,545 Elo+
Party 2
Horus
Horus
Naimad1996
Horus
Level 114
God Stats
10W - 10L
1,820 SR
Queue Stats
132W - 108L
1,541 Elo+
Party 2
Nu Wa
Nu Wa
XxL1oNxX5K
Nu Wa
Level 59
God Stats
4W - 5L
1,461 SR
Queue Stats
140W - 118L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 3 / 2
6,729
518
7,958
16,346
12,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
2 / 3 / 0
7,245
557
3,443
7,379
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
MAYITOOuO
Atlas
9
2 / 3 / 2
6,476
498
4,337
12,592
9,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
MTN XxZeusxX
Ratatoskr
10
1 / 2 / 4
6,186
476
5,664
9,553
2,648
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
xXNeNuFaR255Xx
Cernunnos
11
1 / 3 / 1
6,397
492
4,618
8,639
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cheziit
Achilles
13
6 / 1 / 3
7,497
577
9,760
8,408
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 3 / 3
7,224
556
8,765
9,753
3,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 2
6,916
532
6,378
4,779
1,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
11
1 / 3 / 7
6,730
518
3,152
10,329
7,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
14
3 / 1 / 6
8,070
621
9,892
4,702
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
8
Kills
14
14
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
2
1
W
Achilles
Cheziit
Achilles
6
1
3
7.5
W
2
3
3
1.17
L
2
3
0
0.67
L
Atlas
MAYITOOuO
Atlas
2
3
2
1
L
Ratatoskr
MTN XxZeusxX
Ratatoskr
1
2
4
1.5
W
2
0
2
3
W
Horus
1
3
7
1.5
W
Nu Wa
3
1
6
6
L
Cernunnos
xXNeNuFaR255Xx
Cernunnos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,020
Damage
37,947
54,509
Taken
37,971
28,940
Mitigated
16,598
14,796
Healing
10,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,958
1,468
0
6,035
16,346
12,020
0
156
16,156
0
42,593
W
Achilles
Cheziit
Achilles
9,760
1,741
0
2,954
8,408
3,056
580
1,916
6,314
0
46,666
W
8,765
4,117
0
1,920
9,753
3,831
511
375
9,378
0
45,045
L
3,443
244
444
2,230
7,379
1,698
204
4,153
2,858
59,317
991
L
Atlas
MAYITOOuO
Atlas
4,337
1,563
0
2,032
12,592
9,446
0
2,958
9,344
19,557
1,125
L
Ratatoskr
MTN XxZeusxX
Ratatoskr
5,664
1,306
0
1,687
9,553
2,648
0
1,031
8,366
0
30,611
W
6,378
1,697
0
1,305
4,779
1,308
497
906
3,873
0
50,351
W
Horus
3,152
1,804
854
2,862
10,329
7,032
105
2,645
7,499
0
12,039
W
Nu Wa
9,892
1,793
0
312
4,702
1,371
0
1,287
3,289
62,275
546
L
Cernunnos
xXNeNuFaR255Xx
Cernunnos
4,618
1,411
0
2,368
8,639
3,128
0
549
8,024
0
49,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,033
Gold Earned
36,437
358
Minions Killed
364
0
Camps Cleared
0
1,273,235
Distance Traveled
1,249,376
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,729
518
70
5
0
242,863
2
W
Achilles
7,497
577
74
6
0
307,900
1
W
Skadi
7,224
556
72
6
0
191,674
1
L
Ra
7,245
557
121
9
0
257,158
5
L
Atlas
6,476
498
24
2
0
241,003
0
L
Ratatoskr
6,186
476
56
4
0
287,360
0
W
Neith
6,916
532
96
7
0
232,478
1
W
Horus
6,730
518
11
1
0
260,332
0
W
Nu Wa
8,070
621
111
9
0
256,992
0
L
Cernunnos
6,397
492
87
7
0
244,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role