Player Matchup

Sobek
Sobek
Judgemarx
Sobek
Level 79
God Stats
8W - 6L
1,502 SR
Queue Stats
9W - 8L
1,439 Elo+
Party 1
Cupid
Cupid
SoloxConnection
Cupid
Level 109
God Stats
2W - 1L
1,520 SR
Queue Stats
107W - 97L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
Tony95320
Cthulhu
Level 42
God Stats
21W - 51L
1,233 SR
Queue Stats
21W - 51L
1,215 Elo+
Solo
Anubis
Anubis
YoungGunna
Anubis
Level 108
God Stats
3W - 2L
1,670 SR
Queue Stats
133W - 114L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
squintero203
Nu Wa
Level 67
God Stats
3W - 1L
1,583 SR
Queue Stats
70W - 72L
1,433 Elo+
Solo
Team Averages
Level 81
1,502 SR
1,407 Elo+

VS

Team Averages
Level 100
1,431 SR
1,447 Elo+
Surtr
Surtr
Balsaklunch
Surtr
Level 105
God Stats
58W - 57L
1,539 SR
Queue Stats
439W - 436L
1,461 Elo+
Party 2
Agni
Agni
HVK_PURPLE_HAZE
Agni
Level 74
God Stats
0W - 2L
1,239 SR
Queue Stats
92W - 93L
1,501 Elo+
Solo
Charybdis
Charybdis
Sigyn2779
Charybdis
Level 99
God Stats
110W - 96L
1,563 SR
Queue Stats
320W - 319L
1,463 Elo+
Party 2
Fenrir
Fenrir
TTVFAIDE777
Fenrir
Level 108
God Stats
0W - 3L
1,310 SR
Queue Stats
14W - 16L
1,388 Elo+
Solo
Xing Tian
Xing Tian
pc7012714mk
Xing Tian
Level 112
God Stats
1W - 4L
1,502 SR
Queue Stats
77W - 90L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Judgemarx
Sobek
7
2 / 1 / 1
4,604
576
3,137
7,783
3,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 2
4,052
507
4,182
3,922
1,098
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Tony95320
Cthulhu
8
0 / 0 / 0
4,303
538
821
1,151
365
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Anubis
YoungGunna
Anubis
10
2 / 1 / 1
4,973
622
3,709
5,655
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

8
1 / 1 / 3
4,844
606
1,484
2,889
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,192
649
739
4,942
2,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
1 / 3 / 1
4,439
555
2,852
4,788
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Sigyn2779
Charybdis
7
1 / 2 / 0
4,242
530
3,969
4,562
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
4
0 / 1 / 0
3,476
435
724
2,350
581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
pc7012714mk
Xing Tian
7
0 / 1 / 3
4,622
578
3,254
7,618
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
2
3
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
1
3
1
0.5
W
Sobek
Judgemarx
Sobek
2
1
1
2.5
L
Charybdis
Sigyn2779
Charybdis
1
2
0
0.5
W
1
0
2
2
L
Fenrir
0
1
0
0
W
Cthulhu
Tony95320
Cthulhu
0
0
0
0
W
Anubis
YoungGunna
Anubis
2
1
1
2.5
L
Xing Tian
pc7012714mk
Xing Tian
0
1
3
1.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,333
Damage
11,538
21,400
Taken
24,260
8,163
Mitigated
9,246
8,395
Healing
7,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
739
260
0
2,157
4,942
2,474
0
1,592
3,350
717
31,831
L
2,852
399
0
1,279
4,788
1,041
0
2,353
2,435
16,404
1,547
W
Sobek
Judgemarx
Sobek
3,137
449
232
2,317
7,783
3,943
0
2,797
4,986
9,692
0
L
Charybdis
Sigyn2779
Charybdis
3,969
2,027
0
1,868
4,562
1,147
156
2,113
2,449
0
26,470
W
4,182
2,438
392
1,735
3,922
1,098
0
1,461
2,461
0
18,165
L
Fenrir
724
0
0
567
2,350
581
0
635
1,715
0
6,311
W
Cthulhu
Tony95320
Cthulhu
821
0
0
0
1,151
365
0
27
1,124
26,793
0
W
Anubis
YoungGunna
Anubis
3,709
92
0
3,219
5,655
2,033
0
436
5,219
30,823
334
L
Xing Tian
pc7012714mk
Xing Tian
3,254
115
0
1,409
7,618
4,003
0
2,614
5,004
12,525
0
W
1,484
378
0
500
2,889
724
383
1,252
1,637
19,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,776
Gold Earned
21,971
183
Minions Killed
160
0
Camps Cleared
0
783,845
Distance Traveled
646,641
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,192
649
67
8
0
126,103
0
L
Agni
4,439
555
28
4
0
161,975
2
W
Sobek
4,604
576
8
1
0
167,404
3
L
Charybdis
4,242
530
39
5
0
135,232
0
W
Cupid
4,052
507
31
4
0
135,387
0
L
Fenrir
3,476
435
13
2
0
76,456
0
W
Cthulhu
4,303
538
44
6
0
173,736
0
W
Anubis
4,973
622
64
8
0
161,702
0
L
Xing Tian
4,622
578
13
2
0
146,875
0
W
Nu Wa
4,844
606
36
5
0
145,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role