Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Bryan is fat486
Achilles
Level 123
God Stats
24W - 22L
1,484 SR
Queue Stats
40W - 41L
1,436 Elo+
Solo
Medusa
Medusa
Pseudocreme
Medusa
Level 164
God Stats
16W - 17L
1,531 SR
Queue Stats
592W - 574L
1,451 Elo+
Solo
Charon
Charon
RaknarOrlock
Charon
Level 86
God Stats
0W - 1L
1,796 SR
Queue Stats
203W - 182L
1,439 Elo+
Solo
Hades
Hades
mr_kracker89
Hades
Level 173
God Stats
7W - 7L
1,516 SR
Queue Stats
340W - 335L
1,446 Elo+
Solo
Team Averages
Level 146
1,565 SR
1,454 Elo+

VS

Team Averages
Level 128
1,523 SR
1,467 Elo+
Poseidon
Poseidon
 
Poseidon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Kauze Of Death
Heimdallr
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
148W - 141L
1,488 Elo+
Solo
Nu Wa
Nu Wa
Nildopitts
Nu Wa
Level 159
God Stats
1W - 2L
1,303 SR
Queue Stats
126W - 124L
1,401 Elo+
Solo
Arachne
Arachne
OlmecaMaster
Arachne
Level 128
God Stats
2W - 1L
1,763 SR
Queue Stats
120W - 129L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
rrayzin
Baron Samedi
Level 107
God Stats
13W - 10L
1,551 SR
Queue Stats
246W - 221L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
5 / 5 / 3
7,066
589
7,561
10,223
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Achilles
13
3 / 0 / 0
7,979
665
1,755
5,522
3,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
11
1 / 1 / 4
6,961
580
4,086
6,805
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charon
9
1 / 1 / 0
5,491
458
4,318
7,647
3,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 2
7,076
590
6,848
11,867
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
3 / 3 / 1
6,625
552
4,113
7,944
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Kauze Of Death
Heimdallr
12
1 / 2 / 3
6,404
534
3,175
4,869
1,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
9
0 / 2 / 1
5,475
456
2,270
2,423
692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
OlmecaMaster
Arachne
10
3 / 3 / 3
6,006
501
5,503
11,539
6,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
rrayzin
Baron Samedi
11
5 / 2 / 4
6,929
577
10,143
10,051
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
12
Kills
12
12
Deaths
12
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
5
5
3
1.3
W
Poseidon
 
Poseidon
3
3
1
1.17
L
Achilles
3
0
0
3
W
Heimdallr
Kauze Of Death
Heimdallr
1
2
3
1.25
W
Nu Wa
0
2
1
0.25
W
Arachne
OlmecaMaster
Arachne
3
3
3
1.5
L
Medusa
1
1
4
3
L
Charon
1
1
0
1
L
2
5
2
0.6
W
Baron Samedi
rrayzin
Baron Samedi
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,568
Damage
25,204
42,064
Taken
36,826
16,594
Mitigated
15,301
13,721
Healing
14,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,561
1,260
72
2,788
10,223
2,851
0
4,551
5,206
0
39,648
W
Poseidon
 
Poseidon
4,113
1,047
0
4,472
7,944
1,987
0
564
7,380
53,194
1,138
L
Achilles
1,755
432
0
2,918
5,522
3,359
0
2,363
3,115
0
45,976
W
Heimdallr
Kauze Of Death
Heimdallr
3,175
635
0
1,515
4,869
1,617
0
837
3,911
0
45,658
W
Nu Wa
2,270
1,094
0
651
2,423
692
0
0
2,329
22,358
0
W
Arachne
OlmecaMaster
Arachne
5,503
2,698
0
4,350
11,539
6,938
0
3,876
7,351
0
24,772
L
Medusa
4,086
997
0
2,294
6,805
1,986
413
1,125
5,485
0
49,304
L
Charon
4,318
756
74
1,022
7,647
3,867
0
627
6,800
28,871
1,305
L
6,848
230
93
4,460
11,867
4,531
11
6,068
5,074
45,218
1,054
W
Baron Samedi
rrayzin
Baron Samedi
10,143
521
358
3,178
10,051
4,067
0
5,242
4,731
38,025
1,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,573
Gold Earned
31,439
411
Minions Killed
329
0
Camps Cleared
0
1,171,131
Distance Traveled
1,105,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,066
589
72
6
0
244,476
0
W
Poseidon
6,625
552
98
8
0
255,328
0
L
Achilles
7,979
665
104
9
0
224,764
0
W
Heimdallr
6,404
534
84
7
0
228,792
0
W
Nu Wa
5,475
456
37
3
0
166,725
0
W
Arachne
6,006
501
37
3
0
237,788
0
L
Medusa
6,961
580
101
8
0
242,520
0
L
Charon
5,491
458
43
4
0
216,675
0
L
Hades
7,076
590
91
8
0
242,696
0
W
Baron Samedi
6,929
577
73
6
0
216,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role