Player Matchup

Thor
Thor
bloodclaw09090
Thor
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 11L
1,554 Elo+
Party 2
Cu Chulainn
Cu Chulainn
topramenman1
Cu Chulainn
Level 69
God Stats
7W - 5L
1,638 SR
Queue Stats
22W - 21L
1,585 Elo+
Party 2
Discordia
Discordia
zombatron12
Discordia
Level 28
God Stats
1W - 1L
1,267 SR
Queue Stats
3W - 1L
1,243 Elo+
Party 2
Team Averages
Level 73
1,468 SR
1,460 Elo+

VS

Team Averages
Level 106
1,530 SR
1,366 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
ANTONI0 117
Medusa
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 34L
1,043 Elo+
Party 1
Vamana
Vamana
game___lover
Vamana
Level 162
God Stats
0W - 1L
1,590 SR
Queue Stats
32W - 24L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 11
9,559
1,062
9,329
6,007
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
topramenman1
Cu Chulainn
14
3 / 0 / 13
8,804
978
6,234
7,693
6,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
zombatron12
Discordia
15
8 / 1 / 7
9,763
1,085
7,508
4,857
1,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 7 / 0
7,411
823
6,190
10,139
4,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
11
0 / 8 / 1
6,348
705
1,982
9,793
3,611
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
9
0 / 3 / 0
6,127
681
1,295
6,680
4,026
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
18
Kills
1
1
Deaths
18
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
7
0
0.14
L
Medusa
0
8
1
0.06
W
7
0
11
12.5
L
Vamana
0
3
0
0
W
Cu Chulainn
topramenman1
Cu Chulainn
3
0
13
9.5
W
Discordia
zombatron12
Discordia
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,071
Damage
9,467
18,557
Taken
26,612
10,438
Mitigated
12,153
3,954
Healing
2,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,190
171
0
1,407
10,139
4,516
0
2,711
7,318
19,485
0
L
Medusa
1,982
1,708
0
120
9,793
3,611
0
1,974
7,771
0
7,875
W
9,329
1,817
0
2,548
6,007
2,232
1,895
2,482
3,525
0
39,900
L
Vamana
1,295
41
22
740
6,680
4,026
0
2,839
3,834
0
8,166
W
Cu Chulainn
topramenman1
Cu Chulainn
6,234
1,216
0
1,124
7,693
6,585
30
2,505
5,188
0
24,808
W
Discordia
zombatron12
Discordia
7,508
480
0
282
4,857
1,621
437
1,903
2,917
29,900
539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,126
Gold Earned
19,886
133
Minions Killed
52
0
Camps Cleared
0
558,429
Distance Traveled
363,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,411
823
27
3
0
134,128
0
L
Medusa
6,348
705
14
2
0
136,957
0
W
Thor
9,559
1,062
51
6
0
181,245
0
L
Vamana
6,127
681
11
1
0
92,499
0
W
Cu Chulainn
8,804
978
29
3
0
207,791
0
W
Discordia
9,763
1,085
53
6
0
169,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role