Player Matchup

Ares
Ares
Chabunngus
Ares
Level 51
God Stats
3W - 3L
1,257 SR
Queue Stats
90W - 85L
1,458 Elo+
Solo
Hades
Hades
ForeTWENTYst
Hades
Level 29
God Stats
5W - 0L
1,494 SR
Queue Stats
39W - 46L
1,330 Elo+
Party 1
Danzaburou
Danzaburou
ThEbonyDrAgon
Danzaburou
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 54L
1,342 Elo+
Party 1
Team Averages
Level 56
1,417 SR
1,376 Elo+

VS

Team Averages
Level 53
1,550 SR
1,379 Elo+
Ullr
Ullr
Buftbuft
Ullr
Level 17
God Stats
2W - 4L
1,350 SR
Queue Stats
11W - 18L
1,363 Elo+
Party 2
Ah Puch
Ah Puch
Glizzzyboi
Ah Puch
Level 55
God Stats
12W - 10L
1,524 SR
Queue Stats
54W - 60L
1,364 Elo+
Solo
Bacchus
Bacchus
LordKakuzu
Bacchus
Level 87
God Stats
0W - 1L
1,775 SR
Queue Stats
27W - 31L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 12
11,663
897
6,409
11,610
11,616
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
7 / 4 / 11
11,525
887
13,654
11,719
5,491
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ThEbonyDrAgon
Danzaburou
17
5 / 2 / 12
11,345
873
9,746
7,555
2,764
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
2 / 5 / 4
10,144
780
6,400
12,739
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Mace

Mace

+10
Physical Power

Ah Puch
Glizzzyboi
Ah Puch
15
3 / 6 / 2
9,742
749
13,394
11,204
3,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
LordKakuzu
Bacchus
15
1 / 7 / 5
10,025
771
3,454
13,820
12,121
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
18
Kills
6
6
Deaths
18
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ullr
2
5
4
0.8
W
6
0
12
12
W
7
4
11
3.13
L
Ah Puch
Glizzzyboi
Ah Puch
3
6
2
0.67
L
Bacchus
LordKakuzu
Bacchus
1
7
5
0.5
W
Danzaburou
ThEbonyDrAgon
Danzaburou
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,809
Damage
23,248
30,884
Taken
37,763
19,871
Mitigated
20,908
7,312
Healing
5,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
6,400
2,567
0
1,559
12,739
4,873
0
8,819
3,896
0
30,025
W
6,409
825
424
2,501
11,610
11,616
397
6,519
5,058
21,380
2,493
W
13,654
1,841
336
3,003
11,719
5,491
1,173
5,131
6,571
29,570
1,005
L
Ah Puch
Glizzzyboi
Ah Puch
13,394
760
0
1,821
11,204
3,914
0
5,871
5,320
34,842
0
L
Bacchus
LordKakuzu
Bacchus
3,454
378
0
1,796
13,820
12,121
0
4,605
9,205
17,162
0
W
Danzaburou
ThEbonyDrAgon
Danzaburou
9,746
2,777
0
1,048
7,555
2,764
1,591
5,206
2,315
0
44,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,533
Gold Earned
29,911
154
Minions Killed
129
0
Camps Cleared
0
703,021
Distance Traveled
527,918
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,144
780
49
4
0
184,149
1
W
Ares
11,663
897
40
3
0
244,018
0
W
Hades
11,525
887
37
3
0
234,725
0
L
Ah Puch
9,742
749
51
4
0
173,106
0
L
Bacchus
10,025
771
29
2
0
170,663
1
W
Danzaburou
11,345
873
77
6
0
224,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role