Player Matchup

Cu Chulainn
Cu Chulainn
Ayienx
Cu Chulainn
Level 68
God Stats
6W - 5L
1,571 SR
Queue Stats
113W - 108L
1,429 Elo+
Party 3
Thor
Thor
FrankHook68821
Thor
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 143L
1,443 Elo+
Party 1
Ra
Ra
InfantineToe3
Ra
Level 121
God Stats
7W - 5L
1,492 SR
Queue Stats
145W - 135L
1,444 Elo+
Party 1
Hercules
Hercules
Invastel
Hercules
Level 93
God Stats
28W - 13L
1,698 SR
Queue Stats
111W - 97L
1,513 Elo+
Party 3
Hachiman
Hachiman
SteepMars
Hachiman
Level 12
God Stats
1W - 0L
1,326 SR
Queue Stats
9W - 27L
1,177 Elo+
Party 1
Team Averages
Level 80
1,517 SR
1,401 Elo+

VS

Team Averages
Level 59
1,598 SR
1,451 Elo+
Ymir
Ymir
Avatuur
Ymir
Level 63
God Stats
1W - 3L
1,396 SR
Queue Stats
23W - 18L
1,508 Elo+
Party 2
Terra
Terra
Jper1182
Terra
Level 45
God Stats
2W - 2L
1,791 SR
Queue Stats
18W - 12L
1,593 Elo+
Party 2
Cliodhna
Cliodhna
animeweeb002
Cliodhna
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,297 Elo+
Party 2
Skadi
Skadi
auphoenix88
Skadi
Level 115
God Stats
44W - 35L
1,566 SR
Queue Stats
168W - 164L
1,467 Elo+
Solo
Neith
Neith
sleven7_7
Neith
Level 48
God Stats
1W - 4L
1,736 SR
Queue Stats
116W - 132L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ayienx
Cu Chulainn
13
10 / 3 / 4
9,579
599
13,382
17,291
15,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 3 / 6
9,133
571
7,101
12,650
5,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
9 / 5 / 7
9,988
624
15,988
11,562
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Invastel
Hercules
14
10 / 1 / 3
9,139
571
7,921
14,293
14,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
SteepMars
Hachiman
10
1 / 9 / 4
6,921
433
4,119
10,860
3,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Avatuur
Ymir
9
4 / 6 / 7
7,572
473
8,551
14,906
11,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Jper1182
Terra
10
1 / 9 / 4
6,751
422
3,802
10,777
6,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cliodhna
animeweeb002
Cliodhna
13
5 / 9 / 2
8,201
513
8,628
16,327
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 7 / 5
9,050
566
10,290
12,973
3,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
sleven7_7
Neith
11
6 / 5 / 5
7,723
483
10,015
11,641
2,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
43
36
Kills
20
21
Deaths
36
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
Avatuur
Ymir
4
6
7
1.25
W
Cu Chulainn
Ayienx
Cu Chulainn
10
3
4
4
W
6
3
6
3
W
9
5
7
2.5
W
Hercules
Invastel
Hercules
10
1
3
11.5
L
Terra
Jper1182
Terra
1
9
4
0.33
W
Hachiman
SteepMars
Hachiman
1
9
4
0.33
L
Cliodhna
animeweeb002
Cliodhna
5
9
2
0.67
L
4
7
5
0.93
L
Neith
sleven7_7
Neith
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,511
Damage
41,286
66,656
Taken
66,624
42,319
Mitigated
29,768
12,589
Healing
10,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Avatuur
Ymir
8,551
2,064
1,659
1,831
14,906
11,098
0
3,443
11,258
26,217
0
W
Cu Chulainn
Ayienx
Cu Chulainn
13,382
2,675
0
2,300
17,291
15,155
0
4,172
12,685
1,396
58,188
W
7,101
2,245
0
849
12,650
5,570
1,742
1,991
10,569
0
68,820
W
15,988
2,339
1,406
2,677
11,562
4,295
405
1,519
9,995
56,139
1,029
W
Hercules
Invastel
Hercules
7,921
2,012
0
4,293
14,293
14,180
0
1,834
12,441
0
32,825
L
Terra
Jper1182
Terra
3,802
1,056
230
393
10,777
6,969
0
1,658
9,119
17,436
0
W
Hachiman
SteepMars
Hachiman
4,119
2,719
0
1,064
10,860
3,119
1,018
2,247
8,613
0
23,028
L
Cliodhna
animeweeb002
Cliodhna
8,628
1,902
0
4,390
16,327
5,043
0
3,527
12,800
0
36,875
L
10,290
3,189
0
580
12,973
3,738
775
5,773
7,160
0
64,231
L
Neith
sleven7_7
Neith
10,015
4,703
0
1,360
11,641
2,920
0
2,384
9,257
0
38,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,760
Gold Earned
39,297
342
Minions Killed
262
0
Camps Cleared
0
1,529,711
Distance Traveled
1,448,256
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,572
473
27
2
0
244,563
1
W
Cu Chulainn
9,579
599
80
5
0
262,609
5
W
Thor
9,133
571
107
7
0
317,324
0
W
Ra
9,988
624
81
5
0
327,034
0
W
Hercules
9,139
571
33
2
0
336,295
2
L
Terra
6,751
422
26
2
0
289,508
0
W
Hachiman
6,921
433
41
3
0
286,449
0
L
Cliodhna
8,201
513
53
3
0
320,805
0
L
Skadi
9,050
566
99
6
0
317,698
0
L
Neith
7,723
483
57
4
0
275,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role