Player Matchup

Neith
Neith
JNKrusty
Neith
Level 69
God Stats
48W - 32L
1,533 SR
Queue Stats
174W - 168L
1,530 Elo+
Solo
Janus
Janus
KingOfCones
Janus
Level 41
God Stats
3W - 4L
1,223 SR
Queue Stats
84W - 84L
1,418 Elo+
Solo
Tyr
Tyr
calmmakoa
Tyr
Level 69
God Stats
77W - 73L
1,606 SR
Queue Stats
79W - 77L
1,547 Elo+
Solo
Team Averages
Level 60
1,454 SR
1,498 Elo+

VS

Team Averages
Level 61
1,375 SR
1,470 Elo+
Zhong Kui
Zhong Kui
MuntHouse
Zhong Kui
Level 12
God Stats
11W - 9L
1,396 SR
Queue Stats
38W - 46L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
QoughitupTTV
Jormungandr
Level 88
God Stats
9W - 12L
1,252 SR
Queue Stats
241W - 241L
1,481 Elo+
Party 1
Mulan
Mulan
Smokezillla
Mulan
Level 83
God Stats
5W - 7L
1,478 SR
Queue Stats
51W - 53L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JNKrusty
Neith
16
5 / 0 / 6
10,114
919
11,875
6,093
2,514
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 1 / 10
9,700
882
11,158
4,572
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 4
9,083
826
7,837
12,364
12,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MuntHouse
Zhong Kui
14
1 / 4 / 0
7,925
720
4,398
11,420
14,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jormungandr
QoughitupTTV
Jormungandr
14
1 / 3 / 1
8,029
730
6,557
13,438
6,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 4 / 2
7,980
725
5,001
11,120
9,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
JNKrusty
Neith
5
0
6
8
W
1
1
10
6
L
Zhong Kui
MuntHouse
Zhong Kui
1
4
0
0.25
L
Jormungandr
QoughitupTTV
Jormungandr
1
3
1
0.5
L
0
4
2
0.25
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,870
Damage
15,956
23,029
Taken
35,978
16,697
Mitigated
31,043
7,521
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
JNKrusty
Neith
11,875
5,625
0
3,213
6,093
2,514
1,125
3,200
2,811
0
38,943
W
11,158
986
0
1,000
4,572
1,929
287
2,020
2,506
45,576
309
L
Zhong Kui
MuntHouse
Zhong Kui
4,398
135
0
777
11,420
14,650
0
3,040
7,809
16,155
0
L
Jormungandr
QoughitupTTV
Jormungandr
6,557
1,505
0
2,819
13,438
6,824
0
2,842
10,354
31,601
867
L
5,001
160
0
1,696
11,120
9,569
0
3,875
6,813
0
14,901
W
7,837
324
0
3,308
12,364
12,254
144
5,361
6,859
0
17,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,897
Gold Earned
23,934
159
Minions Killed
104
0
Camps Cleared
0
674,204
Distance Traveled
573,807
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,114
919
51
5
0
225,361
0
W
Janus
9,700
882
80
7
0
216,713
6
L
Zhong Kui
7,925
720
28
3
0
180,949
0
L
Jormungandr
8,029
730
54
5
0
184,338
0
L
Mulan
7,980
725
22
2
0
208,520
0
W
Tyr
9,083
826
28
3
0
232,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role