Player Matchup

Hel
Hel
Basuraaa
Hel
Level 158
God Stats
13W - 9L
1,635 SR
Queue Stats
103W - 110L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
Fexsorr
Kukulkan
Level 157
God Stats
2W - 3L
1,488 SR
Queue Stats
45W - 55L
1,458 Elo+
Party 1
Serqet
Serqet
Sanguchitoo1
Serqet
Level 143
God Stats
13W - 8L
1,679 SR
Queue Stats
189W - 214L
1,455 Elo+
Party 1
Fafnir
Fafnir
SebaIlla
Fafnir
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 61L
1,467 Elo+
Party 1
Neith
Neith
zeequi1996
Neith
Level 51
God Stats
10W - 6L
1,730 SR
Queue Stats
99W - 104L
1,482 Elo+
Party 1
Team Averages
Level 133
1,606 SR
1,469 Elo+

VS

Team Averages
Level 136
1,644 SR
1,627 Elo+
Rama
Rama
 
Rama
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ignatíus
Nu Wa
Level 206
God Stats
38W - 5L
1,861 SR
Queue Stats
101W - 20L
1,839 Elo+
Party 2
Gilgamesh
Gilgamesh
KongXhita
Gilgamesh
Level 123
God Stats
4W - 0L
1,859 SR
Queue Stats
226W - 55L
1,795 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,377
531
3,978
10,844
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Fexsorr
Kukulkan
11
0 / 2 / 0
6,631
553
1,915
3,992
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
12
1 / 5 / 2
6,386
532
6,922
10,898
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
SebaIlla
Fafnir
10
0 / 3 / 0
5,803
484
2,213
7,567
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Neith
1
0 / 0 / 0
3,706
309
0
526
67
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
7 / 1 / 0
8,870
739
7,239
10,124
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
 
Awilix
15
2 / 0 / 5
7,955
663
5,736
8,777
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
 
Bacchus
2
0 / 0 / 0
4,129
344
0
0
0
Nu Wa
Ignatíus
Nu Wa
12
1 / 0 / 2
7,277
606
3,909
2,295
569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
KongXhita
Gilgamesh
13
4 / 2 / 4
8,352
696
8,974
11,455
7,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
14
14
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
1
0
7
W
Awilix
 
Awilix
2
0
5
4.5
W
Bacchus
 
Bacchus
0
0
0
0
L
2
4
0
0.5
L
Kukulkan
Fexsorr
Kukulkan
0
2
0
0
W
Nu Wa
Ignatíus
Nu Wa
1
0
2
2
W
Gilgamesh
KongXhita
Gilgamesh
4
2
4
3
L
Serqet
1
5
2
0.4
L
Fafnir
SebaIlla
Fafnir
0
3
0
0
L
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,028
Damage
25,858
33,827
Taken
32,651
14,125
Mitigated
14,521
7,493
Healing
14,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,239
6,082
0
5,518
10,124
3,656
963
2,407
7,691
0
76,766
W
Awilix
 
Awilix
5,736
2,179
0
5,308
8,777
2,943
0
561
7,772
0
75,229
W
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
3,978
294
150
5,081
10,844
3,383
0
485
9,827
32,766
75
L
Kukulkan
Fexsorr
Kukulkan
1,915
114
0
298
3,992
1,120
0
1,894
2,098
53,573
1,104
W
Nu Wa
Ignatíus
Nu Wa
3,909
790
0
421
2,295
569
1,127
1,042
995
47,390
186
W
Gilgamesh
KongXhita
Gilgamesh
8,974
2,712
0
3,324
11,455
7,353
0
3,433
7,367
0
53,328
L
Serqet
6,922
1,767
0
500
10,898
3,988
0
657
10,196
0
47,374
L
Fafnir
SebaIlla
Fafnir
2,213
972
0
1,464
7,567
5,567
0
273
7,294
23,651
0
L
Neith
0
0
0
0
526
67
0
526
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,903
Gold Earned
36,583
306
Minions Killed
463
0
Camps Cleared
0
991,996
Distance Traveled
974,334
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,870
739
134
11
0
227,179
3
W
Awilix
7,955
663
140
12
0
294,559
0
W
Bacchus
4,129
344
0
0
0
0
0
L
Hel
6,377
531
77
6
0
223,564
2
L
Kukulkan
6,631
553
108
9
0
239,734
2
W
Nu Wa
7,277
606
96
8
0
238,340
0
W
Gilgamesh
8,352
696
93
8
0
214,256
0
L
Serqet
6,386
532
79
7
0
272,982
0
L
Fafnir
5,803
484
42
4
0
246,289
0
L
Neith
3,706
309
0
0
0
9,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role