Player Matchup

Hades
Hades
 
Hades
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Expert owl53
Tiamat
Level 129
God Stats
14W - 10L
1,296 SR
Queue Stats
65W - 71L
1,464 Elo+
Party 2
Mercury
Mercury
SAMDADUDE69
Mercury
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 47L
1,466 Elo+
Party 2
Geb
Geb
SkinWalkerTribe
Geb
Level 126
God Stats
3W - 6L
1,321 SR
Queue Stats
51W - 49L
1,472 Elo+
Party 2
Chiron
Chiron
prjctcalisto
Chiron
Level 151
God Stats
22W - 21L
1,451 SR
Queue Stats
343W - 350L
1,439 Elo+
Solo
Team Averages
Level 115
1,414 SR
1,468 Elo+

VS

Team Averages
Level 105
1,656 SR
1,450 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
LolitheKing82
Chang'e
Level 112
God Stats
4W - 2L
1,911 SR
Queue Stats
48W - 51L
1,459 Elo+
Party 1
Hel
Hel
NEON_9445
Hel
Level 126
God Stats
0W - 2L
1,287 SR
Queue Stats
376W - 375L
1,451 Elo+
Solo
Fenrir
Fenrir
TheCandySword
Fenrir
Level 103
God Stats
9W - 4L
1,774 SR
Queue Stats
44W - 54L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
Unvers23456
Cthulhu
Level 29
God Stats
5W - 2L
1,810 SR
Queue Stats
26W - 30L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
4 / 0 / 0
6,946
695
5,421
6,856
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiamat
11
2 / 2 / 1
6,720
672
5,295
4,933
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
SAMDADUDE69
Mercury
10
2 / 0 / 4
5,685
569
3,217
6,659
2,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 1
5,134
513
4,304
5,506
3,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chiron
10
1 / 1 / 0
5,424
542
5,512
3,846
1,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 1 / 1
4,986
499
2,463
4,275
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
8
1 / 2 / 1
4,883
488
1,820
5,587
1,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 1
4,984
498
1,846
5,997
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 0
5,529
553
2,483
10,335
4,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Unvers23456
Cthulhu
7
0 / 3 / 0
4,117
412
2,227
8,019
4,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
3
3
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
0
0
4
L
Aphrodite
 
Aphrodite
0
1
1
0.5
W
Tiamat
2
2
1
1.25
L
Chang'e
1
2
1
0.75
L
1
3
1
0.5
W
Mercury
SAMDADUDE69
Mercury
2
0
4
4
W
0
0
1
0.5
L
1
0
0
1
L
Cthulhu
Unvers23456
Cthulhu
0
3
0
0
W
Chiron
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,749
Damage
10,839
27,800
Taken
34,213
12,494
Mitigated
13,411
11,311
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,421
675
80
5,596
6,856
2,434
222
2,031
4,825
44,369
2,745
L
Aphrodite
 
Aphrodite
2,463
138
3,688
3,014
4,275
1,402
0
1,599
2,676
37,770
469
W
Tiamat
5,295
507
0
1,785
4,933
3,013
51
2,418
2,515
40,649
771
L
Chang'e
1,820
219
254
2,221
5,587
1,473
0
1,210
4,377
19,278
715
L
1,846
71
352
2,257
5,997
1,674
0
4,804
1,193
29,164
0
W
Mercury
SAMDADUDE69
Mercury
3,217
845
0
591
6,659
2,556
0
1,222
5,437
0
40,627
W
4,304
60
0
2,279
5,506
3,381
0
1,874
3,632
16,995
0
L
2,483
482
0
2,468
10,335
4,235
0
2,718
7,617
0
18,193
L
Cthulhu
Unvers23456
Cthulhu
2,227
268
0
986
8,019
4,627
0
4,496
3,523
18,213
146
W
Chiron
5,512
1,062
175
805
3,846
1,110
0
428
3,418
0
38,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,909
Gold Earned
24,499
344
Minions Killed
218
0
Camps Cleared
0
991,022
Distance Traveled
917,026
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,946
695
94
9
0
166,057
0
L
Aphrodite
4,986
499
64
6
0
176,919
0
W
Tiamat
6,720
672
81
8
0
192,332
2
L
Chang'e
4,883
488
37
4
0
183,283
0
L
Hel
4,984
498
58
6
0
189,263
0
W
Mercury
5,685
569
65
7
0
249,175
0
W
Geb
5,134
513
16
2
0
193,367
4
L
Fenrir
5,529
553
33
3
0
204,938
0
L
Cthulhu
4,117
412
26
3
0
162,623
0
W
Chiron
5,424
542
88
9
0
190,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role