Player Matchup

Sylvanus
Sylvanus
Laubickt
Sylvanus
Level 143
God Stats
2W - 1L
1,493 SR
Queue Stats
107W - 110L
1,457 Elo+
Party 1
Ares
Ares
MikeDeb
Ares
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 79L
1,435 Elo+
Solo
Sol
Sol
ThaPontiacBandit
Sol
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 32L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
cdmn16
Gilgamesh
Level 92
God Stats
1W - 1L
1,638 SR
Queue Stats
241W - 218L
1,511 Elo+
Party 1
Ymir
Ymir
ltalian Mobsta
Ymir
Level 156
God Stats
5W - 4L
1,589 SR
Queue Stats
294W - 291L
1,450 Elo+
Solo
Team Averages
Level 109
1,544 SR
1,462 Elo+

VS

Team Averages
Level 106
1,558 SR
1,521 Elo+
Cu Chulainn
Cu Chulainn
IM THE GOAT4647
Cu Chulainn
Level 86
God Stats
1W - 1L
1,689 SR
Queue Stats
101W - 98L
1,547 Elo+
Party 2
Anhur
Anhur
JALEROCK
Anhur
Level 43
God Stats
1W - 2L
1,574 SR
Queue Stats
28W - 37L
1,438 Elo+
Party 3
Ra
Ra
Xo NiCk oX
Ra
Level 157
God Stats
3W - 4L
1,521 SR
Queue Stats
263W - 267L
1,548 Elo+
Party 2
Bake Kujira
Bake Kujira
tripleeogeejohn
Bake Kujira
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 72L
1,536 Elo+
Party 3
Chaac
Chaac
workadaynest14
Chaac
Level 121
God Stats
3W - 2L
1,505 SR
Queue Stats
258W - 256L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Laubickt
Sylvanus
16
5 / 2 / 15
9,834
894
13,598
9,429
6,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
MikeDeb
Ares
15
4 / 3 / 14
9,221
838
11,095
13,059
12,298
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
1 / 0 / 20
9,244
840
14,196
11,085
4,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
cdmn16
Gilgamesh
16
9 / 2 / 13
10,152
923
13,774
13,651
14,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 1 / 14
9,323
848
13,273
14,885
16,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IM THE GOAT4647
Cu Chulainn
13
1 / 5 / 3
7,503
682
7,436
16,842
11,129
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
JALEROCK
Anhur
13
0 / 5 / 5
7,098
645
3,256
9,659
3,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
1 / 4 / 5
7,846
713
10,933
13,226
10,080
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bake Kujira
tripleeogeejohn
Bake Kujira
15
4 / 6 / 2
8,375
761
8,802
14,207
12,727
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 4 / 3
7,810
710
15,909
16,315
15,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
25
24
Kills
7
8
Deaths
24
76
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
IM THE GOAT4647
Cu Chulainn
1
5
3
0.5
L
Anhur
JALEROCK
Anhur
0
5
5
0.5
W
Sylvanus
Laubickt
Sylvanus
5
2
15
6.25
W
Ares
MikeDeb
Ares
4
3
14
3.67
W
1
0
20
11
L
1
4
5
0.88
W
Gilgamesh
cdmn16
Gilgamesh
9
2
13
7.75
W
5
1
14
12
L
Bake Kujira
tripleeogeejohn
Bake Kujira
4
6
2
0.83
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,936
Damage
46,336
62,109
Taken
70,249
54,727
Mitigated
53,346
25,320
Healing
20,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
IM THE GOAT4647
Cu Chulainn
7,436
978
183
2,820
16,842
11,129
0
12,190
4,329
0
12,661
L
Anhur
JALEROCK
Anhur
3,256
2,210
465
747
9,659
3,708
0
7,207
2,105
0
6,349
W
Sylvanus
Laubickt
Sylvanus
13,598
4,234
3,413
2,243
9,429
6,089
1,434
2,793
6,636
29,707
3,848
W
Ares
MikeDeb
Ares
11,095
365
1,868
1,961
13,059
12,298
837
4,452
8,376
13,373
323
W
14,196
5,039
1,947
5,744
11,085
4,879
1,917
1,647
9,276
36,632
912
L
10,933
542
5,729
5,549
13,226
10,080
0
7,509
5,391
24,244
0
W
Gilgamesh
cdmn16
Gilgamesh
13,774
3,602
1,492
2,609
13,651
14,786
360
4,751
8,768
0
21,337
W
13,273
1,808
1,708
2,335
14,885
16,675
290
5,453
9,360
15,577
1,987
L
Bake Kujira
tripleeogeejohn
Bake Kujira
8,802
3,372
627
1,100
14,207
12,727
0
10,667
3,293
16,860
111
L
15,909
969
270
3,126
16,315
15,702
0
11,077
5,007
0
29,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,774
Gold Earned
38,632
128
Minions Killed
98
0
Camps Cleared
0
1,022,908
Distance Traveled
945,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,503
682
12
1
0
158,928
0
L
Anhur
7,098
645
6
1
0
196,052
0
W
Sylvanus
9,834
894
41
4
0
178,215
0
W
Ares
9,221
838
9
1
0
213,759
0
W
Sol
9,244
840
54
5
0
207,618
0
L
Ra
7,846
713
21
2
0
207,688
0
W
Gilgamesh
10,152
923
14
1
0
227,792
0
W
Ymir
9,323
848
10
1
0
195,524
0
L
Bake Kujira
8,375
761
23
2
0
181,500
0
L
Chaac
7,810
710
36
3
0
200,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role