Player Matchup

Medusa
Medusa
Gold II
Kaetou
Medusa
Gold II
Level 146
God Stats
10W - 5L
1,642 SR
Queue Stats
42W - 39L
1,614 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
kayminnie
Baron Samedi
Gold III
Level 156
God Stats
19W - 12L
1,672 SR
Queue Stats
44W - 46L
1,502 MMR
Party 1
Bacchus
Bacchus
Gold IV
spicyitalian1
Bacchus
Gold IV
Level 158
God Stats
9W - 11L
1,448 SR
Queue Stats
108W - 118L
1,479 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,587 SR
1,532 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,542 SR
1,468 MMR
Horus
Horus
Gold V
 
Horus
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold II
Bvbyyluv
Hera
Gold II
Level 106
God Stats
81W - 76L
1,627 SR
Queue Stats
274W - 296L
1,469 MMR
Solo
Fenrir
Fenrir
Gold V
Pipilineitor
Fenrir
Gold V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 67L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kaetou
Medusa
17
6 / 2 / 6
10,705
973
13,864
9,312
3,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
kayminnie
Baron Samedi
17
5 / 0 / 8
10,229
930
7,799
6,539
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
14
2 / 1 / 8
8,843
804
3,707
9,592
12,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CerberusAchillesCthulhuKumbhakarnaBake Kujira

VS

Bans
Ne ZhaBastetKuzenboDanzaburouXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 2 / 2
8,269
752
6,004
13,586
11,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hera
13
1 / 5 / 1
8,003
728
7,581
6,267
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
13
1 / 6 / 1
8,366
761
5,472
11,845
4,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
3
3
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
2
1
L
Hera
1
5
1
0.3
W
Medusa
Kaetou
Medusa
6
2
6
4.5
L
Fenrir
1
6
1
0.25
W
Baron Samedi
kayminnie
Baron Samedi
5
0
8
9
W
Bacchus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,370
Damage
19,057
25,443
Taken
31,698
19,495
Mitigated
18,338
8,137
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,004
2,130
373
3,998
13,586
11,535
0
5,525
7,406
0
14,330
L
Hera
7,581
1,436
0
571
6,267
2,126
29
1,960
4,111
32,293
0
W
Medusa
Kaetou
Medusa
13,864
6,327
0
3,181
9,312
3,406
1,604
1,456
7,856
0
50,149
L
Fenrir
5,472
785
0
1,579
11,845
4,677
0
2,332
9,194
0
23,147
W
Baron Samedi
kayminnie
Baron Samedi
7,799
956
697
2,342
6,539
3,845
1,361
3,218
3,321
27,851
0
W
Bacchus
3,707
838
0
1,917
9,592
12,244
346
2,931
6,661
6,789
1,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,777
Gold Earned
24,638
145
Minions Killed
106
0
Camps Cleared
0
634,072
Distance Traveled
559,149
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,269
752
19
2
0
207,859
1
L
Hera
8,003
728
49
4
0
156,387
0
W
Medusa
10,705
973
88
8
0
213,951
0
L
Fenrir
8,366
761
38
3
0
194,903
4
W
Baron Samedi
10,229
930
45
4
0
212,927
2
W
Bacchus
8,843
804
12
1
0
207,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role