Player Matchup

Nemesis
Nemesis
Eliancitoo
Nemesis
Level 87
God Stats
1W - 3L
1,447 SR
Queue Stats
36W - 46L
1,503 Elo+
Party 1
Nox
Nox
IMMAGOOFYGOOBER
Nox
Level 157
God Stats
0W - 2L
1,512 SR
Queue Stats
138W - 172L
1,488 Elo+
Party 1
Loki
Loki
JBUGJR
Loki
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 131L
1,490 Elo+
Party 1
Ao Kuang
Ao Kuang
Sheph3
Ao Kuang
Level 150
God Stats
1W - 1L
1,565 SR
Queue Stats
80W - 114L
1,474 Elo+
Party 1
Bastet
Bastet
linafox911
Bastet
Level 146
God Stats
2W - 6L
1,433 SR
Queue Stats
91W - 127L
1,479 Elo+
Party 1
Team Averages
Level 131
1,491 SR
1,487 Elo+

VS

Team Averages
Level 134
1,515 SR
1,614 Elo+
Hercules
Hercules
DeadWolf_2
Hercules
Level 89
God Stats
1W - 0L
1,250 SR
Queue Stats
63W - 53L
1,633 Elo+
Party 2
Ne Zha
Ne Zha
Dōtokan
Ne Zha
Level 173
God Stats
23W - 8L
1,821 SR
Queue Stats
364W - 280L
1,682 Elo+
Party 2
Discordia
Discordia
HoldingMender91
Discordia
Level 124
God Stats
1W - 1L
1,284 SR
Queue Stats
145W - 133L
1,562 Elo+
Solo
Sylvanus
Sylvanus
Leobonss
Sylvanus
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,574 Elo+
Solo
Ullr
Ullr
PR0M0H
Ullr
Level 121
God Stats
2W - 0L
1,719 SR
Queue Stats
57W - 49L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eliancitoo
Nemesis
15
4 / 4 / 5
9,323
932
5,696
11,625
3,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 3 / 6
9,341
934
7,153
6,166
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
JBUGJR
Loki
15
1 / 3 / 7
9,102
910
6,587
6,782
2,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Sheph3
Ao Kuang
14
4 / 6 / 1
8,985
899
6,711
11,276
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
linafox911
Bastet
14
1 / 2 / 4
8,415
842
8,206
6,663
2,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeadWolf_2
Hercules
15
2 / 3 / 7
9,311
931
3,316
8,850
8,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Dōtokan
Ne Zha
17
7 / 1 / 5
11,133
1,113
9,504
6,314
2,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
HoldingMender91
Discordia
16
3 / 2 / 9
9,852
985
10,621
7,114
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Leobonss
Sylvanus
16
3 / 2 / 5
10,155
1,016
4,171
11,062
10,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
PR0M0H
Ullr
17
3 / 4 / 9
10,040
1,004
6,203
10,096
3,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
12
Kills
18
18
Deaths
12
23
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hercules
DeadWolf_2
Hercules
2
3
7
1.83
W
Ne Zha
Dōtokan
Ne Zha
7
1
5
9.5
L
Nemesis
Eliancitoo
Nemesis
4
4
5
1.63
W
Discordia
HoldingMender91
Discordia
3
2
9
3.75
L
2
3
6
1.67
L
Loki
JBUGJR
Loki
1
3
7
1.5
W
Sylvanus
Leobonss
Sylvanus
3
2
5
2.75
W
Ullr
PR0M0H
Ullr
3
4
9
1.88
L
Ao Kuang
Sheph3
Ao Kuang
4
6
1
0.75
L
Bastet
linafox911
Bastet
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,353
Damage
33,815
42,512
Taken
43,436
14,598
Mitigated
27,034
5,137
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DeadWolf_2
Hercules
3,316
367
0
1,383
8,850
8,174
583
3,978
4,872
0
14,633
W
Ne Zha
Dōtokan
Ne Zha
9,504
1,185
0
2,362
6,314
2,250
72
1,424
4,890
0
30,900
L
Nemesis
Eliancitoo
Nemesis
5,696
1,807
0
1,382
11,625
3,949
0
5,321
6,110
0
12,624
W
Discordia
HoldingMender91
Discordia
10,621
786
0
1,110
7,114
2,259
1,599
3,193
3,921
29,936
0
L
7,153
458
0
500
6,166
1,904
0
2,358
3,646
34,324
0
L
Loki
JBUGJR
Loki
6,587
1,241
0
262
6,782
2,398
0
1,460
5,282
0
31,741
W
Sylvanus
Leobonss
Sylvanus
4,171
1,162
2,902
3,679
11,062
10,557
128
2,107
8,955
15,590
97
W
Ullr
PR0M0H
Ullr
6,203
2,591
0
459
10,096
3,794
1,016
2,945
7,151
0
27,851
L
Ao Kuang
Sheph3
Ao Kuang
6,711
1,117
0
1,743
11,276
4,127
0
3,094
7,804
15,547
1,219
L
Bastet
linafox911
Bastet
8,206
1,335
0
1,250
6,663
2,220
0
1,545
4,974
0
20,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,166
Gold Earned
50,491
221
Minions Killed
232
0
Camps Cleared
0
1,037,319
Distance Traveled
918,751
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,311
931
29
3
0
169,115
0
W
Ne Zha
11,133
1,113
50
5
0
152,165
0
L
Nemesis
9,323
932
27
3
0
204,103
0
W
Discordia
9,852
985
50
5
0
210,149
0
L
Nox
9,341
934
78
8
0
190,346
0
L
Loki
9,102
910
49
5
0
242,139
0
W
Sylvanus
10,155
1,016
35
4
0
192,311
2
W
Ullr
10,040
1,004
68
7
0
195,011
0
L
Ao Kuang
8,985
899
32
3
0
167,137
0
L
Bastet
8,415
842
35
4
0
233,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role