Player Matchup

Ah Puch
Ah Puch
DADDYCAT1990
Ah Puch
Level 134
God Stats
7W - 4L
1,607 SR
Queue Stats
300W - 294L
1,477 Elo+
Party 1
Amaterasu
Amaterasu
MrNaztyTimee
Amaterasu
Level 128
God Stats
5W - 4L
1,495 SR
Queue Stats
104W - 103L
1,428 Elo+
Solo
Vamana
Vamana
RINGO H1GH
Vamana
Level 49
God Stats
5W - 4L
1,431 SR
Queue Stats
240W - 239L
1,467 Elo+
Party 1
Sylvanus
Sylvanus
Venom325
Sylvanus
Level 155
God Stats
6W - 2L
1,694 SR
Queue Stats
379W - 393L
1,483 Elo+
Solo
Tyr
Tyr
YeahIThrewThat
Tyr
Level 153
God Stats
7W - 10L
1,360 SR
Queue Stats
372W - 398L
1,476 Elo+
Party 1
Team Averages
Level 124
1,517 SR
1,466 Elo+

VS

Team Averages
Level 75
1,490 SR
1,469 Elo+
Hera
Hera
BaseballGhost11
Hera
Level 98
God Stats
1W - 1L
1,712 SR
Queue Stats
71W - 82L
1,495 Elo+
Solo
Chang'e
Chang'e
Pako3F3
Chang'e
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 114L
1,490 Elo+
Solo
Susano
Susano
Xx2kTROJANZxX
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,491 Elo+
Party 2
Vulcan
Vulcan
x2kdrums27x
Vulcan
Level 79
God Stats
2W - 2L
1,465 SR
Queue Stats
48W - 59L
1,426 Elo+
Party 2
Cabrakan
Cabrakan
xTORNADO KICKx
Cabrakan
Level 86
God Stats
0W - 3L
1,271 SR
Queue Stats
30W - 35L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DADDYCAT1990
Ah Puch
17
8 / 3 / 7
10,798
900
19,370
12,514
4,276
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
MrNaztyTimee
Amaterasu
17
4 / 3 / 10
10,444
870
7,535
16,939
13,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vamana
RINGO H1GH
Vamana
15
1 / 3 / 15
9,298
775
5,827
12,415
12,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Venom325
Sylvanus
17
2 / 2 / 11
10,651
888
5,406
13,565
9,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
6 / 3 / 10
10,295
858
9,831
14,101
14,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 7
9,286
774
15,047
6,424
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Pako3F3
Chang'e
14
2 / 4 / 4
8,442
704
4,467
11,279
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 7 / 3
7,840
653
5,566
10,796
2,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Vulcan
18
5 / 2 / 6
9,877
823
16,980
9,219
3,430
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cabrakan
14
3 / 5 / 5
8,418
702
5,089
13,235
14,798
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
39
21
Kills
14
14
Deaths
21
53
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
3
7
2.17
W
Ah Puch
DADDYCAT1990
Ah Puch
8
3
7
3.83
W
Amaterasu
MrNaztyTimee
Amaterasu
4
3
10
3
L
Chang'e
Pako3F3
Chang'e
2
4
4
1
W
Vamana
RINGO H1GH
Vamana
1
3
15
2.83
W
Sylvanus
Venom325
Sylvanus
2
2
11
3.75
L
1
7
3
0.36
W
6
3
10
3.67
L
Vulcan
5
2
6
4
L
Cabrakan
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,969
Damage
47,149
69,534
Taken
50,953
53,214
Mitigated
26,915
31,394
Healing
18,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,047
3,713
1,078
672
6,424
1,847
153
3,165
3,053
32,432
0
W
Ah Puch
DADDYCAT1990
Ah Puch
19,370
158
1,373
3,720
12,514
4,276
1,716
7,849
4,665
41,728
0
W
Amaterasu
MrNaztyTimee
Amaterasu
7,535
2,101
1,536
6,968
16,939
13,225
993
10,656
6,283
0
25,424
L
Chang'e
Pako3F3
Chang'e
4,467
604
7,926
4,182
11,279
3,894
0
5,196
5,714
10,131
0
W
Vamana
RINGO H1GH
Vamana
5,827
1,712
450
1,467
12,415
12,518
2,696
7,283
5,132
0
17,394
W
Sylvanus
Venom325
Sylvanus
5,406
747
6,204
5,897
13,565
9,195
646
9,394
4,171
17,052
786
L
5,566
994
0
250
10,796
2,946
0
5,819
4,658
0
11,818
W
9,831
348
462
3,317
14,101
14,000
1,028
5,709
8,392
0
17,793
L
Vulcan
16,980
167
1,227
1,564
9,219
3,430
0
4,535
4,527
37,835
0
L
Cabrakan
5,089
682
897
852
13,235
14,798
0
5,927
6,751
7,872
692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,486
Gold Earned
43,863
160
Minions Killed
150
0
Camps Cleared
0
1,277,876
Distance Traveled
1,165,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,286
774
48
4
0
236,990
0
W
Ah Puch
10,798
900
44
4
0
245,684
0
W
Amaterasu
10,444
870
43
4
0
273,324
0
L
Chang'e
8,442
704
25
2
0
220,619
0
W
Vamana
9,298
775
20
2
0
250,680
0
W
Sylvanus
10,651
888
28
2
0
255,458
0
L
Susano
7,840
653
20
2
0
210,016
0
W
Tyr
10,295
858
25
2
0
252,730
0
L
Vulcan
9,877
823
49
4
0
266,491
0
L
Cabrakan
8,418
702
8
1
0
231,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role