Player Matchup

Rama
Rama
Masters
Equilivre
Rama
Masters
Level 202
God Stats
2W - 2L
1,578 SR
Queue Stats
146W - 72L
2,573 MMR
Party 1
Jormungandr
Jormungandr
Masters
MrAndresito69
Jormungandr
Masters
Level 181
God Stats
10W - 6L
1,694 SR
Queue Stats
136W - 67L
2,458 MMR
Party 1
Xing Tian
Xing Tian
Diamond II
Pαto
Xing Tian
Diamond II
Level 158
God Stats
8W - 2L
2,110 SR
Queue Stats
65W - 31L
2,541 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 180
1,794 SR
2,524 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,834 SR
2,653 MMR
Gilgamesh
Gilgamesh
Platinum II
Accustomed
Gilgamesh
Platinum II
Level 64
God Stats
22W - 5L
1,936 SR
Queue Stats
89W - 18L
2,359 MMR
Solo
Atlas
Atlas
Diamond II
ZeusxFreed
Atlas
Diamond II
Level 136
God Stats
60W - 64L
1,575 SR
Queue Stats
233W - 249L
2,336 MMR
Solo
Ishtar
Ishtar
Diamond I
xTooTrillx
Ishtar
Diamond I
Level 158
God Stats
11W - 3L
1,990 SR
Queue Stats
115W - 34L
3,264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
0 / 4 / 2
7,951
723
6,815
10,010
3,690
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
MrAndresito69
Jormungandr
14
1 / 4 / 0
8,404
764
10,459
18,197
18,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xing Tian
Pαto
Xing Tian
14
1 / 2 / 1
7,951
723
5,867
16,529
17,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
KuzenboCthulhuNe ZhaFafnir

VS

Bans
MedusaKumbhakarnaCharybdisPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Accustomed
Gilgamesh
17
6 / 0 / 4
10,811
983
15,013
15,744
14,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Atlas
15
0 / 1 / 9
9,143
831
11,925
12,271
11,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
xTooTrillx
Ishtar
15
4 / 1 / 3
9,685
880
13,175
9,819
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
10
10
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Accustomed
Gilgamesh
6
0
4
8
L
Rama
0
4
2
0.25
L
Jormungandr
MrAndresito69
Jormungandr
1
4
0
0.25
L
Xing Tian
Pαto
Xing Tian
1
2
1
0.75
W
Atlas
0
1
9
4.5
W
Ishtar
xTooTrillx
Ishtar
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,141
Damage
40,113
44,736
Taken
37,834
40,081
Mitigated
29,471
10,335
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Accustomed
Gilgamesh
15,013
4,938
0
4,872
15,744
14,487
1,655
5,759
9,691
0
59,688
L
Rama
6,815
5,688
0
3,060
10,010
3,690
1,134
2,173
7,613
0
29,935
L
Jormungandr
MrAndresito69
Jormungandr
10,459
2,508
0
3,042
18,197
18,730
281
3,598
14,081
30,586
0
L
Xing Tian
Pαto
Xing Tian
5,867
470
0
4,233
16,529
17,661
252
4,486
11,593
17,188
0
W
Atlas
11,925
4,371
0
2,905
12,271
11,342
379
5,843
6,161
25,291
2,323
W
Ishtar
xTooTrillx
Ishtar
13,175
6,557
0
3,402
9,819
3,642
1,601
4,384
5,224
0
52,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,306
Gold Earned
29,639
109
Minions Killed
174
0
Camps Cleared
0
625,495
Distance Traveled
670,690
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,811
983
84
8
0
236,622
4
L
Rama
7,951
723
51
5
0
189,318
0
L
Jormungandr
8,404
764
48
4
0
199,600
2
L
Xing Tian
7,951
723
10
1
0
236,577
2
W
Atlas
9,143
831
31
3
0
220,226
1
W
Ishtar
9,685
880
59
5
0
213,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role