Player Matchup

Chaac
Chaac
DioBurritoo
Chaac
Level 104
God Stats
22W - 14L
1,598 SR
Queue Stats
257W - 275L
1,553 Elo+
Party 1
Osiris
Osiris
HumbleWombat
Osiris
Level 149
God Stats
8W - 3L
1,807 SR
Queue Stats
311W - 304L
1,481 Elo+
Solo
Cthulhu
Cthulhu
NEY HEISENBERG
Cthulhu
Level 151
God Stats
24W - 25L
1,512 SR
Queue Stats
411W - 403L
1,505 Elo+
Solo
Anubis
Anubis
risk909
Anubis
Level 47
God Stats
77W - 68L
1,557 SR
Queue Stats
102W - 109L
1,472 Elo+
Party 1
Apollo
Apollo
waffle3ater43
Apollo
Level 147
God Stats
9W - 7L
1,502 SR
Queue Stats
171W - 181L
1,458 Elo+
Solo
Team Averages
Level 120
1,595 SR
1,494 Elo+

VS

Team Averages
Level 77
1,581 SR
1,458 Elo+
Janus
Janus
DaaviidRG13
Janus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
FangRunner
Skadi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,411 Elo+
Solo
Thanatos
Thanatos
Uncle Ron697926
Thanatos
Level 62
God Stats
9W - 7L
1,579 SR
Queue Stats
27W - 30L
1,367 Elo+
Solo
Geb
Geb
WinkletonIII
Geb
Level 55
God Stats
4W - 2L
1,823 SR
Queue Stats
7W - 10L
1,537 Elo+
Party 2
Sun Wukong
Sun Wukong
xGOLDN GOATx
Sun Wukong
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
7,137
595
5,368
7,484
3,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
10
0 / 3 / 0
5,967
497
2,441
8,012
4,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
0 / 3 / 1
6,150
513
3,457
9,008
6,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
risk909
Anubis
11
2 / 0 / 3
6,746
562
3,550
3,490
1,469
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 4 / 2
5,944
495
4,001
7,249
2,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,286
441
501
3,914
930
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
11
4 / 1 / 2
6,628
552
7,108
8,099
2,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
6
1 / 2 / 0
4,696
391
424
4,241
853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 6
7,026
586
2,407
8,394
4,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
xGOLDN GOATx
Sun Wukong
14
4 / 2 / 0
7,920
660
7,967
9,481
6,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
6
Kills
10
10
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
2
0
3
3.5
L
Skadi
4
1
2
5
W
Osiris
0
3
0
0
W
0
3
1
0.17
L
Thanatos
1
2
0
0.5
L
1
1
6
4
W
Anubis
risk909
Anubis
2
0
3
3.5
W
2
4
2
0.75
L
Sun Wukong
xGOLDN GOATx
Sun Wukong
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,817
Damage
18,407
35,243
Taken
34,129
18,873
Mitigated
15,130
8,034
Healing
9,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
501
49
0
0
3,914
930
0
252
3,662
21,589
0
W
5,368
1,380
0
2,714
7,484
3,898
0
357
7,050
0
51,164
L
Skadi
7,108
3,463
0
1,672
8,099
2,085
706
457
7,602
0
44,878
W
Osiris
2,441
742
0
1,728
8,012
4,384
270
648
7,276
0
28,577
W
3,457
347
83
1,645
9,008
6,870
0
770
7,845
34,721
0
L
Thanatos
424
78
66
1,810
4,241
853
0
639
3,602
0
10,768
L
2,407
156
1,667
2,486
8,394
4,627
81
1,390
6,952
18,891
0
W
Anubis
risk909
Anubis
3,550
272
0
1,529
3,490
1,469
513
253
3,237
43,693
276
W
4,001
2,570
0
335
7,249
2,252
0
1,000
6,249
0
30,176
L
Sun Wukong
xGOLDN GOATx
Sun Wukong
7,967
1,268
0
1,900
9,481
6,635
373
3,560
5,394
0
58,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,944
Gold Earned
31,556
326
Minions Killed
278
0
Camps Cleared
0
1,164,136
Distance Traveled
1,033,873
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,286
441
36
3
0
218,808
0
W
Chaac
7,137
595
83
7
0
280,343
0
L
Skadi
6,628
552
82
7
0
212,012
0
W
Osiris
5,967
497
37
3
0
246,659
0
W
Cthulhu
6,150
513
76
6
0
172,881
0
L
Thanatos
4,696
391
23
2
0
125,523
0
L
Geb
7,026
586
26
2
0
249,606
0
W
Anubis
6,746
562
74
6
0
235,855
0
W
Apollo
5,944
495
56
5
0
228,398
3
L
Sun Wukong
7,920
660
111
9
0
227,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role