Player Matchup

Kumbhakarna
Kumbhakarna
BuddahThaBear
Kumbhakarna
Level 127
God Stats
3W - 2L
1,576 SR
Queue Stats
46W - 37L
1,538 Elo+
Party 2
Cernunnos
Cernunnos
RamThaGoat
Cernunnos
Level 157
God Stats
11W - 7L
1,546 SR
Queue Stats
102W - 85L
1,553 Elo+
Party 2
Hercules
Hercules
The_Big_Bonanza
Hercules
Level 141
God Stats
1W - 2L
1,489 SR
Queue Stats
111W - 110L
1,477 Elo+
Solo
Janus
Janus
llcrakheadll
Janus
Level 128
God Stats
21W - 31L
1,476 SR
Queue Stats
213W - 205L
1,478 Elo+
Solo
Arachne
Arachne
pikachusfaded25
Arachne
Level 188
God Stats
5W - 4L
1,608 SR
Queue Stats
189W - 185L
1,540 Elo+
Party 2
Team Averages
Level 148
1,539 SR
1,517 Elo+

VS

Team Averages
Level 116
1,621 SR
1,513 Elo+
Jormungandr
Jormungandr
ClicksOnQuack
Jormungandr
Level 149
God Stats
20W - 12L
1,658 SR
Queue Stats
231W - 235L
1,570 Elo+
Party 1
Baron Samedi
Baron Samedi
Drtocino
Baron Samedi
Level 143
God Stats
6W - 3L
1,527 SR
Queue Stats
192W - 177L
1,472 Elo+
Solo
Chiron
Chiron
St1ckzAndSt0nes
Chiron
Level 117
God Stats
29W - 18L
1,699 SR
Queue Stats
41W - 30L
1,613 Elo+
Party 1
Loki
Loki
THELONEGREYWOLF
Loki
Level 31
God Stats
0W - 3L
1,719 SR
Queue Stats
6W - 11L
1,397 Elo+
Party 1
Freya
Freya
jaiircrazy
Freya
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BuddahThaBear
Kumbhakarna
9
0 / 0 / 3
5,718
572
2,130
7,744
4,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
RamThaGoat
Cernunnos
9
3 / 2 / 1
5,529
553
5,917
7,353
2,335
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Hercules
12
0 / 0 / 2
6,387
639
2,828
8,033
4,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 0 / 0
6,838
684
5,302
4,331
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
6 / 0 / 1
6,373
637
6,220
7,451
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ClicksOnQuack
Jormungandr
11
0 / 2 / 0
6,191
619
5,160
7,357
5,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Drtocino
Baron Samedi
8
1 / 3 / 0
5,071
507
4,571
6,860
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 0
5,362
536
3,623
6,222
1,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 3 / 0
4,806
481
3,125
7,577
1,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Freya
10
0 / 1 / 0
4,978
498
1,823
6,301
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
10
Kills
2
2
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BuddahThaBear
Kumbhakarna
0
0
3
1.5
L
Jormungandr
ClicksOnQuack
Jormungandr
0
2
0
0
L
Baron Samedi
Drtocino
Baron Samedi
1
3
0
0.33
W
Cernunnos
RamThaGoat
Cernunnos
3
2
1
1.75
L
1
1
0
1
L
0
3
0
0
W
Hercules
0
0
2
1
L
Freya
0
1
0
0
W
1
0
0
1
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,397
Damage
18,302
34,912
Taken
34,317
15,409
Mitigated
13,521
11,127
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BuddahThaBear
Kumbhakarna
2,130
190
0
2,764
7,744
4,574
60
2,924
4,664
17,009
1,616
L
Jormungandr
ClicksOnQuack
Jormungandr
5,160
1,585
0
2,275
7,357
5,748
0
0
7,015
44,415
1,926
L
Baron Samedi
Drtocino
Baron Samedi
4,571
183
171
1,973
6,860
2,434
0
1,159
5,686
17,970
0
W
Cernunnos
RamThaGoat
Cernunnos
5,917
3,332
0
2,013
7,353
2,335
0
1,286
6,067
0
32,588
L
3,623
1,100
304
1,265
6,222
1,832
486
780
5,442
0
32,004
L
3,125
508
0
3,124
7,577
1,979
0
1,249
6,158
0
33,684
W
Hercules
2,828
1,274
0
3,808
8,033
4,604
0
4,429
3,604
0
43,936
L
Freya
1,823
274
0
2,028
6,301
1,528
0
3,618
2,327
28,714
0
W
5,302
139
0
500
4,331
1,409
0
1,170
2,961
53,200
1,045
W
6,220
4,672
0
2,042
7,451
2,487
16
991
6,460
0
38,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,845
Gold Earned
26,408
331
Minions Killed
294
0
Camps Cleared
0
1,160,700
Distance Traveled
1,052,017
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,718
572
22
2
0
217,168
1
L
Jormungandr
6,191
619
93
9
0
175,634
0
L
Baron Samedi
5,071
507
28
3
0
205,634
4
W
Cernunnos
5,529
553
43
4
0
207,843
1
L
Chiron
5,362
536
56
6
0
207,571
0
L
Loki
4,806
481
57
6
0
247,162
0
W
Hercules
6,387
639
93
9
0
228,803
0
L
Freya
4,978
498
60
6
0
216,016
0
W
Janus
6,838
684
119
12
0
245,132
0
W
Arachne
6,373
637
54
5
0
261,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role