Player Matchup

Nox
Nox
Diamond III
GΑMBLE
Nox
Diamond III
Level 234
God Stats
27W - 17L
1,752 SR
Queue Stats
465W - 456L
2,288 MMR
Party 1
Achilles
Achilles
Diamond II
L0LXDDDDDDDD
Achilles
Diamond II
Level 158
God Stats
4W - 9L
1,511 SR
Queue Stats
276W - 257L
2,347 MMR
Solo
Awilix
Awilix
Diamond IV
NεfariousQÜEEF
Awilix
Diamond IV
Level 68
God Stats
1W - 2L
1,568 SR
Queue Stats
63W - 38L
2,243 MMR
Party 1
Kumbhakarna
Kumbhakarna
Masters
rιver
Kumbhakarna
Masters
Level 154
God Stats
5W - 1L
1,862 SR
Queue Stats
244W - 197L
2,558 MMR
Solo
Charybdis
Charybdis
Diamond I
Ѕcyllа
Charybdis
Diamond I
Level 199
God Stats
106W - 85L
1,711 SR
Queue Stats
271W - 237L
2,551 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 163
1,681 SR
2,397 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 165
1,643 SR
2,413 MMR
Loki
Loki
Masters
AutοSpeed
Loki
Masters
Level 213
God Stats
57W - 50L
1,643 SR
Queue Stats
760W - 702L
2,793 MMR
Solo
Scylla
Scylla
Masters
EdenHusky
Scylla
Masters
Level 86
God Stats
9W - 7L
1,744 SR
Queue Stats
161W - 135L
2,528 MMR
Solo
Anhur
Anhur
Diamond III
Galaaactic
Anhur
Diamond III
Level 198
God Stats
87W - 59L
1,728 SR
Queue Stats
243W - 228L
2,236 MMR
Solo
Ganesha
Ganesha
Diamond III
SasukeiM
Ganesha
Diamond III
Level 225
God Stats
2W - 3L
1,423 SR
Queue Stats
212W - 192L
2,186 MMR
Party 2
Sun Wukong
Sun Wukong
Masters
nalwong
Sun Wukong
Masters
Level 102
God Stats
47W - 34L
1,680 SR
Queue Stats
351W - 315L
2,323 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
1 / 3 / 3
7,549
503
6,015
6,526
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
L0LXDDDDDDDD
Achilles
14
3 / 2 / 1
8,920
595
9,668
13,168
12,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
6 / 5 / 1
8,085
539
7,734
10,954
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kumbhakarna
rιver
Kumbhakarna
7
0 / 1 / 3
5,792
386
2,875
7,509
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Ѕcyllа
Charybdis
13
1 / 2 / 2
7,450
497
8,977
9,605
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
HeimdallrCthulhuCamazotz

VS

Bans
ThothThe MorriganBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 3
8,779
585
8,546
11,739
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
EdenHusky
Scylla
15
3 / 2 / 3
8,857
590
7,123
7,163
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
15
1 / 2 / 2
8,468
565
6,668
11,983
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
SasukeiM
Ganesha
13
0 / 3 / 6
7,866
524
4,137
12,192
6,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sun Wukong
nalwong
Sun Wukong
15
2 / 4 / 1
8,997
600
6,624
12,634
5,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
11
Kills
12
13
Deaths
11
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Scylla
EdenHusky
Scylla
3
2
3
2.25
W
Anhur
1
2
2
1
L
Nox
1
3
3
0.83
L
Achilles
L0LXDDDDDDDD
Achilles
3
2
1
1.75
L
6
5
1
1.3
W
Ganesha
SasukeiM
Ganesha
0
3
6
1
W
Sun Wukong
nalwong
Sun Wukong
2
4
1
0.63
L
Kumbhakarna
rιver
Kumbhakarna
0
1
3
1.5
L
Charybdis
Ѕcyllа
Charybdis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,269
Damage
33,098
47,762
Taken
55,711
24,767
Mitigated
22,217
16,064
Healing
25,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,546
2,945
0
6,758
11,739
3,903
0
1,811
9,898
0
72,601
W
Scylla
EdenHusky
Scylla
7,123
1,660
0
2,334
7,163
2,311
26
2,564
4,556
60,830
0
W
Anhur
6,668
4,129
0
5,301
11,983
3,458
181
1,049
10,888
0
77,837
L
Nox
6,015
231
0
710
6,526
2,329
0
2,755
3,771
54,338
0
L
Achilles
L0LXDDDDDDDD
Achilles
9,668
2,837
0
5,746
13,168
12,953
0
1,314
11,854
0
63,212
L
7,734
3,126
0
2,370
10,954
3,547
0
2,722
8,232
0
61,463
W
Ganesha
SasukeiM
Ganesha
4,137
869
2,162
3,361
12,192
6,916
0
3,989
8,115
22,654
2,014
W
Sun Wukong
nalwong
Sun Wukong
6,624
1,822
0
5,510
12,634
5,629
456
66
11,873
0
69,262
L
Kumbhakarna
rιver
Kumbhakarna
2,875
604
0
2,977
7,509
3,659
0
3,429
4,080
8,783
0
L
Charybdis
Ѕcyllа
Charybdis
8,977
4,264
0
4,261
9,605
2,279
0
734
8,871
0
66,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,796
Gold Earned
42,967
453
Minions Killed
505
0
Camps Cleared
0
1,435,453
Distance Traveled
1,597,853
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,779
585
105
7
0
387,930
0
W
Scylla
8,857
590
133
9
0
285,882
0
W
Anhur
8,468
565
138
9
0
289,983
0
L
Nox
7,549
503
115
8
0
326,426
5
L
Achilles
8,920
595
111
7
0
294,438
3
L
Awilix
8,085
539
96
6
0
359,370
0
W
Ganesha
7,866
524
10
1
0
309,648
7
W
Sun Wukong
8,997
600
119
8
0
324,410
6
L
Kumbhakarna
5,792
386
8
1
0
191,997
0
L
Charybdis
7,450
497
123
8
0
263,222
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role