Player Matchup

Hachiman
Hachiman
Platinum I
 
Hachiman
Platinum I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sol
Sol
Diamond III
DaLama
Sol
Diamond III
Level 257
God Stats
1W - 2L
1,582 SR
Queue Stats
267W - 247L
2,042 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
DrGollic
Kumbhakarna
Platinum I
Level 183
God Stats
23W - 11L
1,838 SR
Queue Stats
434W - 415L
2,046 MMR
Solo
Bakasura
Bakasura
Diamond V
Hαwk
Bakasura
Diamond V
Level 159
God Stats
4W - 9L
1,521 SR
Queue Stats
431W - 401L
2,069 MMR
Solo
Tyr
Tyr
Diamond IV
Jaynuke79
Tyr
Diamond IV
Level 144
God Stats
3W - 3L
1,511 SR
Queue Stats
167W - 149L
1,974 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 172
1,590 SR
1,926 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 166
1,740 SR
2,038 MMR
Ne Zha
Ne Zha
Diamond II
DoctorBojo
Ne Zha
Diamond II
Level 169
God Stats
5W - 0L
1,683 SR
Queue Stats
145W - 106L
2,252 MMR
Party 2
Ra
Ra
Diamond I
OhhViperzz
Ra
Diamond I
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 51L
2,136 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
OutrageZ
Sun Wukong
Platinum V
Level 158
God Stats
1W - 2L
1,765 SR
Queue Stats
23W - 12L
1,965 MMR
Party 1
Charon
Charon
Diamond V
Yoshikira
Charon
Diamond V
Level 183
God Stats
1W - 0L
1,798 SR
Queue Stats
110W - 87L
1,872 MMR
Solo
Hou Yi
Hou Yi
Platinum V
xToxicZ
Hou Yi
Platinum V
Level 156
God Stats
6W - 1L
1,954 SR
Queue Stats
23W - 12L
1,965 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
1 / 4 / 1
4,870
541
7,814
7,674
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
DaLama
Sol
10
1 / 3 / 0
5,472
608
3,706
7,796
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Kumbhakarna
DrGollic
Kumbhakarna
5
1 / 3 / 0
4,357
484
2,398
7,852
2,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Hαwk
Bakasura
9
0 / 4 / 1
4,749
528
2,224
8,191
2,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 3 / 0
5,397
600
1,661
6,166
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
Ix ChelAthenaChang'eKuzenbo

VS

Bans
DanzaburouLokiAmaterasuSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DoctorBojo
Ne Zha
11
3 / 1 / 7
5,895
655
4,224
7,454
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 0 / 4
6,902
767
6,477
3,951
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
OutrageZ
Sun Wukong
12
2 / 1 / 1
6,345
705
2,848
4,747
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charon
Yoshikira
Charon
9
2 / 0 / 5
5,607
623
4,758
5,946
2,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
xToxicZ
Hou Yi
10
5 / 2 / 0
5,618
624
7,209
7,609
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
17
17
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
4
1
0.38
L
Sol
DaLama
Sol
1
3
0
0.33
W
Ne Zha
DoctorBojo
Ne Zha
3
1
7
6.5
L
Kumbhakarna
DrGollic
Kumbhakarna
1
3
0
0.33
L
Bakasura
Hαwk
Bakasura
0
4
1
0.13
L
1
3
0
0.33
W
5
0
4
7
W
Sun Wukong
OutrageZ
Sun Wukong
2
1
1
2.5
W
Charon
Yoshikira
Charon
2
0
5
4.5
W
Hou Yi
xToxicZ
Hou Yi
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,803
Damage
25,516
37,679
Taken
29,707
10,924
Mitigated
10,853
12,750
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,814
4,268
0
2,193
7,674
1,872
0
2,176
5,477
0
30,116
L
Sol
DaLama
Sol
3,706
1,333
0
3,604
7,796
1,429
0
3,526
3,883
39,550
4,117
W
Ne Zha
DoctorBojo
Ne Zha
4,224
843
0
2,154
7,454
2,655
0
1,607
5,567
0
39,879
L
Kumbhakarna
DrGollic
Kumbhakarna
2,398
423
809
2,075
7,852
2,494
0
2,754
5,082
8,961
0
L
Bakasura
Hαwk
Bakasura
2,224
1,594
0
2,898
8,191
2,298
0
1,962
6,105
0
30,163
L
1,661
312
0
1,171
6,166
2,831
0
154
6,008
0
30,589
W
6,477
178
503
2,155
3,951
1,417
0
1,611
2,230
49,450
0
W
Sun Wukong
OutrageZ
Sun Wukong
2,848
497
0
2,080
4,747
1,864
0
0
4,747
0
45,437
W
Charon
Yoshikira
Charon
4,758
1,357
0
2,284
5,946
2,762
0
1,647
4,299
14,259
340
W
Hou Yi
xToxicZ
Hou Yi
7,209
3,366
0
2,976
7,609
2,155
0
1,194
6,415
0
34,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,845
Gold Earned
30,367
284
Minions Killed
358
0
Camps Cleared
0
896,624
Distance Traveled
1,029,294
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,870
541
54
6
0
167,745
1
L
Sol
5,472
608
87
10
0
172,989
2
W
Ne Zha
5,895
655
69
8
0
226,498
0
L
Kumbhakarna
4,357
484
11
1
0
135,127
1
L
Bakasura
4,749
528
67
7
0
211,844
0
L
Tyr
5,397
600
65
7
0
208,919
0
W
Ra
6,902
767
112
12
0
215,495
0
W
Sun Wukong
6,345
705
92
10
0
199,450
0
W
Charon
5,607
623
23
3
0
205,145
4
W
Hou Yi
5,618
624
62
7
0
182,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role