Player Matchup

Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Saururrex
Thor
Level 218
God Stats
1W - 6L
1,400 SR
Queue Stats
587W - 614L
1,519 Elo+
Solo
Arachne
Arachne
SonWil915
Arachne
Level 142
God Stats
5W - 8L
1,458 SR
Queue Stats
548W - 583L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
Spartacus7966
Ao Kuang
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 35L
1,500 Elo+
Solo
Team Averages
Level 135
1,472 SR
1,492 Elo+

VS

Team Averages
Level 118
1,509 SR
1,510 Elo+
Fafnir
Fafnir
BeyondxImmortal
Fafnir
Level 85
God Stats
5W - 2L
1,528 SR
Queue Stats
27W - 18L
1,500 Elo+
Solo
Atlas
Atlas
Dvnce
Atlas
Level 105
God Stats
2W - 2L
1,491 SR
Queue Stats
164W - 196L
1,559 Elo+
Solo
Ravana
Ravana
Pako3F3
Ravana
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 114L
1,481 Elo+
Solo
Neith
Neith
PappaKoala
Neith
Level 107
God Stats
5W - 2L
1,409 SR
Queue Stats
203W - 223L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
darkir1
Ah Muzen Cab
Level 208
God Stats
9W - 10L
1,619 SR
Queue Stats
917W - 917L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 3 / 8
9,004
750
19,841
8,903
3,028
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
 
Skadi
14
1 / 6 / 6
7,999
667
9,593
12,142
4,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
12
1 / 8 / 6
7,506
626
4,448
12,617
4,818
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
SonWil915
Arachne
14
1 / 5 / 7
8,092
674
7,300
11,878
11,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ao Kuang
Spartacus7966
Ao Kuang
17
7 / 4 / 5
9,456
788
9,572
14,202
11,507
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 21
11,583
965
9,672
19,705
23,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Atlas
Dvnce
Atlas
15
2 / 2 / 16
9,568
797
8,640
11,696
12,290
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
Pako3F3
Ravana
14
2 / 4 / 13
8,896
741
4,758
12,042
9,521
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Neith
15
4 / 4 / 13
9,920
827
9,125
9,046
3,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
darkir1
Ah Muzen Cab
19
15 / 1 / 9
11,945
995
23,054
13,307
6,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
98
12
Kills
26
26
Deaths
12
32
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
3
8
2
L
Skadi
 
Skadi
1
6
6
0.67
W
3
1
21
13.5
W
Atlas
Dvnce
Atlas
2
2
16
5
W
Ravana
Pako3F3
Ravana
2
4
13
2.13
W
Neith
4
4
13
2.63
L
Thor
1
8
6
0.5
L
Arachne
SonWil915
Arachne
1
5
7
0.9
L
Ao Kuang
Spartacus7966
Ao Kuang
7
4
5
2.38
W
Ah Muzen Cab
darkir1
Ah Muzen Cab
15
1
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,754
Damage
55,249
59,742
Taken
65,796
35,529
Mitigated
55,790
13,523
Healing
22,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
19,841
178
858
3,545
8,903
3,028
0
2,656
6,247
38,274
0
L
Skadi
 
Skadi
9,593
4,387
510
1,377
12,142
4,207
0
3,093
9,049
0
24,153
W
9,672
2,277
4,480
7,513
19,705
23,533
742
8,081
11,206
17,866
0
W
Atlas
Dvnce
Atlas
8,640
3,218
1,051
1,548
11,696
12,290
769
3,749
7,789
15,512
0
W
Ravana
Pako3F3
Ravana
4,758
1,424
653
1,331
12,042
9,521
1,095
5,027
6,901
0
8,899
W
Neith
9,125
2,418
318
937
9,046
3,974
1,970
5,375
3,516
0
33,076
L
Thor
4,448
196
169
1,189
12,617
4,818
0
5,027
7,590
0
8,039
L
Arachne
SonWil915
Arachne
7,300
4,869
316
1,798
11,878
11,969
0
3,417
8,461
0
9,490
L
Ao Kuang
Spartacus7966
Ao Kuang
9,572
1,437
449
3,312
14,202
11,507
0
4,119
10,083
19,192
204
W
Ah Muzen Cab
darkir1
Ah Muzen Cab
23,054
6,857
1,237
2,972
13,307
6,472
2,446
7,158
5,994
0
61,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,057
Gold Earned
51,912
119
Minions Killed
162
0
Camps Cleared
0
953,646
Distance Traveled
1,088,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,004
750
36
3
0
237,940
0
L
Skadi
7,999
667
38
3
0
185,569
0
W
Fafnir
11,583
965
14
1
0
252,708
0
W
Atlas
9,568
797
7
1
0
203,472
0
W
Ravana
8,896
741
16
1
0
227,028
0
W
Neith
9,920
827
64
5
0
197,066
0
L
Thor
7,506
626
8
1
0
170,805
0
L
Arachne
8,092
674
18
2
0
170,716
0
L
Ao Kuang
9,456
788
19
2
0
188,616
0
W
Ah Muzen Cab
11,945
995
61
5
0
207,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role