Player Matchup

Erlang Shen
Erlang Shen
ArcticMidnite08
Erlang Shen
Level 28
God Stats
2W - 3L
1,423 SR
Queue Stats
2W - 8L
1,216 Elo+
Party 1
Danzaburou
Danzaburou
Rattlesnake497
Danzaburou
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,349 Elo+
Party 1
Thanatos
Thanatos
Reeyan11
Thanatos
Level 82
God Stats
1W - 7L
1,331 SR
Queue Stats
2W - 9L
1,204 Elo+
Party 1
Tiamat
Tiamat
Shade Yooper
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,302 Elo+
Party 1
Gilgamesh
Gilgamesh
THE16THNINJA
Gilgamesh
Level 60
God Stats
2W - 4L
1,486 SR
Queue Stats
2W - 9L
1,204 Elo+
Party 1
Team Averages
Level 55
1,448 SR
1,255 Elo+

VS

Team Averages
Level 135
1,508 SR
1,491 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ItsChangoBTW
Nu Wa
Level 97
God Stats
20W - 19L
1,498 SR
Queue Stats
224W - 210L
1,488 Elo+
Solo
Cthulhu
Cthulhu
RTlachi
Cthulhu
Level 148
God Stats
6W - 2L
1,658 SR
Queue Stats
290W - 286L
1,515 Elo+
Party 2
Thor
Thor
piter074
Thor
Level 185
God Stats
10W - 13L
1,445 SR
Queue Stats
357W - 361L
1,529 Elo+
Party 2
Mulan
Mulan
ralejandro666
Mulan
Level 120
God Stats
15W - 21L
1,439 SR
Queue Stats
37W - 50L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArcticMidnite08
Erlang Shen
12
1 / 3 / 0
6,389
426
3,190
11,126
7,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Rattlesnake497
Danzaburou
13
0 / 2 / 2
6,688
446
4,301
10,045
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Reeyan11
Thanatos
13
3 / 6 / 2
7,632
509
5,175
13,173
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Tiamat
10
0 / 7 / 3
6,204
414
3,929
11,246
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
THE16THNINJA
Gilgamesh
11
1 / 2 / 0
6,409
427
4,696
13,947
8,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
0 / 0 / 1
8,905
594
5,368
5,010
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 3 / 8
8,762
584
9,085
7,970
2,339
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RTlachi
Cthulhu
14
4 / 1 / 5
7,794
520
7,391
8,766
5,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
16
11 / 0 / 5
9,741
649
13,998
12,650
5,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
4 / 1 / 2
9,841
656
6,814
7,844
5,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
20
20
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
1
0.5
L
Erlang Shen
ArcticMidnite08
Erlang Shen
1
3
0
0.33
W
1
3
8
1.67
W
Cthulhu
RTlachi
Cthulhu
4
1
5
6.5
L
Danzaburou
Rattlesnake497
Danzaburou
0
2
2
0.5
L
Thanatos
Reeyan11
Thanatos
3
6
2
0.67
L
Tiamat
0
7
3
0.21
L
Gilgamesh
THE16THNINJA
Gilgamesh
1
2
0
0.5
W
Thor
11
0
5
13.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,291
Damage
42,656
59,537
Taken
42,240
27,367
Mitigated
20,546
18,314
Healing
14,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,368
2,742
0
3,888
5,010
1,719
1,932
0
4,929
0
71,583
L
Erlang Shen
ArcticMidnite08
Erlang Shen
3,190
1,101
0
2,989
11,126
7,712
0
809
10,317
0
27,667
W
9,085
3,572
0
2,077
7,970
2,339
786
1,354
6,244
66,923
522
W
Cthulhu
RTlachi
Cthulhu
7,391
539
107
1,735
8,766
5,867
30
925
7,432
37,214
1,164
L
Danzaburou
Rattlesnake497
Danzaburou
4,301
1,379
0
3,833
10,045
2,891
0
3,237
6,808
0
47,782
L
Thanatos
Reeyan11
Thanatos
5,175
776
0
7,477
13,173
4,622
60
3,135
10,038
0
51,483
L
Tiamat
3,929
429
0
1,130
11,246
3,664
29
3,696
7,550
26,399
0
L
Gilgamesh
THE16THNINJA
Gilgamesh
4,696
1,058
113
2,772
13,947
8,478
0
5,269
8,678
0
31,346
W
Thor
13,998
3,023
0
2,860
12,650
5,293
0
1,134
11,338
0
76,492
W
6,814
907
0
3,432
7,844
5,328
635
0
7,844
0
74,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,322
Gold Earned
45,043
306
Minions Killed
548
0
Camps Cleared
0
1,488,396
Distance Traveled
1,493,974
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,905
594
136
9
0
301,157
0
L
Erlang Shen
6,389
426
43
3
0
328,556
2
W
Nu Wa
8,762
584
106
7
0
271,536
0
W
Cthulhu
7,794
520
64
4
0
330,156
0
L
Danzaburou
6,688
446
94
6
0
276,340
0
L
Thanatos
7,632
509
80
5
0
320,903
0
L
Tiamat
6,204
414
45
3
0
259,711
0
L
Gilgamesh
6,409
427
44
3
0
302,886
0
W
Thor
9,741
649
111
7
0
330,021
3
W
Mulan
9,841
656
131
9
0
261,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role