Player Matchup

Sylvanus
Sylvanus
DeadlierGinger
Sylvanus
Level 123
God Stats
4W - 1L
1,627 SR
Queue Stats
116W - 109L
1,460 Elo+
Party 2
Artemis
Artemis
NiteFerrum
Artemis
Level 62
God Stats
1W - 1L
1,236 SR
Queue Stats
55W - 64L
1,363 Elo+
Solo
Achilles
Achilles
SoloAlbatraoz
Achilles
Level 85
God Stats
2W - 0L
1,643 SR
Queue Stats
208W - 218L
1,439 Elo+
Party 2
Jing Wei
Jing Wei
arturcab
Jing Wei
Level 157
God Stats
3W - 6L
1,275 SR
Queue Stats
316W - 360L
1,428 Elo+
Solo
Discordia
Discordia
micahlee1216
Discordia
Level 64
God Stats
2W - 0L
1,720 SR
Queue Stats
36W - 34L
1,494 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,437 Elo+

VS

Team Averages
Level 78
1,464 SR
1,313 Elo+
Thanatos
Thanatos
 
Thanatos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Draneos
Sylvanus
Level 149
God Stats
0W - 1L
1,319 SR
Queue Stats
2W - 4L
1,407 Elo+
Party 1
Merlin
Merlin
Hellspawn8619
Merlin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,049 Elo+
Party 3
Hera
Hera
InsaneRodent
Hera
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,365 Elo+
Solo
Neith
Neith
LilRipper6794
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,243 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
4 / 2 / 20
10,625
966
8,255
16,999
15,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
NiteFerrum
Artemis
15
3 / 5 / 13
9,516
865
12,246
11,770
3,992
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
SoloAlbatraoz
Achilles
17
8 / 2 / 13
10,565
960
11,012
19,617
24,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
arturcab
Jing Wei
18
11 / 2 / 16
11,063
1,006
14,216
10,978
4,257
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
micahlee1216
Discordia
16
4 / 3 / 15
9,720
884
14,269
8,539
3,355
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 6 / 5
7,903
718
4,580
11,883
4,707
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sylvanus
Draneos
Sylvanus
16
1 / 4 / 12
8,584
780
7,458
20,206
18,237
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 8 / 5
7,874
716
6,918
9,874
3,685
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 5 / 4
8,720
793
16,375
9,455
3,565
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 7 / 9
7,683
698
12,655
13,926
5,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
48
30
Kills
13
14
Deaths
30
77
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
6
5
0.92
W
Sylvanus
4
2
20
7
L
Sylvanus
Draneos
Sylvanus
1
4
12
1.75
L
2
8
5
0.56
L
5
5
4
1.4
L
2
7
9
0.93
W
Artemis
NiteFerrum
Artemis
3
5
13
1.9
W
Achilles
SoloAlbatraoz
Achilles
8
2
13
7.25
W
Jing Wei
arturcab
Jing Wei
11
2
16
9.5
W
Discordia
micahlee1216
Discordia
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,998
Damage
47,986
67,903
Taken
65,344
52,115
Mitigated
35,618
35,748
Healing
22,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,580
107
287
2,842
11,883
4,707
0
5,595
6,213
0
8,625
W
Sylvanus
8,255
1,439
13,881
8,846
16,999
15,653
33
8,653
8,346
12,631
0
L
Sylvanus
Draneos
Sylvanus
7,458
1,537
6,110
8,168
20,206
18,237
0
7,882
11,729
14,675
0
L
6,918
1,271
1,587
386
9,874
3,685
0
2,656
7,091
14,523
0
L
16,375
3,961
1,155
904
9,455
3,565
0
1,680
7,644
29,266
430
L
12,655
3,103
0
1,257
13,926
5,424
0
4,711
8,969
0
20,377
W
Artemis
NiteFerrum
Artemis
12,246
4,384
1,986
1,443
11,770
3,992
2,894
4,272
7,498
0
21,806
W
Achilles
SoloAlbatraoz
Achilles
11,012
1,710
1,231
4,530
19,617
24,858
873
9,265
10,352
0
21,352
W
Jing Wei
arturcab
Jing Wei
14,216
8,752
184
1,103
10,978
4,257
3,167
5,813
5,165
0
46,626
W
Discordia
micahlee1216
Discordia
14,269
287
1,745
799
8,539
3,355
264
2,601
5,938
32,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,489
Gold Earned
40,764
139
Minions Killed
89
0
Camps Cleared
0
1,024,372
Distance Traveled
877,126
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,903
718
8
1
0
209,097
0
W
Sylvanus
10,625
966
11
1
0
208,178
0
L
Sylvanus
8,584
780
13
1
0
179,876
0
L
Merlin
7,874
716
24
2
0
136,655
0
L
Hera
8,720
793
30
3
0
176,687
0
L
Neith
7,683
698
14
1
0
174,811
0
W
Artemis
9,516
865
20
2
0
192,207
1
W
Achilles
10,565
960
17
2
0
228,135
0
W
Jing Wei
11,063
1,006
63
6
0
193,078
0
W
Discordia
9,720
884
28
3
0
202,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role