Player Matchup

Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Blazkowicz55
Horus
Level 123
God Stats
6W - 5L
1,653 SR
Queue Stats
51W - 59L
1,486 Elo+
Party 1
Skadi
Skadi
Blud Diemond
Skadi
Level 85
God Stats
9W - 9L
1,437 SR
Queue Stats
49W - 58L
1,476 Elo+
Party 1
Nox
Nox
MrGamer18
Nox
Level 143
God Stats
0W - 2L
1,823 SR
Queue Stats
171W - 180L
1,563 Elo+
Solo
Cthulhu
Cthulhu
clipclop13
Cthulhu
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 224L
1,499 Elo+
Solo
Team Averages
Level 130
1,583 SR
1,505 Elo+

VS

Team Averages
Level 116
1,501 SR
1,517 Elo+
Charon
Charon
CreakyFob50
Charon
Level 126
God Stats
95W - 63L
1,600 SR
Queue Stats
819W - 821L
1,497 Elo+
Solo
Hera
Hera
DKGames101
Hera
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 101L
1,493 Elo+
Solo
Jormungandr
Jormungandr
Himawari69
Jormungandr
Level 84
God Stats
1W - 3L
1,186 SR
Queue Stats
26W - 32L
1,434 Elo+
Solo
Ne Zha
Ne Zha
Rairyuu64
Ne Zha
Level 108
God Stats
3W - 4L
1,552 SR
Queue Stats
171W - 205L
1,549 Elo+
Solo
Chiron
Chiron
ZombiedWolf
Chiron
Level 148
God Stats
25W - 6L
1,666 SR
Queue Stats
87W - 47L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 2
6,134
1,227
3,008
3,895
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 3 / 4
5,792
1,158
1,905
10,215
6,972
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
1 / 2 / 2
5,974
1,195
3,090
3,662
1,123
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 1 / 2
6,343
1,269
4,652
4,253
2,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
clipclop13
Cthulhu
10
1 / 2 / 0
5,379
1,076
1,319
2,105
1,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

351

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 1 / 7
6,665
1,333
2,389
4,850
3,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 5
6,145
1,229
5,938
2,922
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Himawari69
Jormungandr
11
2 / 1 / 6
6,309
1,262
5,950
3,154
1,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
Rairyuu64
Ne Zha
11
1 / 1 / 3
5,936
1,187
3,269
4,175
1,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
11
3 / 0 / 2
6,667
1,333
4,274
2,091
643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
4
Kills
8
8
Deaths
4
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
2
2
L
0
3
4
0.67
L
1
2
2
1
W
Charon
0
1
7
3.5
W
2
1
5
4.5
W
Jormungandr
Himawari69
Jormungandr
2
1
6
5
L
1
1
2
2
W
Ne Zha
Rairyuu64
Ne Zha
1
1
3
2.5
W
Chiron
3
0
2
4
L
Cthulhu
clipclop13
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,974
Damage
21,820
24,130
Taken
17,192
13,019
Mitigated
7,886
1,784
Healing
4,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,008
154
0
0
3,895
1,202
0
2,550
1,291
18,050
0
L
1,905
809
366
1,108
10,215
6,972
0
5,059
5,040
0
3,681
L
3,090
896
0
0
3,662
1,123
0
2,576
1,039
0
9,062
W
Charon
2,389
200
0
2,420
4,850
3,282
0
2,655
2,195
7,240
2,596
W
5,938
1,799
0
250
2,922
792
0
1,705
1,172
10,799
0
W
Jormungandr
Himawari69
Jormungandr
5,950
1,062
0
800
3,154
1,640
0
1,407
1,747
10,762
0
L
4,652
329
0
216
4,253
2,363
0
2,124
1,943
17,229
80
W
Ne Zha
Rairyuu64
Ne Zha
3,269
659
0
285
4,175
1,529
0
2,268
1,876
0
16,647
W
Chiron
4,274
1,707
556
504
2,091
643
0
788
1,303
0
15,172
L
Cthulhu
clipclop13
Cthulhu
1,319
146
0
94
2,105
1,359
0
1,163
926
3,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,622
Gold Earned
31,722
84
Minions Killed
102
3
Camps Cleared
5
439,817
Distance Traveled
549,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,134
1,227
29
6
0
99,939
0
L
Horus
5,792
1,158
6
1
0
109,471
0
L
Skadi
5,974
1,195
18
4
2
106,970
0
W
Charon
6,665
1,333
5
1
0
112,153
0
W
Hera
6,145
1,229
20
4
2
112,056
0
W
Jormungandr
6,309
1,262
20
4
0
101,628
0
L
Nox
6,343
1,269
31
6
1
95,547
0
W
Ne Zha
5,936
1,187
40
8
1
113,117
0
W
Chiron
6,667
1,333
17
3
2
110,813
0
L
Cthulhu
5,379
1,076
0
0
0
27,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role