Player Matchup

Xbalanque
Xbalanque
Avatuur
Xbalanque
Level 63
God Stats
17W - 11L
1,624 SR
Queue Stats
23W - 19L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
IllThrone820209
Cthulhu
Level 85
God Stats
305W - 263L
1,521 SR
Queue Stats
342W - 303L
1,459 Elo+
Solo
Da Ji
Da Ji
Jper1182
Da Ji
Level 45
God Stats
2W - 2L
1,723 SR
Queue Stats
18W - 12L
1,620 Elo+
Party 1
Charon
Charon
animeweeb002
Charon
Level 26
God Stats
1W - 1L
1,789 SR
Queue Stats
4W - 6L
1,280 Elo+
Party 1
Scylla
Scylla
reactedhook63
Scylla
Level 110
God Stats
17W - 8L
1,684 SR
Queue Stats
161W - 146L
1,454 Elo+
Solo
Team Averages
Level 66
1,668 SR
1,467 Elo+

VS

Team Averages
Level 98
1,465 SR
1,487 Elo+
Heimdallr
Heimdallr
BasilBean7552
Heimdallr
Level 129
God Stats
13W - 20L
1,473 SR
Queue Stats
206W - 191L
1,503 Elo+
Solo
Sylvanus
Sylvanus
DXJ908
Sylvanus
Level 105
God Stats
3W - 1L
1,707 SR
Queue Stats
139W - 131L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
MrBaseballBat
Sun Wukong
Level 57
God Stats
5W - 6L
1,164 SR
Queue Stats
113W - 139L
1,452 Elo+
Solo
Janus
Janus
Sacatera
Janus
Level 89
God Stats
69W - 80L
1,456 SR
Queue Stats
219W - 212L
1,469 Elo+
Solo
Pele
Pele
SkittlesSenpaii
Pele
Level 109
God Stats
6W - 4L
1,526 SR
Queue Stats
67W - 67L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Avatuur
Xbalanque
11
4 / 2 / 4
6,532
544
9,915
9,665
2,860
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
3,986
332
0
0
0
Da Ji
Jper1182
Da Ji
11
6 / 3 / 6
6,902
575
7,092
8,042
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
8
0 / 3 / 6
5,991
499
2,493
10,659
5,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 4 / 1
7,248
604
2,995
6,632
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BasilBean7552
Heimdallr
10
0 / 4 / 6
6,370
531
3,882
7,933
3,278
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
DXJ908
Sylvanus
10
1 / 3 / 4
6,408
534
5,295
9,315
6,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sun Wukong
MrBaseballBat
Sun Wukong
13
5 / 0 / 1
8,001
667
5,195
9,137
5,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
Sacatera
Janus
13
2 / 2 / 1
7,741
645
2,978
4,033
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 3 / 2
7,376
615
6,389
9,477
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
12
Kills
12
12
Deaths
12
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Avatuur
Xbalanque
4
2
4
3
W
Heimdallr
BasilBean7552
Heimdallr
0
4
6
0.75
W
Sylvanus
DXJ908
Sylvanus
1
3
4
1
L
0
0
0
0
L
Da Ji
Jper1182
Da Ji
6
3
6
3
W
Sun Wukong
MrBaseballBat
Sun Wukong
5
0
1
5.5
W
Janus
Sacatera
Janus
2
2
1
1.25
W
4
3
2
1.67
L
Charon
0
3
6
1
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,495
Damage
23,739
34,998
Taken
39,895
12,765
Mitigated
20,509
9,264
Healing
10,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Avatuur
Xbalanque
9,915
4,875
0
3,270
9,665
2,860
561
1,812
7,813
0
39,943
W
Heimdallr
BasilBean7552
Heimdallr
3,882
1,581
0
1,670
7,933
3,278
891
328
7,605
0
38,115
W
Sylvanus
DXJ908
Sylvanus
5,295
1,813
1,641
3,096
9,315
6,906
202
1,327
7,988
14,787
324
L
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
Jper1182
Da Ji
7,092
1,697
0
1,879
8,042
2,605
0
2,111
5,891
0
23,890
W
Sun Wukong
MrBaseballBat
Sun Wukong
5,195
730
0
1,663
9,137
5,887
197
1,861
7,148
0
46,951
W
Janus
Sacatera
Janus
2,978
262
0
580
4,033
1,231
286
333
3,688
54,238
1,415
W
6,389
1,041
0
1,723
9,477
3,207
0
1,427
7,978
0
58,252
L
Charon
2,493
505
1,565
2,271
10,659
5,268
72
2,482
8,135
16,953
0
L
2,995
188
0
279
6,632
2,032
0
1,540
4,966
51,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,659
Gold Earned
35,896
246
Minions Killed
360
0
Camps Cleared
0
994,428
Distance Traveled
1,257,141
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,532
544
68
6
0
225,657
1
W
Heimdallr
6,370
531
62
5
0
227,409
0
W
Sylvanus
6,408
534
24
2
0
234,184
7
L
Cthulhu
3,986
332
0
0
0
0
0
L
Da Ji
6,902
575
32
3
0
258,736
0
W
Sun Wukong
8,001
667
71
6
0
239,863
0
W
Janus
7,741
645
114
10
0
268,348
5
W
Pele
7,376
615
89
7
0
287,337
0
L
Charon
5,991
499
25
2
0
280,158
0
L
Scylla
7,248
604
121
10
0
229,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role