Player Matchup

Cerberus
Cerberus
BIGWILLIE154
Cerberus
Level 123
God Stats
3W - 1L
1,556 SR
Queue Stats
91W - 94L
1,440 Elo+
Party 3
Nu Wa
Nu Wa
Darkk-Knyght
Nu Wa
Level 96
God Stats
6W - 7L
1,436 SR
Queue Stats
276W - 255L
1,499 Elo+
Party 3
Ix Chel
Ix Chel
OGSAVAGENICKO
Ix Chel
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,276 Elo+
Party 3
Hercules
Hercules
OMEGA_DA_HAMRMAN
Hercules
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,233 Elo+
Party 3
Tyr
Tyr
sirslyq
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,356 Elo+
Party 3
Team Averages
Level 77
1,499 SR
1,361 Elo+

VS

Team Averages
Level 107
1,533 SR
1,468 Elo+
Sylvanus
Sylvanus
Jr_Donato
Sylvanus
Level 66
God Stats
1W - 1L
1,618 SR
Queue Stats
140W - 153L
1,378 Elo+
Party 1
Discordia
Discordia
ProjectMKUltra0
Discordia
Level 129
God Stats
5W - 3L
1,550 SR
Queue Stats
159W - 152L
1,536 Elo+
Party 2
Poseidon
Poseidon
SeverancePackage
Poseidon
Level 118
God Stats
2W - 1L
1,614 SR
Queue Stats
161W - 146L
1,540 Elo+
Party 2
Charybdis
Charybdis
cmtegomesrj
Charybdis
Level 100
God Stats
2W - 0L
1,329 SR
Queue Stats
29W - 26L
1,429 Elo+
Party 1
Cerberus
Cerberus
juggla820
Cerberus
Level 123
God Stats
11W - 7L
1,555 SR
Queue Stats
265W - 267L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BIGWILLIE154
Cerberus
14
0 / 7 / 6
8,262
590
6,949
18,522
14,670
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

19
4 / 3 / 5
11,176
798
25,390
11,456
4,211
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
15
2 / 9 / 3
9,087
649
5,259
11,967
3,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 4 / 2
9,308
665
8,457
20,353
17,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tyr
14
1 / 10 / 6
8,731
624
3,542
16,123
16,766
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jr_Donato
Sylvanus
17
5 / 1 / 23
11,976
855
8,312
15,418
13,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
ProjectMKUltra0
Discordia
17
9 / 2 / 19
11,730
838
17,873
7,477
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 4 / 24
11,183
799
15,828
11,241
4,343
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
cmtegomesrj
Charybdis
19
10 / 4 / 15
12,138
867
16,994
13,494
5,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
juggla820
Cerberus
18
5 / 1 / 22
11,343
810
11,147
23,924
14,457
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
136
12
Kills
33
33
Deaths
12
22
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BIGWILLIE154
Cerberus
0
7
6
0.43
L
4
3
5
2.17
W
Sylvanus
Jr_Donato
Sylvanus
5
1
23
16.5
L
Ix Chel
2
9
3
0.39
L
5
4
2
1.5
W
Discordia
ProjectMKUltra0
Discordia
9
2
19
9.25
W
4
4
24
4
W
Charybdis
cmtegomesrj
Charybdis
10
4
15
4.38
W
Cerberus
juggla820
Cerberus
5
1
22
16
L
Tyr
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,597
Damage
70,154
78,421
Taken
71,554
57,432
Mitigated
40,587
18,728
Healing
39,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BIGWILLIE154
Cerberus
6,949
139
754
4,467
18,522
14,670
0
12,042
6,480
13,577
2,046
L
25,390
9,272
311
1,959
11,456
4,211
0
8,150
3,306
45,739
0
W
Sylvanus
Jr_Donato
Sylvanus
8,312
1,240
11,315
8,009
15,418
13,923
365
9,211
6,207
17,806
0
L
Ix Chel
5,259
576
1,644
466
11,967
3,810
0
7,423
4,544
17,879
285
L
8,457
2,180
160
7,583
20,353
17,975
0
14,326
6,027
0
16,109
W
Discordia
ProjectMKUltra0
Discordia
17,873
671
509
730
7,477
2,148
805
5,092
2,385
34,265
944
W
15,828
1,668
1,795
1,467
11,241
4,343
873
5,641
5,600
51,005
1,762
W
Charybdis
cmtegomesrj
Charybdis
16,994
6,674
0
2,028
13,494
5,716
4,254
5,232
8,262
0
53,682
W
Cerberus
juggla820
Cerberus
11,147
651
1,929
11,900
23,924
14,457
0
10,805
13,119
25,046
2,183
L
Tyr
3,542
996
425
959
16,123
16,766
0
9,488
6,635
0
6,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,564
Gold Earned
58,370
108
Minions Killed
237
0
Camps Cleared
0
1,113,559
Distance Traveled
1,295,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,262
590
17
1
0
214,292
0
L
Nu Wa
11,176
798
37
3
0
263,515
0
W
Sylvanus
11,976
855
17
1
0
217,277
0
L
Ix Chel
9,087
649
31
2
0
199,668
0
L
Hercules
9,308
665
18
1
0
194,184
0
W
Discordia
11,730
838
28
2
0
263,688
0
W
Poseidon
11,183
799
68
5
0
289,884
0
W
Charybdis
12,138
867
79
6
0
232,553
0
W
Cerberus
11,343
810
45
3
0
292,214
0
L
Tyr
8,731
624
5
0
0
241,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role