Player Matchup

Sylvanus
Sylvanus
FreeThe4skin
Sylvanus
Level 123
God Stats
11W - 6L
1,612 SR
Queue Stats
179W - 172L
1,486 Elo+
Solo
Martichoras
Martichoras
JIMMABOOBAGOOBA
Martichoras
Level 107
God Stats
4W - 1L
1,757 SR
Queue Stats
68W - 74L
1,404 Elo+
Solo
Bakasura
Bakasura
Jaxer14
Bakasura
Level 157
God Stats
3W - 1L
1,629 SR
Queue Stats
107W - 109L
1,484 Elo+
Solo
Kukulkan
Kukulkan
darkbeastopGod
Kukulkan
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,515 Elo+
Party 2
Baron Samedi
Baron Samedi
smoked_ya8001
Baron Samedi
Level 158
God Stats
1W - 0L
1,285 SR
Queue Stats
8W - 9L
1,515 Elo+
Party 2
Team Averages
Level 139
1,557 SR
1,481 Elo+

VS

Team Averages
Level 139
1,553 SR
1,494 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DeeperEnd_GM
Scylla
Level 158
God Stats
0W - 4L
1,146 SR
Queue Stats
49W - 39L
1,587 Elo+
Party 1
Geb
Geb
Tavi
Geb
Level 157
God Stats
10W - 4L
1,742 SR
Queue Stats
162W - 160L
1,491 Elo+
Solo
Chaac
Chaac
Uncle Ron697926
Chaac
Level 62
God Stats
1W - 2L
1,877 SR
Queue Stats
27W - 30L
1,383 Elo+
Solo
Rama
Rama
Violеt
Rama
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 100L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FreeThe4skin
Sylvanus
15
6 / 0 / 1
9,360
669
12,553
9,995
8,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
JIMMABOOBAGOOBA
Martichoras
11
0 / 2 / 1
6,487
463
4,815
6,980
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bakasura
Jaxer14
Bakasura
15
6 / 3 / 1
8,252
589
8,430
14,420
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
13
0 / 2 / 0
7,432
531
4,515
6,774
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
smoked_ya8001
Baron Samedi
11
1 / 1 / 2
7,119
509
2,477
8,135
4,887
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 2 / 3
6,375
455
3,360
12,145
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
14
4 / 1 / 1
8,013
572
7,984
4,397
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
Tavi
Geb
10
2 / 1 / 2
6,716
480
6,560
10,072
6,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

9
0 / 6 / 0
5,593
400
4,288
14,672
6,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
Violеt
Rama
11
2 / 3 / 2
6,657
476
6,036
7,332
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
13
Kills
8
8
Deaths
13
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
3
0.75
L
Scylla
4
1
1
4.5
W
Sylvanus
FreeThe4skin
Sylvanus
6
0
1
6.5
W
Martichoras
JIMMABOOBAGOOBA
Martichoras
0
2
1
0.25
W
Bakasura
Jaxer14
Bakasura
6
3
1
2.17
L
Geb
Tavi
Geb
2
1
2
3
L
0
6
0
0
L
Rama
Violеt
Rama
2
3
2
1
W
Kukulkan
0
2
0
0
W
Baron Samedi
smoked_ya8001
Baron Samedi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,790
Damage
28,228
46,304
Taken
48,618
23,522
Mitigated
20,846
18,232
Healing
14,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,360
741
0
7,566
12,145
3,630
0
2,395
9,255
0
49,190
L
Scylla
7,984
715
0
740
4,397
1,481
0
3,499
898
54,315
1,031
W
Sylvanus
FreeThe4skin
Sylvanus
12,553
4,057
276
5,365
9,995
8,963
42
1,674
8,257
44,791
12,624
W
Martichoras
JIMMABOOBAGOOBA
Martichoras
4,815
1,920
182
1,495
6,980
1,968
184
3,000
3,940
0
37,730
W
Bakasura
Jaxer14
Bakasura
8,430
5,580
0
6,482
14,420
5,774
46
1,272
13,108
0
62,446
L
Geb
Tavi
Geb
6,560
819
0
2,246
10,072
6,936
0
2,625
7,032
22,383
0
L
4,288
592
0
3,214
14,672
6,585
0
8,464
5,623
0
24,837
L
Rama
Violеt
Rama
6,036
4,638
0
433
7,332
2,214
0
1,774
5,390
0
44,849
W
Kukulkan
4,515
209
0
1,400
6,774
1,930
0
3,760
2,692
55,977
0
W
Baron Samedi
smoked_ya8001
Baron Samedi
2,477
280
315
2,717
8,135
4,887
212
4,217
3,824
20,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,650
Gold Earned
33,354
411
Minions Killed
339
0
Camps Cleared
0
1,254,095
Distance Traveled
1,348,392
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,375
455
89
6
0
290,365
0
L
Scylla
8,013
572
113
8
0
250,778
0
W
Sylvanus
9,360
669
86
6
0
213,772
2
W
Martichoras
6,487
463
65
5
0
237,319
0
W
Bakasura
8,252
589
120
9
0
320,615
0
L
Geb
6,716
480
11
1
0
304,676
5
L
Chaac
5,593
400
32
2
0
241,128
0
L
Rama
6,657
476
94
7
0
261,445
0
W
Kukulkan
7,432
531
110
8
0
257,316
4
W
Baron Samedi
7,119
509
30
2
0
225,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role