Player Matchup

Sun Wukong
Sun Wukong
Hammerfist2024
Sun Wukong
Level 34
God Stats
0W - 3L
1,300 SR
Queue Stats
47W - 65L
1,372 Elo+
Solo
Discordia
Discordia
dark nexus115
Discordia
Level 125
God Stats
3W - 4L
1,459 SR
Queue Stats
164W - 177L
1,456 Elo+
Party 2
Amaterasu
Amaterasu
dark trinity115
Amaterasu
Level 129
God Stats
2W - 1L
1,739 SR
Queue Stats
35W - 48L
1,367 Elo+
Party 2
Zeus
Zeus
topfloor2124
Zeus
Level 143
God Stats
3W - 4L
1,530 SR
Queue Stats
99W - 107L
1,474 Elo+
Party 1
Mercury
Mercury
xGSxShenanigans
Mercury
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 142L
1,426 Elo+
Party 1
Team Averages
Level 93
1,506 SR
1,419 Elo+

VS

Team Averages
Level 77
1,485 SR
1,453 Elo+
Ne Zha
Ne Zha
ElMataChotas69
Ne Zha
Level 78
God Stats
1W - 1L
1,281 SR
Queue Stats
112W - 101L
1,508 Elo+
Solo
Bacchus
Bacchus
Gabriel167663
Bacchus
Level 65
God Stats
7W - 1L
1,892 SR
Queue Stats
206W - 226L
1,481 Elo+
Party 3
Bastet
Bastet
IAOP1005
Bastet
Level 61
God Stats
1W - 1L
1,249 SR
Queue Stats
115W - 128L
1,361 Elo+
Solo
Maui
Maui
Tarandroo
Maui
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 40L
1,447 Elo+
Party 3
Neith
Neith
Your Inside Man
Neith
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hammerfist2024
Sun Wukong
16
2 / 5 / 4
8,877
740
7,656
13,067
12,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
dark nexus115
Discordia
17
5 / 4 / 6
10,378
865
14,988
9,148
3,499
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
dark trinity115
Amaterasu
13
1 / 7 / 6
8,860
738
8,292
15,588
11,909
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 2 / 6
9,857
821
17,512
6,130
2,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 7 / 6
8,280
690
3,427
8,609
3,084
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 17
10,514
876
13,038
12,671
8,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
16
4 / 3 / 15
10,128
844
9,788
14,622
14,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
IAOP1005
Bastet
17
10 / 4 / 10
10,870
906
11,257
12,002
5,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Maui
15
3 / 3 / 21
10,153
846
5,753
14,269
14,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
3 / 3 / 12
9,569
797
6,405
9,269
4,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
100
13
Kills
25
25
Deaths
14
28
Assists
75
Player
Kills
Deaths
Assists
KDA
W
5
1
17
13.5
W
Bacchus
4
3
15
3.83
L
Sun Wukong
Hammerfist2024
Sun Wukong
2
5
4
0.8
W
Bastet
IAOP1005
Bastet
10
4
10
3.75
W
Maui
3
3
21
4.5
W
3
3
12
3
L
Discordia
dark nexus115
Discordia
5
4
6
2
L
Amaterasu
dark trinity115
Amaterasu
1
7
6
0.57
L
5
2
6
4
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,875
Damage
46,241
52,542
Taken
62,833
32,914
Mitigated
46,384
9,826
Healing
27,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,038
1,069
1,700
5,546
12,671
8,418
0
7,260
5,411
0
35,952
W
Bacchus
9,788
364
4,581
4,821
14,622
14,198
329
8,105
6,517
16,531
846
L
Sun Wukong
Hammerfist2024
Sun Wukong
7,656
406
628
1,446
13,067
12,261
0
3,440
9,627
0
19,285
W
Bastet
IAOP1005
Bastet
11,257
2,537
2,108
2,976
12,002
5,500
1,114
5,704
6,298
0
15,271
W
Maui
5,753
617
689
2,796
14,269
14,191
447
6,877
7,392
9,202
0
W
6,405
2,171
994
1,654
9,269
4,077
1,437
4,579
4,690
0
25,059
L
Discordia
dark nexus115
Discordia
14,988
481
1,266
1,005
9,148
3,499
521
2,391
6,757
26,625
1,483
L
Amaterasu
dark trinity115
Amaterasu
8,292
1,898
1,861
2,552
15,588
11,909
600
5,496
10,092
906
14,449
L
17,512
580
0
750
6,130
2,161
0
763
5,367
30,710
296
L
3,427
883
0
318
8,609
3,084
0
3,157
5,452
0
7,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,252
Gold Earned
51,234
113
Minions Killed
125
0
Camps Cleared
0
1,083,674
Distance Traveled
1,193,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,514
876
38
3
0
274,541
0
W
Bacchus
10,128
844
18
2
0
244,880
0
L
Sun Wukong
8,877
740
22
2
0
209,659
0
W
Bastet
10,870
906
14
1
0
224,972
0
W
Maui
10,153
846
11
1
0
241,069
0
W
Neith
9,569
797
44
4
0
207,889
0
L
Discordia
10,378
865
29
2
0
247,191
0
L
Amaterasu
8,860
738
26
2
0
194,702
0
L
Zeus
9,857
821
28
2
0
224,882
0
L
Mercury
8,280
690
8
1
0
207,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role