Player Matchup

Arachne
Arachne
Diamond II
 
Arachne
Diamond II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum III
AKsmurfaccount
Fenrir
Platinum III
Level 172
God Stats
0W - 1L
1,288 SR
Queue Stats
66W - 74L
1,817 MMR
Solo
Skadi
Skadi
Diamond V
Isra99
Skadi
Diamond V
Level 150
God Stats
7W - 1L
1,807 SR
Queue Stats
103W - 87L
2,014 MMR
Solo
Odin
Odin
Platinum I
JOSUEDOBLEA
Odin
Platinum I
Level 106
God Stats
45W - 50L
1,613 SR
Queue Stats
587W - 596L
1,906 MMR
Solo
Zeus
Zeus
Diamond IV
N1NJA_ASSASS1N_1
Zeus
Diamond IV
Level 147
God Stats
21W - 19L
1,823 SR
Queue Stats
250W - 250L
2,237 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,606 SR
1,895 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,642 SR
2,140 MMR
The Morrigan
The Morrigan
Masters
AllForLyeeah
The Morrigan
Masters
Level 149
God Stats
3W - 1L
1,499 SR
Queue Stats
122W - 70L
2,596 MMR
Party 2
Pele
Pele
Platinum II
FRAMMdeASTORA
Pele
Platinum II
Level 168
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 226L
1,769 MMR
Solo
Bellona
Bellona
Diamond IV
KungFuFelix
Bellona
Diamond IV
Level 146
God Stats
7W - 4L
1,700 SR
Queue Stats
120W - 102L
1,917 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum II
YONKATHU
Kumbhakarna
Platinum II
Level 126
God Stats
2W - 0L
1,735 SR
Queue Stats
78W - 64L
1,802 MMR
Party 1
He Bo
He Bo
Masters
花满糖丶
He Bo
Masters
Level 127
God Stats
27W - 11L
1,776 SR
Queue Stats
105W - 50L
2,617 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
2
0 / 2 / 0
2,619
524
206
1,667
293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

3
0 / 2 / 0
2,638
528
326
2,492
681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Skadi
Isra99
Skadi
6
1 / 1 / 0
3,324
665
1,121
1,578
432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 1
3,431
686
694
1,932
701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 0 / 0
3,442
688
835
1,257
259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Hun BatzCthulhuCu ChulainnAthena

VS

Bans
ThorBastetJanusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AllForLyeeah
The Morrigan
7
1 / 0 / 1
3,791
758
640
1,249
331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 1 / 1
3,109
622
360
2,039
392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
KungFuFelix
Bellona
7
2 / 0 / 0
4,413
883
1,347
1,688
900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
YONKATHU
Kumbhakarna
5
0 / 0 / 0
3,320
664
255
1,554
602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 0 / 1
3,840
768
1,712
2,293
477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
0
0
L
0
2
0
0
W
The Morrigan
AllForLyeeah
The Morrigan
1
0
1
1.5
W
0
1
1
0.5
L
Skadi
Isra99
Skadi
1
1
0
1
L
0
0
1
0.5
W
Bellona
KungFuFelix
Bellona
2
0
0
2
L
0
0
0
0
W
Kumbhakarna
YONKATHU
Kumbhakarna
0
0
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,182
Damage
4,314
8,926
Taken
8,823
2,366
Mitigated
2,702
2,179
Healing
4,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
206
102
0
415
1,667
293
0
0
1,554
0
3,634
L
326
59
0
528
2,492
681
0
1,257
1,175
0
5,821
W
The Morrigan
AllForLyeeah
The Morrigan
640
255
0
807
1,249
331
0
294
905
17,293
0
W
360
0
0
849
2,039
392
0
0
2,039
0
11,815
L
Skadi
Isra99
Skadi
1,121
246
0
0
1,578
432
0
921
657
0
17,207
L
694
42
0
736
1,932
701
0
141
1,791
0
13,412
W
Bellona
KungFuFelix
Bellona
1,347
843
0
921
1,688
900
0
0
1,688
0
20,142
L
835
0
0
500
1,257
259
0
228
1,029
15,410
0
W
Kumbhakarna
YONKATHU
Kumbhakarna
255
35
0
777
1,554
602
0
0
1,554
6,616
0
W
1,712
137
0
1,520
2,293
477
0
437
1,802
18,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,454
Gold Earned
18,473
120
Minions Killed
168
0
Camps Cleared
0
405,815
Distance Traveled
513,747
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,619
524
11
2
0
55,739
0
L
Fenrir
2,638
528
11
2
0
63,338
0
W
The Morrigan
3,791
758
33
7
0
103,929
0
W
Pele
3,109
622
29
6
0
89,165
0
L
Skadi
3,324
665
35
7
0
80,095
0
L
Odin
3,431
686
22
4
0
111,230
1
W
Bellona
4,413
883
45
9
0
91,697
0
L
Zeus
3,442
688
41
8
0
95,413
0
W
Kumbhakarna
3,320
664
9
2
0
89,495
1
W
He Bo
3,840
768
52
10
0
139,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role