Player Matchup

Cthulhu
Cthulhu
ARG-Wazzxr
Cthulhu
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 71L
1,423 Elo+
Solo
Ra
Ra
AndraxZz T
Ra
Level 84
God Stats
16W - 10L
1,543 SR
Queue Stats
123W - 116L
1,438 Elo+
Solo
Neith
Neith
Andrew14140
Neith
Level 69
God Stats
8W - 13L
1,473 SR
Queue Stats
95W - 101L
1,440 Elo+
Solo
Thanatos
Thanatos
T-Bird_Da_Boss90
Thanatos
Level 53
God Stats
8W - 21L
1,296 SR
Queue Stats
147W - 155L
1,342 Elo+
Solo
Yemoja
Yemoja
wavy-tube7
Yemoja
Level 62
God Stats
3W - 2L
1,556 SR
Queue Stats
161W - 174L
1,398 Elo+
Solo
Team Averages
Level 63
1,474 SR
1,408 Elo+

VS

Team Averages
Level 89
1,470 SR
1,450 Elo+
Gilgamesh
Gilgamesh
Charlespig56
Gilgamesh
Level 103
God Stats
10W - 15L
1,404 SR
Queue Stats
69W - 81L
1,445 Elo+
Solo
Cernunnos
Cernunnos
GingaNinja64
Cernunnos
Level 87
God Stats
2W - 1L
1,473 SR
Queue Stats
37W - 31L
1,550 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ima-Splash_069
Tsukuyomi
Level 65
God Stats
1W - 1L
1,688 SR
Queue Stats
45W - 45L
1,405 Elo+
Solo
Achilles
Achilles
Unbeerlievable7
Achilles
Level 95
God Stats
0W - 5L
1,287 SR
Queue Stats
38W - 33L
1,548 Elo+
Party 1
Ra
Ra
cr1st0XD
Ra
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ARG-Wazzxr
Cthulhu
13
4 / 2 / 1
7,782
599
8,940
7,999
5,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
1 / 0 / 5
7,759
597
4,568
6,470
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 1
6,039
465
8,400
10,713
2,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
3 / 1 / 3
6,817
524
2,953
9,018
3,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
wavy-tube7
Yemoja
10
0 / 2 / 2
6,116
470
3,225
9,083
5,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Charlespig56
Gilgamesh
10
1 / 2 / 0
6,549
504
2,912
9,961
4,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
GingaNinja64
Cernunnos
10
0 / 0 / 2
5,927
456
8,718
7,407
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Ima-Splash_069
Tsukuyomi
12
2 / 2 / 1
6,484
499
4,518
9,871
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
10
2 / 1 / 0
6,389
491
5,872
11,369
9,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 1
6,064
466
4,907
7,043
2,179
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
9
Kills
6
6
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ARG-Wazzxr
Cthulhu
4
2
1
2.25
W
1
0
5
3.5
W
1
1
1
1.5
L
Gilgamesh
Charlespig56
Gilgamesh
1
2
0
0.5
L
Cernunnos
GingaNinja64
Cernunnos
0
0
2
1
L
Tsukuyomi
Ima-Splash_069
Tsukuyomi
2
2
1
1.25
W
3
1
3
4.5
L
Achilles
2
1
0
2
L
1
4
1
0.38
W
Yemoja
wavy-tube7
Yemoja
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,086
Damage
26,927
43,283
Taken
45,651
18,707
Mitigated
20,943
19,350
Healing
18,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ARG-Wazzxr
Cthulhu
8,940
1,455
0
2,093
7,999
5,428
690
897
6,784
36,875
2,650
W
4,568
63
204
2,982
6,470
2,047
0
2,304
4,111
52,381
1,095
W
8,400
2,683
0
3,066
10,713
2,646
0
391
10,322
0
43,873
L
Gilgamesh
Charlespig56
Gilgamesh
2,912
1,132
0
3,495
9,961
4,042
719
5,037
4,210
0
33,744
L
Cernunnos
GingaNinja64
Cernunnos
8,718
3,772
0
3,535
7,407
2,377
855
1,893
5,420
0
46,411
L
Tsukuyomi
Ima-Splash_069
Tsukuyomi
4,518
658
0
5,600
9,871
3,324
0
1,810
7,905
0
48,202
W
2,953
376
0
4,697
9,018
3,359
0
176
8,806
0
39,765
L
Achilles
5,872
491
0
3,699
11,369
9,021
208
2,035
9,192
0
20,603
L
4,907
456
505
1,275
7,043
2,179
0
3,707
2,827
36,389
0
W
Yemoja
wavy-tube7
Yemoja
3,225
793
3,942
2,366
9,083
5,227
0
1,012
7,999
15,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,513
Gold Earned
31,413
335
Minions Killed
303
0
Camps Cleared
0
1,264,520
Distance Traveled
1,230,876
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,782
599
69
5
0
236,311
0
W
Ra
7,759
597
111
9
0
275,032
0
W
Neith
6,039
465
65
5
0
215,958
5
L
Gilgamesh
6,549
504
53
4
0
202,555
0
L
Cernunnos
5,927
456
81
6
0
237,678
0
L
Tsukuyomi
6,484
499
78
6
0
278,838
0
W
Thanatos
6,817
524
66
5
0
288,986
2
L
Achilles
6,389
491
28
2
0
260,155
0
L
Ra
6,064
466
63
5
0
251,650
0
W
Yemoja
6,116
470
24
2
0
248,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role