Player Matchup

Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver III
Akatsuki_Neto
Medusa
Silver III
Level 140
God Stats
12W - 21L
1,372 SR
Queue Stats
157W - 216L
1,043 MMR
Solo
Achilles
Achilles
Silver I
Cynnicle
Achilles
Silver I
Level 133
God Stats
21W - 24L
1,476 SR
Queue Stats
131W - 149L
1,137 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,449 SR
1,227 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,381 SR
897 MMR
Ra
Ra
Silver I
Allen-Qnes
Ra
Silver I
Level 76
God Stats
0W - 4L
1,382 SR
Queue Stats
8W - 21L
1,363 MMR
Party 1
Nike
Nike
Bronze III
NebraskaNinja9
Nike
Bronze III
Level 106
God Stats
15W - 42L
1,397 SR
Queue Stats
41W - 93L
298 MMR
Solo
Chiron
Chiron
Silver III
x-Ellian-z
Chiron
Silver III
Level 103
God Stats
1W - 5L
1,362 SR
Queue Stats
10W - 23L
1,031 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 2 / 6
8,132
904
6,363
6,008
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 1 / 0
9,258
1,029
7,144
7,728
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Achilles
Cynnicle
Achilles
13
0 / 2 / 7
7,847
872
5,984
11,901
10,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
MulanAh Muzen CabNe ZhaKumbhakarnaCthulhu

VS

Bans
FafnirCerberusSkadiKuzenboNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
7,728
859
5,155
8,778
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 2
5,758
640
440
2,330
797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Chiron
x-Ellian-z
Chiron
12
2 / 5 / 1
7,154
795
4,641
10,086
3,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
8
Kills
5
5
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
2
6
1.5
W
8
1
0
8
L
3
2
2
2
W
Achilles
Cynnicle
Achilles
0
2
7
1.75
L
0
1
2
1
L
Chiron
x-Ellian-z
Chiron
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,491
Damage
10,236
25,637
Taken
21,194
14,936
Mitigated
7,361
8,882
Healing
4,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,363
1,485
0
2,711
6,008
1,910
1,188
1,521
4,232
34,579
0
W
7,144
2,059
0
2,415
7,728
2,633
1,291
1,404
6,171
0
31,508
L
5,155
259
213
1,517
8,778
3,204
0
2,718
5,748
31,334
121
W
Achilles
Cynnicle
Achilles
5,984
690
0
3,756
11,901
10,393
243
1,505
10,065
0
17,044
L
440
0
0
434
2,330
797
0
1,364
906
0
2,751
L
Chiron
x-Ellian-z
Chiron
4,641
1,523
193
1,916
10,086
3,360
0
2,363
7,303
0
17,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,237
Gold Earned
20,640
122
Minions Killed
93
0
Camps Cleared
0
537,146
Distance Traveled
354,853
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,132
904
53
6
0
161,244
4
W
Medusa
9,258
1,029
47
5
0
187,869
3
L
Ra
7,728
859
56
6
0
166,260
0
W
Achilles
7,847
872
22
2
0
188,033
0
L
Nike
5,758
640
6
1
0
42,908
0
L
Chiron
7,154
795
31
3
0
145,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role