Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
HeaDCrusH416
Nox
Level 123
God Stats
2W - 0L
1,757 SR
Queue Stats
102W - 96L
1,513 Elo+
Party 1
Chaac
Chaac
xXAbo-_-JaberXx
Chaac
Level 42
God Stats
4W - 3L
1,683 SR
Queue Stats
134W - 117L
1,589 Elo+
Solo
Ymir
Ymir
рхаста
Ymir
Level 155
God Stats
22W - 20L
1,577 SR
Queue Stats
183W - 138L
1,597 Elo+
Solo
Team Averages
Level 125
1,603 SR
1,540 Elo+

VS

Team Averages
Level 115
1,551 SR
1,524 Elo+
Sylvanus
Sylvanus
AgradoDeTalagata
Sylvanus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
AlterarionBlue
Sun Wukong
Level 166
God Stats
21W - 9L
1,712 SR
Queue Stats
316W - 223L
1,682 Elo+
Solo
Ne Zha
Ne Zha
DAMYAN9
Ne Zha
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 41L
1,597 Elo+
Solo
Cupid
Cupid
OrangeJuice37
Cupid
Level 93
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,264 Elo+
Solo
Poseidon
Poseidon
SuperRanMan
Poseidon
Level 127
God Stats
11W - 11L
1,545 SR
Queue Stats
362W - 343L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
3 / 1 / 2
5,062
723
1,803
2,289
516
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
 
Xing Tian
8
0 / 1 / 1
4,429
633
2,644
5,489
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 2 / 0
4,144
592
307
2,907
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 5
4,706
672
3,016
4,058
1,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
4 / 1 / 1
4,822
689
3,348
4,105
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
1 / 2 / 0
3,195
456
914
1,951
862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
AlterarionBlue
Sun Wukong
8
1 / 1 / 0
4,704
672
2,647
5,585
2,179
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ne Zha
DAMYAN9
Ne Zha
7
2 / 2 / 0
4,080
583
3,190
5,085
1,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 0
3,334
476
681
3,016
666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
SuperRanMan
Poseidon
9
1 / 1 / 1
4,729
676
1,933
3,170
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
5
5
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
2
4
W
Xing Tian
 
Xing Tian
0
1
1
0.5
L
1
2
0
0.5
L
Sun Wukong
AlterarionBlue
Sun Wukong
1
1
0
1
L
Ne Zha
DAMYAN9
Ne Zha
2
2
0
1
W
0
2
0
0
L
0
2
0
0
L
Poseidon
SuperRanMan
Poseidon
1
1
1
1.5
W
1
0
5
3.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,118
Damage
9,365
18,848
Taken
18,807
6,530
Mitigated
6,293
4,788
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
1,803
943
0
513
2,289
516
564
499
1,790
0
25,527
W
Xing Tian
 
Xing Tian
2,644
70
0
1,100
5,489
1,829
0
0
5,489
18,677
1,732
L
914
344
70
414
1,951
862
0
360
1,591
3,703
1,507
L
Sun Wukong
AlterarionBlue
Sun Wukong
2,647
297
0
1,698
5,585
2,179
0
2,533
2,658
0
33,060
L
Ne Zha
DAMYAN9
Ne Zha
3,190
1,118
0
1,223
5,085
1,771
0
1,370
3,715
0
21,371
W
307
0
0
250
2,907
790
0
297
2,466
22,419
0
L
681
331
0
547
3,016
666
0
215
2,801
0
8,966
L
Poseidon
SuperRanMan
Poseidon
1,933
207
0
1,340
3,170
815
0
1,221
1,949
29,853
0
W
3,016
484
0
2,194
4,058
1,866
0
216
3,842
440
18,645
W
3,348
828
0
731
4,105
1,529
0
1,418
2,499
22,880
2,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,163
Gold Earned
20,042
226
Minions Killed
195
0
Camps Cleared
0
721,490
Distance Traveled
652,051
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,062
723
60
9
0
116,900
0
W
Xing Tian
4,429
633
46
7
0
151,660
0
L
Sylvanus
3,195
456
10
1
0
48,194
0
L
Sun Wukong
4,704
672
61
9
0
165,283
1
L
Ne Zha
4,080
583
35
5
0
160,806
1
W
Nox
4,144
592
50
7
0
131,679
1
L
Cupid
3,334
476
15
2
0
133,057
2
L
Poseidon
4,729
676
74
11
0
144,711
1
W
Chaac
4,706
672
22
3
0
151,551
0
W
Ymir
4,822
689
48
7
0
169,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role