Player Matchup

Geb
Geb
An8-bitSquid
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,446 Elo+
Solo
Raijin
Raijin
PRICE is RIGHT4
Raijin
Level 67
God Stats
0W - 2L
1,259 SR
Queue Stats
20W - 30L
1,364 Elo+
Solo
Charon
Charon
Shnazysquirrel
Charon
Level 100
God Stats
1W - 4L
1,357 SR
Queue Stats
99W - 99L
1,454 Elo+
Party 2
Apollo
Apollo
TheSaucyBoi1
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 48L
1,421 Elo+
Party 2
Chernobog
Chernobog
TransFemLady
Chernobog
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 85L
1,453 Elo+
Solo
Team Averages
Level 45
1,423 SR
1,428 Elo+

VS

Team Averages
Level 47
1,516 SR
1,489 Elo+
Cthulhu
Cthulhu
DAWNDRAGON44
Cthulhu
Level 27
God Stats
5W - 2L
1,579 SR
Queue Stats
67W - 68L
1,510 Elo+
Party 1
Kukulkan
Kukulkan
Jermmzz
Kukulkan
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,358 Elo+
Solo
Bakasura
Bakasura
La_Villainess
Bakasura
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
350W - 361L
1,534 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Skrippzz
Tsukuyomi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,549 Elo+
Solo
Lancelot
Lancelot
dajorobda1st
Lancelot
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 95L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 4
8,754
673
7,879
20,886
20,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 7 / 5
9,739
749
6,905
13,955
5,951
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 4 / 5
9,801
754
14,325
15,795
14,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
12
1 / 10 / 8
8,270
636
6,482
13,931
5,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chernobog
TransFemLady
Chernobog
15
2 / 8 / 4
9,166
705
8,608
11,310
4,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DAWNDRAGON44
Cthulhu
19
8 / 2 / 21
11,996
923
18,034
16,891
19,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Jermmzz
Kukulkan
19
8 / 1 / 18
11,584
891
19,376
8,048
3,560
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
La_Villainess
Bakasura
15
2 / 4 / 21
9,804
754
4,920
11,327
7,770
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Skrippzz
Tsukuyomi
18
14 / 2 / 19
11,814
909
20,664
13,068
8,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
dajorobda1st
Lancelot
16
5 / 4 / 19
10,344
796
6,479
11,919
10,228
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
135
12
Kills
37
37
Deaths
13
26
Assists
98
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Cthulhu
DAWNDRAGON44
Cthulhu
8
2
21
9.25
W
Kukulkan
Jermmzz
Kukulkan
8
1
18
17
W
Bakasura
La_Villainess
Bakasura
2
4
21
3.13
L
4
7
5
0.93
L
4
4
5
1.63
W
Tsukuyomi
Skrippzz
Tsukuyomi
14
2
19
11.75
L
Apollo
1
10
8
0.5
L
Chernobog
TransFemLady
Chernobog
2
8
4
0.5
W
Lancelot
dajorobda1st
Lancelot
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,199
Damage
69,473
75,877
Taken
61,253
50,057
Mitigated
50,468
10,068
Healing
29,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,879
958
1,708
2,249
20,886
20,109
0
8,724
11,347
16,755
0
W
Cthulhu
DAWNDRAGON44
Cthulhu
18,034
960
3,049
5,930
16,891
19,960
340
6,580
9,913
28,448
3,493
W
Kukulkan
Jermmzz
Kukulkan
19,376
3,750
2,579
2,374
8,048
3,560
1,768
5,263
2,499
49,172
0
W
Bakasura
La_Villainess
Bakasura
4,920
3,074
2,005
1,655
11,327
7,770
1,234
2,896
8,176
0
9,147
L
6,905
592
437
784
13,955
5,951
0
7,118
6,680
15,909
498
L
14,325
1,034
873
2,388
15,795
14,242
0
7,859
7,265
26,701
2,367
W
Tsukuyomi
Skrippzz
Tsukuyomi
20,664
5,752
2,842
5,817
13,068
8,950
1,821
6,373
6,327
0
27,326
L
Apollo
6,482
2,707
686
943
13,931
5,329
0
7,412
6,111
0
8,963
L
Chernobog
TransFemLady
Chernobog
8,608
4,283
0
0
11,310
4,426
0
4,317
6,566
0
22,703
W
Lancelot
dajorobda1st
Lancelot
6,479
1,985
1,172
2,298
11,919
10,228
1,276
3,740
7,934
0
13,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,730
Gold Earned
55,542
100
Minions Killed
143
0
Camps Cleared
0
1,013,429
Distance Traveled
1,257,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,754
673
16
1
0
180,915
0
W
Cthulhu
11,996
923
32
2
0
250,389
0
W
Kukulkan
11,584
891
69
5
0
256,502
0
W
Bakasura
9,804
754
16
1
0
220,018
0
L
Raijin
9,739
749
16
1
0
202,226
0
L
Charon
9,801
754
25
2
0
232,148
0
W
Tsukuyomi
11,814
909
18
1
0
260,988
0
L
Apollo
8,270
636
7
1
0
197,267
0
L
Chernobog
9,166
705
36
3
0
200,873
0
W
Lancelot
10,344
796
8
1
0
269,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role