Player Matchup

Baron Samedi
Baron Samedi
StrandedHelix
Baron Samedi
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 117L
1,649 Elo+
Party 2
Cerberus
Cerberus
ThalaDarin
Cerberus
Level 158
God Stats
3W - 0L
1,830 SR
Queue Stats
80W - 74L
1,679 Elo+
Party 2
Ishtar
Ishtar
ZuperZibo
Ishtar
Level 100
God Stats
6W - 4L
1,556 SR
Queue Stats
13W - 12L
1,643 Elo+
Party 2
Team Averages
Level 138
1,629 SR
1,657 Elo+

VS

Team Averages
Level 99
1,321 SR
1,622 Elo+
Geb
Geb
Chronicle1129
Geb
Level 123
God Stats
0W - 2L
1,188 SR
Queue Stats
51W - 45L
1,602 Elo+
Party 1
Rama
Rama
PapaNichols
Rama
Level 128
God Stats
2W - 2L
1,539 SR
Queue Stats
28W - 15L
1,705 Elo+
Party 1
Ares
Ares
Thickmami
Ares
Level 47
God Stats
0W - 2L
1,234 SR
Queue Stats
77W - 79L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
StrandedHelix
Baron Samedi
15
2 / 2 / 7
8,582
858
8,430
6,926
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
ThalaDarin
Cerberus
14
3 / 2 / 6
8,485
849
7,738
13,032
8,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ishtar
ZuperZibo
Ishtar
16
6 / 1 / 4
9,715
972
11,662
6,235
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,763
776
5,846
11,352
8,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 4 / 3
7,560
756
6,240
10,378
2,766
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
12
2 / 4 / 2
7,326
733
5,354
10,212
9,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
5
5
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
1
4
3
0.63
W
Baron Samedi
StrandedHelix
Baron Samedi
2
2
7
2.75
W
Cerberus
ThalaDarin
Cerberus
3
2
6
3
L
Ares
2
4
2
0.75
W
Ishtar
ZuperZibo
Ishtar
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,830
Damage
17,440
26,193
Taken
31,942
14,188
Mitigated
21,120
11,116
Healing
3,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,846
445
0
1,097
11,352
8,710
50
3,757
7,069
13,732
1,631
L
6,240
4,816
0
2,346
10,378
2,766
203
6,180
3,792
0
27,578
W
Baron Samedi
StrandedHelix
Baron Samedi
8,430
571
926
2,071
6,926
2,961
434
3,202
3,501
26,455
817
W
Cerberus
ThalaDarin
Cerberus
7,738
135
0
4,494
13,032
8,716
690
4,890
7,928
17,191
0
L
Ares
5,354
184
0
14
10,212
9,644
73
4,711
4,930
12,175
0
W
Ishtar
ZuperZibo
Ishtar
11,662
6,911
0
3,625
6,235
2,511
2,574
2,086
4,118
0
47,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,782
Gold Earned
22,649
135
Minions Killed
82
0
Camps Cleared
0
539,480
Distance Traveled
465,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,763
776
15
2
0
149,750
0
L
Rama
7,560
756
60
6
0
161,610
0
W
Baron Samedi
8,582
858
45
5
0
176,112
0
W
Cerberus
8,485
849
21
2
0
187,142
0
L
Ares
7,326
733
7
1
0
154,391
0
W
Ishtar
9,715
972
69
7
0
176,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role