Player Matchup

Vulcan
Vulcan
MeIiom
Vulcan
Level 86
God Stats
2W - 6L
1,475 SR
Queue Stats
172W - 159L
1,561 Elo+
Party 1
Ao Kuang
Ao Kuang
Mr Victorx
Ao Kuang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,278 Elo+
Party 1
Olorun
Olorun
NWEADraconic
Olorun
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 70L
1,434 Elo+
Solo
Hachiman
Hachiman
Wh0llY
Hachiman
Level 142
God Stats
1W - 1L
1,551 SR
Queue Stats
42W - 15L
1,698 Elo+
Party 1
Gilgamesh
Gilgamesh
dino spiloni187
Gilgamesh
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 121L
1,433 Elo+
Party 1
Team Averages
Level 114
1,505 SR
1,481 Elo+

VS

Team Averages
Level 118
1,500 SR
1,494 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DetsukaJ
Erlang Shen
Level 149
God Stats
3W - 4L
1,542 SR
Queue Stats
493W - 496L
1,416 Elo+
Solo
Cupid
Cupid
Kobe2smooth
Cupid
Level 104
God Stats
0W - 2L
1,250 SR
Queue Stats
54W - 62L
1,504 Elo+
Party 2
Anubis
Anubis
Lung_Budda
Anubis
Level 66
God Stats
1W - 1L
1,707 SR
Queue Stats
128W - 131L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MeIiom
Vulcan
13
1 / 1 / 7
7,279
1,040
9,927
4,385
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Mr Victorx
Ao Kuang
11
2 / 1 / 8
6,594
942
3,940
5,158
1,622
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Olorun
13
1 / 1 / 8
6,830
976
5,089
3,971
1,258
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Wh0llY
Hachiman
13
5 / 2 / 8
7,500
1,071
9,472
4,959
1,464
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
dino spiloni187
Gilgamesh
11
4 / 4 / 4
6,766
967
3,792
7,925
5,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
2 / 4 / 3
6,575
939
4,079
10,461
9,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
 
Chernobog
9
2 / 3 / 3
6,042
863
3,727
4,407
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
DetsukaJ
Erlang Shen
12
1 / 4 / 4
6,147
878
6,629
9,723
8,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 1 / 5
7,325
1,046
2,435
4,241
1,478
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Lung_Budda
Anubis
13
1 / 1 / 6
6,624
946
5,609
6,039
3,864
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
13
Kills
9
9
Deaths
13
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
4
3
0.88
L
Chernobog
 
Chernobog
2
3
3
1.17
L
Erlang Shen
DetsukaJ
Erlang Shen
1
4
4
0.75
L
3
1
5
5.5
L
Anubis
Lung_Budda
Anubis
1
1
6
4
W
Vulcan
MeIiom
Vulcan
1
1
7
4.5
W
Ao Kuang
Mr Victorx
Ao Kuang
2
1
8
6
W
Olorun
1
1
8
5
W
Hachiman
Wh0llY
Hachiman
5
2
8
4.5
W
Gilgamesh
dino spiloni187
Gilgamesh
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,220
Damage
22,479
26,398
Taken
34,871
11,796
Mitigated
24,785
9,597
Healing
12,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,079
1,054
1,487
2,681
10,461
9,499
0
5,333
4,952
7,464
938
L
Chernobog
 
Chernobog
3,727
2,427
24
384
4,407
1,342
0
1,658
2,642
0
7,884
L
Erlang Shen
DetsukaJ
Erlang Shen
6,629
705
542
2,590
9,723
8,602
0
5,718
3,906
0
9,686
L
2,435
801
731
990
4,241
1,478
0
3,137
1,104
0
13,105
L
Anubis
Lung_Budda
Anubis
5,609
232
430
2,352
6,039
3,864
0
2,717
3,280
20,653
0
W
Vulcan
MeIiom
Vulcan
9,927
388
658
1,485
4,385
1,591
0
1,307
2,967
25,885
0
W
Ao Kuang
Mr Victorx
Ao Kuang
3,940
668
0
2,178
5,158
1,622
0
1,978
3,037
5,539
1,159
W
Olorun
5,089
2,260
883
1,760
3,971
1,258
0
1,692
2,093
12,062
0
W
Hachiman
Wh0llY
Hachiman
9,472
5,832
742
1,021
4,959
1,464
0
2,151
2,663
0
20,333
W
Gilgamesh
dino spiloni187
Gilgamesh
3,792
920
254
616
7,925
5,861
0
2,079
5,707
74
5,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,969
Gold Earned
32,713
102
Minions Killed
82
0
Camps Cleared
0
795,759
Distance Traveled
698,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,575
939
2
0
0
141,993
0
L
Chernobog
6,042
863
16
2
0
104,101
0
L
Erlang Shen
6,147
878
4
1
0
162,488
0
L
Cupid
7,325
1,046
28
4
0
140,860
0
L
Anubis
6,624
946
32
5
0
148,750
0
W
Vulcan
7,279
1,040
46
7
0
185,948
0
W
Ao Kuang
6,594
942
8
1
0
164,689
0
W
Olorun
6,830
976
17
2
0
146,314
0
W
Hachiman
7,500
1,071
29
4
0
141,737
0
W
Gilgamesh
6,766
967
2
0
0
157,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role