Player Matchup

Set
Set
Arkanek
Set
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,354 Elo+
Party 3
Hun Batz
Hun Batz
LivingB0nes
Hun Batz
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 65L
1,459 Elo+
Solo
Nemesis
Nemesis
Majin Buus Fury
Nemesis
Level 145
God Stats
1W - 5L
1,315 SR
Queue Stats
151W - 179L
1,416 Elo+
Solo
Jing Wei
Jing Wei
UNIVERSAL FIRES
Jing Wei
Level 126
God Stats
0W - 1L
1,302 SR
Queue Stats
28W - 26L
1,467 Elo+
Party 3
Hercules
Hercules
oDemigodz
Hercules
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 105
1,424 SR
1,439 Elo+

VS

Team Averages
Level 84
1,482 SR
1,355 Elo+
Xbalanque
Xbalanque
Itz-TheClapening
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,188 Elo+
Party 2
Baba Yaga
Baba Yaga
K1NGxDiZZ
Baba Yaga
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,320 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TeeSwizzle69
Ah Muzen Cab
Level 113
God Stats
7W - 2L
1,678 SR
Queue Stats
159W - 151L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
TheSoulLord13
Sun Wukong
Level 64
God Stats
1W - 0L
1,236 SR
Queue Stats
7W - 6L
1,313 Elo+
Party 2
Kumbhakarna
Kumbhakarna
trogdorr420
Kumbhakarna
Level 129
God Stats
10W - 7L
1,495 SR
Queue Stats
159W - 151L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
16
3 / 7 / 6
8,836
736
12,120
13,698
6,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hun Batz
LivingB0nes
Hun Batz
16
5 / 7 / 4
9,282
774
14,139
13,510
8,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 6 / 9
9,464
789
10,028
15,956
14,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jing Wei
19
8 / 6 / 5
10,457
871
11,525
14,178
5,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
oDemigodz
Hercules
5
0 / 0 / 0
6,100
508
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
18
7 / 6 / 8
11,381
948
11,008
11,294
4,695
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
K1NGxDiZZ
Baba Yaga
18
0 / 2 / 24
10,193
849
10,431
6,581
2,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
TeeSwizzle69
Ah Muzen Cab
18
9 / 3 / 11
11,170
931
14,024
11,456
5,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
TheSoulLord13
Sun Wukong
16
5 / 5 / 16
10,379
865
6,106
14,606
12,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
trogdorr420
Kumbhakarna
18
5 / 3 / 16
10,791
899
10,529
23,937
22,888
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
101
19
Kills
26
26
Deaths
19
24
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Set
3
7
6
0.86
W
Xbalanque
7
6
8
1.83
W
Baba Yaga
K1NGxDiZZ
Baba Yaga
0
2
24
6
L
Hun Batz
LivingB0nes
Hun Batz
5
7
4
1
L
3
6
9
1.25
W
Ah Muzen Cab
TeeSwizzle69
Ah Muzen Cab
9
3
11
4.83
W
Sun Wukong
TheSoulLord13
Sun Wukong
5
5
16
2.6
L
Jing Wei
8
6
5
1.75
L
Hercules
oDemigodz
Hercules
0
0
0
0
W
Kumbhakarna
trogdorr420
Kumbhakarna
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,812
Damage
52,098
57,342
Taken
67,874
35,334
Mitigated
48,254
10,472
Healing
19,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
12,120
3,479
304
1,262
13,698
6,783
0
5,936
7,762
0
23,588
W
Xbalanque
11,008
5,294
30
2,234
11,294
4,695
1,820
51
11,077
0
27,786
W
Baba Yaga
K1NGxDiZZ
Baba Yaga
10,431
638
1,338
1,954
6,581
2,849
669
313
6,094
25,865
188
L
Hun Batz
LivingB0nes
Hun Batz
14,139
2,258
163
752
13,510
8,233
0
6,256
7,254
2,189
22,698
L
10,028
1,972
1,427
3,330
15,956
14,642
0
4,087
11,869
0
20,255
W
Ah Muzen Cab
TeeSwizzle69
Ah Muzen Cab
14,024
5,508
1,272
2,155
11,456
5,655
1,960
300
11,025
0
30,879
W
Sun Wukong
TheSoulLord13
Sun Wukong
6,106
1,499
743
2,450
14,606
12,167
1,343
72
14,234
0
13,582
L
Jing Wei
11,525
8,064
300
2,934
14,178
5,676
0
4,675
9,503
0
30,741
L
Hercules
oDemigodz
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
trogdorr420
Kumbhakarna
10,529
958
1,087
6,074
23,937
22,888
808
567
23,017
17,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,139
Gold Earned
53,914
133
Minions Killed
145
0
Camps Cleared
0
803,843
Distance Traveled
1,166,080
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,836
736
33
3
0
211,036
0
W
Xbalanque
11,381
948
38
3
0
206,166
0
W
Baba Yaga
10,193
849
43
4
0
260,555
0
L
Hun Batz
9,282
774
21
2
0
194,946
0
L
Nemesis
9,464
789
27
2
0
234,146
0
W
Ah Muzen Cab
11,170
931
35
3
0
224,947
0
W
Sun Wukong
10,379
865
15
1
0
237,751
0
L
Jing Wei
10,457
871
52
4
0
163,715
1
L
Hercules
6,100
508
0
0
0
0
0
W
Kumbhakarna
10,791
899
14
1
0
236,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role