Player Matchup

Neith
Neith
DrPepper5835
Neith
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 64L
1,510 Elo+
Party 2
Chang'e
Chang'e
KimuraArisu
Chang'e
Level 101
God Stats
1W - 3L
1,206 SR
Queue Stats
17W - 20L
1,483 Elo+
Party 1
Nike
Nike
NelsonPR136
Nike
Level 143
God Stats
15W - 10L
1,605 SR
Queue Stats
86W - 69L
1,574 Elo+
Party 1
Discordia
Discordia
Nick24500
Discordia
Level 68
God Stats
2W - 1L
1,444 SR
Queue Stats
47W - 38L
1,547 Elo+
Party 2
Artemis
Artemis
truixy
Artemis
Level 126
God Stats
10W - 6L
1,707 SR
Queue Stats
33W - 27L
1,561 Elo+
Party 1
Team Averages
Level 115
1,492 SR
1,535 Elo+

VS

Team Averages
Level 118
1,584 SR
1,522 Elo+
Artemis
Artemis
Kari_Hdz
Artemis
Level 77
God Stats
163W - 169L
1,511 SR
Queue Stats
648W - 624L
1,515 Elo+
Solo
Chaac
Chaac
Unbracedking
Chaac
Level 140
God Stats
37W - 33L
1,631 SR
Queue Stats
155W - 159L
1,463 Elo+
Party 3
Arachne
Arachne
blackHawk7664
Arachne
Level 126
God Stats
60W - 39L
1,537 SR
Queue Stats
311W - 285L
1,470 Elo+
Party 3
Chang'e
Chang'e
blcccc
Chang'e
Level 114
God Stats
17W - 17L
1,646 SR
Queue Stats
127W - 104L
1,578 Elo+
Solo
Kuzenbo
Kuzenbo
xCraz
Kuzenbo
Level 135
God Stats
20W - 15L
1,595 SR
Queue Stats
144W - 110L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 4
10,023
557
13,569
10,479
4,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
KimuraArisu
Chang'e
13
1 / 1 / 7
8,566
476
7,704
13,550
11,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
2 / 3 / 9
10,124
562
16,504
24,905
22,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Nick24500
Discordia
16
5 / 3 / 5
10,181
566
14,182
9,212
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
truixy
Artemis
17
5 / 1 / 8
9,998
555
13,594
11,601
4,867
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kari_Hdz
Artemis
13
0 / 3 / 0
7,710
428
7,954
14,026
4,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
4 / 3 / 0
10,117
562
17,263
23,759
28,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
15
2 / 3 / 1
8,567
476
4,537
15,224
6,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chang'e
blcccc
Chang'e
14
3 / 5 / 1
8,518
473
8,744
14,580
5,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
xCraz
Kuzenbo
13
0 / 3 / 3
7,979
443
7,662
19,167
21,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
17
Kills
9
9
Deaths
17
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Artemis
Kari_Hdz
Artemis
0
3
0
0
W
Chang'e
KimuraArisu
Chang'e
1
1
7
4.5
W
2
3
9
2.17
W
Discordia
Nick24500
Discordia
5
3
5
2.5
L
4
3
0
1.33
L
Arachne
2
3
1
0.83
L
Chang'e
blcccc
Chang'e
3
5
1
0.7
W
Artemis
truixy
Artemis
5
1
8
9
L
Kuzenbo
xCraz
Kuzenbo
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,553
Damage
46,160
69,747
Taken
86,756
46,088
Mitigated
66,469
20,101
Healing
27,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,569
4,506
0
2,805
10,479
4,272
364
1,637
8,792
0
94,647
L
Artemis
Kari_Hdz
Artemis
7,954
2,303
0
2,751
14,026
4,950
0
2,177
11,752
0
62,249
W
Chang'e
KimuraArisu
Chang'e
7,704
1,332
2,718
4,968
13,550
11,498
323
4,738
8,596
26,997
0
W
16,504
3,250
0
6,720
24,905
22,784
21
3,383
21,377
3,000
88,202
W
Discordia
Nick24500
Discordia
14,182
285
0
685
9,212
2,667
180
4,171
4,683
81,005
829
L
17,263
3,018
0
7,999
23,759
28,312
0
3,317
20,240
1,119
85,603
L
Arachne
4,537
3,599
0
4,956
15,224
6,209
0
4,209
10,812
0
69,809
L
Chang'e
blcccc
Chang'e
8,744
148
3,180
5,918
14,580
5,426
0
7,225
7,039
64,822
1,622
W
Artemis
truixy
Artemis
13,594
6,939
0
2,205
11,601
4,867
1,058
2,466
9,051
0
88,751
L
Kuzenbo
xCraz
Kuzenbo
7,662
2,818
0
3,140
19,167
21,572
81
5,663
13,224
22,207
2,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,892
Gold Earned
42,891
604
Minions Killed
520
0
Camps Cleared
0
1,729,703
Distance Traveled
1,770,157
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,023
557
154
9
0
334,708
7
L
Artemis
7,710
428
105
6
0
328,925
9
W
Chang'e
8,566
476
28
2
0
329,163
3
W
Nike
10,124
562
144
8
0
339,005
0
W
Discordia
10,181
566
149
8
0
375,654
4
L
Chaac
10,117
562
138
8
0
330,413
2
L
Arachne
8,567
476
109
6
0
389,963
0
L
Chang'e
8,518
473
136
8
0
357,046
6
W
Artemis
9,998
555
129
7
0
351,173
0
L
Kuzenbo
7,979
443
32
2
0
363,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role