Player Matchup

Chaac
Chaac
Bronze II
 
Chaac
Bronze II
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Super 942970
Kumbhakarna
Gold V
Level 67
God Stats
3W - 3L
1,626 SR
Queue Stats
59W - 80L
1,275 MMR
Party 1
Anubis
Anubis
Silver III
sheluvskyee
Anubis
Silver III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 40L
1,091 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 73
1,542 SR
1,289 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,471 SR
1,309 MMR
Izanami
Izanami
Silver II
MaseFace51811
Izanami
Silver II
Level 104
God Stats
1W - 2L
1,499 SR
Queue Stats
11W - 9L
1,474 MMR
Party 2
Sun Wukong
Sun Wukong
Silver III
TomTheBear1832
Sun Wukong
Silver III
Level 151
God Stats
2W - 6L
1,408 SR
Queue Stats
153W - 224L
1,089 MMR
Solo
Discordia
Discordia
Gold V
UltimaL33T
Discordia
Gold V
Level 153
God Stats
7W - 6L
1,506 SR
Queue Stats
17W - 19L
1,364 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
5 / 0 / 2
11,948
853
17,745
18,701
14,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Super 942970
Kumbhakarna
15
0 / 6 / 3
9,375
670
6,777
15,234
13,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
15
1 / 8 / 3
9,758
697
3,676
13,145
3,500
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
ThothAresCerberusCupidMulan

VS

Bans
AgniAchillesMedusaBacchusNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
8 / 2 / 5
12,977
927
12,227
12,872
5,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
TomTheBear1832
Sun Wukong
14
0 / 1 / 8
10,481
749
7,690
14,223
13,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
UltimaL33T
Discordia
19
6 / 4 / 8
13,031
931
22,576
11,413
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
14
14
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
0
2
6
W
Izanami
8
2
5
5.25
L
Kumbhakarna
Super 942970
Kumbhakarna
0
6
3
0.25
W
Sun Wukong
TomTheBear1832
Sun Wukong
0
1
8
4
W
Discordia
UltimaL33T
Discordia
6
4
8
2.5
L
Anubis
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,198
Damage
42,493
47,080
Taken
38,508
31,302
Mitigated
23,318
7,192
Healing
7,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
17,745
2,886
0
4,705
18,701
14,368
0
7,518
10,231
0
58,865
W
Izanami
12,227
7,379
0
3,315
12,872
5,574
4,145
2,906
9,756
0
54,818
L
Kumbhakarna
Super 942970
Kumbhakarna
6,777
612
0
620
15,234
13,434
0
6,301
8,255
14,313
0
W
Sun Wukong
TomTheBear1832
Sun Wukong
7,690
844
0
3,140
14,223
13,285
142
4,224
9,668
0
26,884
W
Discordia
UltimaL33T
Discordia
22,576
790
0
1,388
11,413
4,459
635
2,863
8,258
58,571
532
L
Anubis
3,676
756
0
1,867
13,145
3,500
0
6,350
6,101
20,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,081
Gold Earned
36,489
129
Minions Killed
201
0
Camps Cleared
0
722,880
Distance Traveled
730,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,948
853
79
6
0
310,910
0
W
Izanami
12,977
927
84
6
0
234,074
0
L
Kumbhakarna
9,375
670
22
2
0
235,045
0
W
Sun Wukong
10,481
749
34
2
0
224,582
0
W
Discordia
13,031
931
83
6
0
272,224
0
L
Anubis
9,758
697
28
2
0
176,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role