Player Matchup

Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AegisofFreedom
Apollo
Level 41
God Stats
5W - 3L
1,581 SR
Queue Stats
43W - 56L
1,435 Elo+
Party 1
Sylvanus
Sylvanus
EnrageDaBstrd
Sylvanus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 62L
1,419 Elo+
Party 1
Sol
Sol
Unbracedking
Sol
Level 140
God Stats
45W - 44L
1,494 SR
Queue Stats
85W - 93L
1,450 Elo+
Party 2
Arachne
Arachne
blackHawk7664
Arachne
Level 126
God Stats
38W - 23L
1,521 SR
Queue Stats
222W - 204L
1,458 Elo+
Party 2
Team Averages
Level 95
1,519 SR
1,453 Elo+

VS

Team Averages
Level 103
1,477 SR
1,497 Elo+
Morgan Le Fay
Morgan Le Fay
Dirty TwD
Morgan Le Fay
Level 63
God Stats
14W - 23L
1,452 SR
Queue Stats
156W - 184L
1,514 Elo+
Party 3
Cernunnos
Cernunnos
H0M1C1D4LWR41TH
Cernunnos
Level 143
God Stats
4W - 5L
1,576 SR
Queue Stats
86W - 86L
1,512 Elo+
Party 3
Da Ji
Da Ji
Johnamizer
Da Ji
Level 115
God Stats
5W - 6L
1,449 SR
Queue Stats
210W - 198L
1,470 Elo+
Solo
Amaterasu
Amaterasu
Norweiner
Amaterasu
Level 66
God Stats
5W - 3L
1,776 SR
Queue Stats
134W - 135L
1,499 Elo+
Solo
Bacchus
Bacchus
PuRe Hell Hound
Bacchus
Level 129
God Stats
1W - 5L
1,130 SR
Queue Stats
136W - 148L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
2 / 0 / 0
4,194
839
1,975
2,386
932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 1 / 0
3,156
631
1,192
2,632
682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
EnrageDaBstrd
Sylvanus
5
0 / 3 / 0
2,948
590
792
3,576
1,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 2
3,800
760
1,803
2,294
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
7
3 / 0 / 0
3,808
762
1,555
3,492
888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dirty TwD
Morgan Le Fay
6
0 / 2 / 0
3,298
660
979
2,762
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
H0M1C1D4LWR41TH
Cernunnos
7
2 / 0 / 2
3,954
791
1,966
1,744
484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
7
0 / 2 / 0
3,188
638
1,073
4,194
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Norweiner
Amaterasu
2
0 / 1 / 0
2,662
532
316
2,014
670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
2 / 0 / 2
3,836
767
2,685
2,896
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
5
Kills
4
4
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
0
2
W
0
1
0
0
L
Morgan Le Fay
Dirty TwD
Morgan Le Fay
0
2
0
0
W
Sylvanus
EnrageDaBstrd
Sylvanus
0
3
0
0
L
Cernunnos
H0M1C1D4LWR41TH
Cernunnos
2
0
2
3
L
Da Ji
0
2
0
0
L
Amaterasu
Norweiner
Amaterasu
0
1
0
0
L
2
0
2
3
W
0
0
2
1
W
Arachne
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,317
Damage
7,019
14,380
Taken
13,610
4,752
Mitigated
4,544
6,422
Healing
4,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,975
492
0
1,304
2,386
932
0
0
2,386
0
20,937
W
1,192
708
0
938
2,632
682
0
984
1,648
0
12,522
L
Morgan Le Fay
Dirty TwD
Morgan Le Fay
979
46
0
245
2,762
779
0
886
1,876
14,391
572
W
Sylvanus
EnrageDaBstrd
Sylvanus
792
301
132
815
3,576
1,756
0
1,701
1,875
5,897
1,745
L
Cernunnos
H0M1C1D4LWR41TH
Cernunnos
1,966
1,319
0
874
1,744
484
0
40
1,704
0
21,656
L
Da Ji
1,073
123
0
1,556
4,194
1,147
0
917
3,241
0
12,610
L
Amaterasu
Norweiner
Amaterasu
316
185
0
1,009
2,014
670
0
0
1,929
0
2,992
L
2,685
453
0
786
2,896
1,464
0
694
2,202
10,171
1,064
W
1,803
540
0
1,529
2,294
494
0
329
1,899
21,696
0
W
Arachne
1,555
1,122
0
1,704
3,492
888
0
466
2,908
0
17,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,906
Gold Earned
16,938
159
Minions Killed
142
0
Camps Cleared
0
536,347
Distance Traveled
485,253
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,194
839
45
9
0
95,965
0
W
Apollo
3,156
631
14
3
0
105,310
0
L
Morgan Le Fay
3,298
660
34
7
0
99,983
0
W
Sylvanus
2,948
590
25
5
0
99,635
2
L
Cernunnos
3,954
791
52
10
0
102,540
0
L
Da Ji
3,188
638
29
6
0
110,889
0
L
Amaterasu
2,662
532
7
1
0
44,410
0
L
Bacchus
3,836
767
20
4
0
127,431
0
W
Sol
3,800
760
36
7
0
115,592
1
W
Arachne
3,808
762
39
8
0
119,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role