Player Matchup

Baron Samedi
Baron Samedi
BERTH54
Baron Samedi
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 152L
1,509 Elo+
Solo
Neith
Neith
Kastayeule
Neith
Level 124
God Stats
1W - 5L
1,358 SR
Queue Stats
35W - 38L
1,524 Elo+
Party 3
Medusa
Medusa
QuadTech
Medusa
Level 93
God Stats
1W - 5L
1,278 SR
Queue Stats
204W - 212L
1,487 Elo+
Party 3
Hercules
Hercules
RocketMan8441
Hercules
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
170W - 169L
1,560 Elo+
Solo
Bacchus
Bacchus
ViridTag730230
Bacchus
Level 156
God Stats
0W - 2L
1,246 SR
Queue Stats
296W - 300L
1,487 Elo+
Solo
Team Averages
Level 107
1,376 SR
1,513 Elo+

VS

Team Averages
Level 150
1,474 SR
1,470 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
TheCommmunist
Odin
Level 142
God Stats
3W - 0L
1,577 SR
Queue Stats
29W - 33L
1,356 Elo+
Party 1
Eset
Eset
TheMugetsuBeatz
Eset
Level 149
God Stats
1W - 1L
1,294 SR
Queue Stats
99W - 96L
1,572 Elo+
Party 2
Ah Puch
Ah Puch
yexzd
Ah Puch
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BERTH54
Baron Samedi
13
1 / 6 / 3
7,356
736
6,721
9,666
4,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
13
2 / 3 / 6
7,663
766
6,498
7,224
3,028
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
QuadTech
Medusa
12
1 / 6 / 8
7,391
739
6,954
9,633
3,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
RocketMan8441
Hercules
13
3 / 3 / 6
7,571
757
9,223
19,339
13,810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 2 / 6
8,300
830
6,686
10,545
12,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
8 / 3 / 8
9,112
911
9,437
11,252
12,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Surtr
 
Surtr
14
4 / 3 / 12
8,641
864
9,855
12,849
15,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 3 / 15
8,129
813
8,104
12,143
10,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
2 / 1 / 14
8,703
870
9,983
8,027
3,719
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
yexzd
Ah Puch
17
4 / 0 / 13
9,528
953
14,121
3,216
1,529
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
82
9
Kills
20
20
Deaths
10
29
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
3
8
4
W
Surtr
 
Surtr
4
3
12
3.33
L
Baron Samedi
BERTH54
Baron Samedi
1
6
3
0.42
L
Neith
2
3
6
1.67
L
Medusa
QuadTech
Medusa
1
6
8
0.83
L
Hercules
RocketMan8441
Hercules
3
3
6
2
W
2
3
15
3.17
W
2
1
14
9
L
2
2
6
2.5
W
Ah Puch
yexzd
Ah Puch
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,082
Damage
51,500
56,407
Taken
47,487
37,810
Mitigated
43,120
21,941
Healing
12,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,437
1,697
0
3,032
11,252
12,552
183
2,767
8,312
11,002
0
W
Surtr
 
Surtr
9,855
2,545
813
2,746
12,849
15,029
30
4,732
7,902
1,406
17,366
L
Baron Samedi
BERTH54
Baron Samedi
6,721
240
2,701
1,861
9,666
4,823
0
5,702
3,550
22,219
0
L
Neith
6,498
2,943
1,094
1,402
7,224
3,028
0
4,081
2,972
0
17,575
L
Medusa
QuadTech
Medusa
6,954
2,408
549
774
9,633
3,712
0
5,094
4,072
0
16,589
L
Hercules
RocketMan8441
Hercules
9,223
3,351
650
9,770
19,339
13,810
0
11,081
7,349
1,004
15,692
W
8,104
358
748
2,127
12,143
10,291
0
2,462
9,597
0
12,498
W
9,983
833
689
1,551
8,027
3,719
1,133
2,037
5,870
20,410
0
L
6,686
510
309
2,831
10,545
12,437
0
6,139
4,018
14,589
0
W
Ah Puch
yexzd
Ah Puch
14,121
733
12
922
3,216
1,529
40
1,471
1,671
35,851
1,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,281
Gold Earned
44,113
144
Minions Killed
126
0
Camps Cleared
0
923,204
Distance Traveled
985,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,112
911
6
1
0
197,148
0
W
Surtr
8,641
864
16
2
0
178,157
0
L
Baron Samedi
7,356
736
34
3
0
182,517
0
L
Neith
7,663
766
38
4
0
189,265
0
L
Medusa
7,391
739
34
3
0
155,372
0
L
Hercules
7,571
757
22
2
0
192,874
0
W
Odin
8,129
813
10
1
0
176,632
0
W
Eset
8,703
870
33
3
0
222,853
0
L
Bacchus
8,300
830
16
2
0
203,176
0
W
Ah Puch
9,528
953
61
6
0
210,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role