Player Matchup

Merlin
Merlin
Aristalk
Merlin
Level 72
God Stats
0W - 5L
1,300 SR
Queue Stats
161W - 193L
1,375 Elo+
Party 1
Awilix
Awilix
GeertH
Awilix
Level 136
God Stats
1W - 1L
1,731 SR
Queue Stats
77W - 66L
1,532 Elo+
Solo
Bacchus
Bacchus
NigerBiger5414
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,650 Elo+
Party 1
Cupid
Cupid
Potius
Cupid
Level 109
God Stats
245W - 210L
1,452 SR
Queue Stats
358W - 351L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
zonwz
Sun Wukong
Level 69
God Stats
5W - 5L
1,839 SR
Queue Stats
66W - 91L
1,413 Elo+
Solo
Team Averages
Level 78
1,564 SR
1,475 Elo+

VS

Team Averages
Level 107
1,491 SR
1,463 Elo+
Pele
Pele
JolynesGString
Pele
Level 109
God Stats
29W - 31L
1,545 SR
Queue Stats
241W - 242L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Lybanger
Kukulkan
Level 109
God Stats
7W - 2L
1,661 SR
Queue Stats
35W - 36L
1,427 Elo+
Solo
Chaac
Chaac
NiFe Ganseki
Chaac
Level 162
God Stats
5W - 1L
1,501 SR
Queue Stats
185W - 182L
1,463 Elo+
Solo
Danzaburou
Danzaburou
Spearmyntz
Danzaburou
Level 100
God Stats
61W - 35L
1,622 SR
Queue Stats
206W - 170L
1,487 Elo+
Party 2
Terra
Terra
sneakybaIIs
Terra
Level 55
God Stats
2W - 5L
1,126 SR
Queue Stats
144W - 119L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aristalk
Merlin
11
2 / 2 / 3
6,006
601
3,579
3,906
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
GeertH
Awilix
10
4 / 2 / 2
6,131
613
3,325
8,243
2,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

6
1 / 6 / 0
4,624
462
1,709
7,964
5,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Potius
Cupid
10
0 / 4 / 3
5,368
537
5,448
7,493
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
zonwz
Sun Wukong
11
2 / 1 / 0
6,174
617
3,906
6,228
3,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,115
612
3,239
7,956
3,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
Lybanger
Kukulkan
10
0 / 3 / 0
5,284
528
1,845
4,387
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 1
6,129
613
3,783
8,139
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Spearmyntz
Danzaburou
11
6 / 3 / 6
6,922
692
8,089
7,237
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
5 / 0 / 6
6,525
653
5,793
7,500
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
9
Kills
15
15
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aristalk
Merlin
2
2
3
1.75
L
Awilix
GeertH
Awilix
4
2
2
2.5
W
1
3
0
0.33
W
Kukulkan
Lybanger
Kukulkan
0
3
0
0
W
3
1
1
3.5
L
1
6
0
0.17
L
Cupid
Potius
Cupid
0
4
3
0.38
W
Danzaburou
Spearmyntz
Danzaburou
6
3
6
3
W
5
0
6
8
L
Sun Wukong
zonwz
Sun Wukong
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,967
Damage
22,749
33,834
Taken
35,219
15,062
Mitigated
17,747
5,055
Healing
12,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aristalk
Merlin
3,579
34
0
500
3,906
1,174
0
449
3,457
29,284
222
L
Awilix
GeertH
Awilix
3,325
1,200
0
250
8,243
2,883
0
2,286
5,917
0
27,985
W
3,239
552
0
3,227
7,956
3,249
0
0
7,956
0
37,345
W
Kukulkan
Lybanger
Kukulkan
1,845
325
0
500
4,387
1,420
0
1,731
2,656
30,542
796
W
3,783
740
0
2,483
8,139
4,041
0
1,148
6,991
0
40,427
L
1,709
225
0
1,044
7,964
5,545
0
1,964
6,000
7,488
0
L
Cupid
Potius
Cupid
5,448
2,146
56
1,808
7,493
2,206
0
2,558
4,935
0
38,755
W
Danzaburou
Spearmyntz
Danzaburou
8,089
3,983
0
2,019
7,237
2,571
482
1,023
6,214
0
44,946
W
5,793
1,310
977
3,483
7,500
6,466
182
1,292
6,208
18,678
1,288
L
Sun Wukong
zonwz
Sun Wukong
3,906
265
0
1,397
6,228
3,254
0
0
5,931
0
35,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,303
Gold Earned
30,975
249
Minions Killed
305
0
Camps Cleared
0
1,042,983
Distance Traveled
1,062,925
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,006
601
56
6
0
218,230
0
L
Awilix
6,131
613
44
4
0
249,687
0
W
Pele
6,115
612
74
7
0
201,618
1
W
Kukulkan
5,284
528
56
6
0
195,817
0
W
Chaac
6,129
613
74
7
0
247,236
0
L
Bacchus
4,624
462
10
1
0
194,629
0
L
Cupid
5,368
537
70
7
0
183,850
0
W
Danzaburou
6,922
692
81
8
0
188,932
0
W
Terra
6,525
653
20
2
0
229,322
1
L
Sun Wukong
6,174
617
69
7
0
196,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role