Player Matchup

Heimdallr
Heimdallr
BravenBold
Heimdallr
Level 128
God Stats
2W - 4L
1,736 SR
Queue Stats
168W - 164L
1,525 Elo+
Party 3
Hercules
Hercules
IGuzzleBeans6969
Hercules
Level 171
God Stats
6W - 6L
1,659 SR
Queue Stats
299W - 305L
1,565 Elo+
Party 2
Ne Zha
Ne Zha
ImNotABlackGuy
Ne Zha
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 28L
1,531 Elo+
Party 2
Geb
Geb
MyCarKeys
Geb
Level 128
God Stats
3W - 2L
1,672 SR
Queue Stats
161W - 142L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
redtuxedo
Baron Samedi
Level 68
God Stats
14W - 18L
1,597 SR
Queue Stats
40W - 47L
1,515 Elo+
Party 3
Team Averages
Level 102
1,633 SR
1,534 Elo+

VS

Team Averages
Level 142
1,516 SR
1,525 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Astralign
Achilles
Level 147
God Stats
20W - 23L
1,473 SR
Queue Stats
351W - 341L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
Exarien
Ao Kuang
Level 155
God Stats
5W - 3L
1,623 SR
Queue Stats
96W - 75L
1,550 Elo+
Solo
King Arthur
King Arthur
FrostNovaUwU
King Arthur
Level 146
God Stats
13W - 15L
1,489 SR
Queue Stats
356W - 336L
1,537 Elo+
Party 1
Kukulkan
Kukulkan
MarMarTheNarNar
Kukulkan
Level 103
God Stats
17W - 18L
1,492 SR
Queue Stats
172W - 170L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BravenBold
Heimdallr
10
0 / 4 / 2
5,190
519
4,021
8,110
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 0
5,564
556
6,082
10,394
6,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
0 / 1 / 0
5,060
506
4,234
8,113
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 2 / 0
5,173
517
4,920
9,991
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
redtuxedo
Baron Samedi
9
0 / 1 / 0
4,995
500
2,043
4,580
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
5 / 1 / 2
6,804
680
9,572
6,362
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Astralign
Achilles
10
3 / 2 / 2
5,716
572
3,084
6,734
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Exarien
Ao Kuang
11
2 / 1 / 1
6,762
676
5,929
6,812
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
FrostNovaUwU
King Arthur
9
0 / 0 / 6
5,868
587
4,842
8,179
4,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
10
0 / 0 / 1
5,435
544
3,315
4,795
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
10
10
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
2
6
W
Achilles
Astralign
Achilles
3
2
2
2
L
Heimdallr
BravenBold
Heimdallr
0
4
2
0.25
W
Ao Kuang
Exarien
Ao Kuang
2
1
1
2.5
W
King Arthur
FrostNovaUwU
King Arthur
0
0
6
3
L
2
2
0
1
L
0
1
0
0
W
Kukulkan
0
0
1
0.5
L
2
2
0
1
L
Baron Samedi
redtuxedo
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,300
Damage
26,742
41,188
Taken
32,882
20,419
Mitigated
12,412
13,559
Healing
14,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,572
4,807
0
2,526
6,362
2,011
0
2,250
4,112
0
43,535
W
Achilles
Astralign
Achilles
3,084
840
0
3,534
6,734
2,392
0
815
5,919
0
35,514
L
Heimdallr
BravenBold
Heimdallr
4,021
1,884
0
2,641
8,110
2,761
0
0
8,110
0
32,988
W
Ao Kuang
Exarien
Ao Kuang
5,929
735
0
4,055
6,812
1,984
0
415
6,079
38,086
4,148
W
King Arthur
FrostNovaUwU
King Arthur
4,842
646
1,508
2,117
8,179
4,756
0
2,418
5,653
0
15,376
L
6,082
981
0
3,998
10,394
6,850
0
5,242
5,152
5,109
28,467
L
4,234
1,189
0
2,480
8,113
3,064
0
1,483
6,630
0
43,271
W
Kukulkan
3,315
17
0
1,141
4,795
1,269
0
1,763
2,995
26,475
1,319
L
4,920
467
205
2,699
9,991
6,127
0
636
9,355
14,188
2,397
L
Baron Samedi
redtuxedo
Baron Samedi
2,043
45
161
1,375
4,580
1,617
0
1,540
3,040
24,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,982
Gold Earned
30,585
277
Minions Killed
281
0
Camps Cleared
0
1,040,940
Distance Traveled
1,156,487
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,804
680
63
6
0
196,787
2
W
Achilles
5,716
572
57
6
0
255,590
0
L
Heimdallr
5,190
519
65
7
0
187,944
0
W
Ao Kuang
6,762
676
77
8
0
225,224
0
W
King Arthur
5,868
587
26
3
0
268,321
4
L
Hercules
5,564
556
63
6
0
191,099
0
L
Ne Zha
5,060
506
65
7
0
248,747
2
W
Kukulkan
5,435
544
58
6
0
210,565
0
L
Geb
5,173
517
20
2
0
206,536
4
L
Baron Samedi
4,995
500
64
6
0
206,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role