Player Matchup

Surtr
Surtr
ElderStifNoodle
Surtr
Level 149
God Stats
9W - 19L
1,487 SR
Queue Stats
506W - 485L
1,516 Elo+
Solo
Nu Wa
Nu Wa
Jhewww
Nu Wa
Level 107
God Stats
9W - 10L
1,385 SR
Queue Stats
109W - 104L
1,561 Elo+
Party 2
Olorun
Olorun
Rackuss
Olorun
Level 133
God Stats
0W - 3L
1,260 SR
Queue Stats
105W - 104L
1,402 Elo+
Party 1
Nemesis
Nemesis
Sumacho
Nemesis
Level 121
God Stats
5W - 5L
1,233 SR
Queue Stats
215W - 200L
1,460 Elo+
Party 1
Amaterasu
Amaterasu
TwooMinty
Amaterasu
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
319W - 304L
1,529 Elo+
Party 2
Team Averages
Level 130
1,373 SR
1,494 Elo+

VS

Team Averages
Level 126
1,582 SR
1,506 Elo+
Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
F6DEMON
Maui
Level 86
God Stats
6W - 6L
1,698 SR
Queue Stats
290W - 241L
1,539 Elo+
Solo
Poseidon
Poseidon
HappyKillmoreAA
Poseidon
Level 127
God Stats
142W - 152L
1,493 SR
Queue Stats
143W - 152L
1,443 Elo+
Solo
Ra
Ra
Kirkmanator2
Ra
Level 157
God Stats
29W - 35L
1,626 SR
Queue Stats
908W - 849L
1,508 Elo+
Solo
Izanami
Izanami
yair117god
Izanami
Level 120
God Stats
10W - 9L
1,592 SR
Queue Stats
345W - 322L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,069
452
4,548
5,366
3,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Jhewww
Nu Wa
10
3 / 2 / 2
6,184
687
6,771
3,070
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
Rackuss
Olorun
9
0 / 3 / 2
5,309
590
2,848
5,313
1,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
Sumacho
Nemesis
11
3 / 2 / 3
6,032
670
4,785
7,113
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Amaterasu
TwooMinty
Amaterasu
10
3 / 2 / 1
6,190
688
3,610
7,982
3,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 4 / 5
4,919
547
4,049
8,464
2,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
F6DEMON
Maui
9
2 / 0 / 4
5,576
620
4,444
8,032
5,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
9
0 / 4 / 1
4,592
510
3,701
6,282
1,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 0 / 1
6,155
684
3,413
3,409
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
yair117god
Izanami
9
3 / 1 / 2
5,383
598
3,355
4,350
1,171
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
9
Kills
12
12
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
4
5
0.88
L
0
3
1
0.17
W
Maui
F6DEMON
Maui
2
0
4
4
W
Poseidon
0
4
1
0.13
L
Nu Wa
Jhewww
Nu Wa
3
2
2
2
W
6
0
1
6.5
L
Olorun
Rackuss
Olorun
0
3
2
0.33
L
Nemesis
Sumacho
Nemesis
3
2
3
2.25
L
Amaterasu
TwooMinty
Amaterasu
3
2
1
1.75
W
Izanami
yair117god
Izanami
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,562
Damage
18,962
28,844
Taken
30,537
11,814
Mitigated
11,975
8,041
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,049
1,200
0
1,267
8,464
2,965
0
2,275
5,884
0
26,878
L
4,548
1,675
0
1,669
5,366
3,011
0
1,996
3,318
548
11,433
W
Maui
F6DEMON
Maui
4,444
1,172
0
2,859
8,032
5,090
0
2,110
5,510
19,441
1,701
W
Poseidon
3,701
1,309
64
1,371
6,282
1,831
0
806
5,169
30,016
0
L
Nu Wa
Jhewww
Nu Wa
6,771
1,522
0
571
3,070
847
0
1,037
1,915
31,730
1,660
W
3,413
86
180
1,185
3,409
918
0
1,696
1,460
28,766
0
L
Olorun
Rackuss
Olorun
2,848
1,482
175
1,817
5,313
1,664
427
1,766
3,533
34,596
1,963
L
Nemesis
Sumacho
Nemesis
4,785
2,287
0
1,019
7,113
2,365
0
1,899
5,078
0
40,645
L
Amaterasu
TwooMinty
Amaterasu
3,610
1,343
0
2,790
7,982
3,927
71
4,137
3,798
0
32,723
W
Izanami
yair117god
Izanami
3,355
2,280
0
1,367
4,350
1,171
0
2,081
2,024
0
35,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,784
Gold Earned
26,625
263
Minions Killed
270
0
Camps Cleared
0
926,175
Distance Traveled
961,744
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,919
547
46
5
0
208,550
0
L
Surtr
4,069
452
16
2
0
148,167
0
W
Maui
5,576
620
33
4
0
205,829
0
W
Poseidon
4,592
510
50
6
0
172,387
0
L
Nu Wa
6,184
687
66
7
0
185,839
0
W
Ra
6,155
684
73
8
0
198,082
0
L
Olorun
5,309
590
55
6
0
182,116
0
L
Nemesis
6,032
670
66
7
0
217,629
0
L
Amaterasu
6,190
688
60
7
0
192,424
2
W
Izanami
5,383
598
68
8
0
176,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role