Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CosmicTilt
Ah Muzen Cab
Level 117
God Stats
4W - 6L
1,557 SR
Queue Stats
182W - 194L
1,541 Elo+
Party 2
Kuzenbo
Kuzenbo
NimeTakanashi
Kuzenbo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,508 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SoulofArito
Morgan Le Fay
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,580 Elo+
Party 2
Awilix
Awilix
Vaellym
Awilix
Level 229
God Stats
2W - 1L
1,612 SR
Queue Stats
422W - 439L
1,538 Elo+
Party 2
Olorun
Olorun
Vaellym1
Olorun
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,553 Elo+
Party 2
Team Averages
Level 162
1,534 SR
1,544 Elo+

VS

Team Averages
Level 114
1,434 SR
1,518 Elo+
Zeus
Zeus
 
Zeus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DatHydro
Olorun
Level 65
God Stats
4W - 3L
1,427 SR
Queue Stats
101W - 100L
1,526 Elo+
Party 1
Janus
Janus
Dr Quarters
Janus
Level 149
God Stats
11W - 14L
1,388 SR
Queue Stats
659W - 652L
1,519 Elo+
Solo
Da Ji
Da Ji
NeverLoseOnSmite
Da Ji
Level 106
God Stats
3W - 1L
1,581 SR
Queue Stats
121W - 116L
1,532 Elo+
Party 1
Bacchus
Bacchus
SuicidalTarget
Bacchus
Level 154
God Stats
2W - 1L
1,274 SR
Queue Stats
165W - 155L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CosmicTilt
Ah Muzen Cab
17
5 / 4 / 6
9,199
767
9,040
13,554
5,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
15
3 / 6 / 8
8,626
719
10,158
18,226
17,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
SoulofArito
Morgan Le Fay
14
1 / 8 / 10
8,435
703
4,807
13,605
4,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Vaellym
Awilix
14
3 / 5 / 6
8,573
714
6,181
10,753
3,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Vaellym1
Olorun
14
0 / 4 / 9
7,791
649
4,174
16,547
9,413
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
14 / 1 / 11
11,907
992
21,379
5,403
2,012
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
DatHydro
Olorun
17
3 / 2 / 17
9,903
825
7,722
5,374
2,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

19
6 / 1 / 19
11,692
974
17,686
7,033
2,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 18
9,585
799
14,381
13,718
14,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 4 / 11
9,533
794
8,093
15,018
18,207
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
103
12
Kills
27
27
Deaths
12
39
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
14
1
11
19.5
L
Ah Muzen Cab
CosmicTilt
Ah Muzen Cab
5
4
6
2
W
Olorun
DatHydro
Olorun
3
2
17
5.75
W
6
1
19
15.5
W
2
4
18
2.75
L
Kuzenbo
3
6
8
1.17
L
Morgan Le Fay
SoulofArito
Morgan Le Fay
1
8
10
0.75
W
2
4
11
1.88
L
Awilix
Vaellym
Awilix
3
5
6
1.2
L
Olorun
Vaellym1
Olorun
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,360
Damage
69,261
72,685
Taken
46,546
39,686
Mitigated
39,532
25,713
Healing
12,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,379
458
17
746
5,403
2,012
1,116
1,959
3,307
39,618
109
L
Ah Muzen Cab
CosmicTilt
Ah Muzen Cab
9,040
2,514
1,529
1,527
13,554
5,116
0
9,540
3,858
0
31,552
W
Olorun
DatHydro
Olorun
7,722
2,952
2,420
1,011
5,374
2,167
3,932
2,108
3,026
19,219
609
W
17,686
533
979
1,649
7,033
2,632
2,140
3,470
3,345
57,594
1,191
W
14,381
1,434
1,167
2,368
13,718
14,514
414
4,538
8,674
0
19,978
L
Kuzenbo
10,158
2,050
0
1,432
18,226
17,255
0
13,754
4,195
19,098
0
L
Morgan Le Fay
SoulofArito
Morgan Le Fay
4,807
213
826
1,239
13,605
4,215
0
12,021
1,584
11,413
0
W
8,093
719
402
2,144
15,018
18,207
160
5,359
9,097
11,690
316
L
Awilix
Vaellym
Awilix
6,181
2,174
128
574
10,753
3,687
0
7,335
3,263
0
7,213
L
Olorun
Vaellym1
Olorun
4,174
1,451
9,964
8,494
16,547
9,413
0
11,536
4,680
11,946
566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,624
Gold Earned
52,620
102
Minions Killed
187
0
Camps Cleared
0
1,055,445
Distance Traveled
1,195,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,907
992
34
3
0
247,172
0
L
Ah Muzen Cab
9,199
767
47
4
0
212,070
0
W
Olorun
9,903
825
28
2
0
242,255
0
W
Janus
11,692
974
92
8
0
243,379
0
W
Da Ji
9,585
799
16
1
0
228,827
0
L
Kuzenbo
8,626
719
21
2
0
209,705
0
L
Morgan Le Fay
8,435
703
19
2
0
208,053
0
W
Bacchus
9,533
794
17
1
0
233,895
0
L
Awilix
8,573
714
0
0
0
209,194
0
L
Olorun
7,791
649
15
1
0
216,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role