Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
GoddessKamei
Aphrodite
Level 147
God Stats
5W - 10L
1,506 SR
Queue Stats
27W - 30L
1,553 Elo+
Party 1
Odin
Odin
MarrowXz
Odin
Level 48
God Stats
2W - 6L
1,702 SR
Queue Stats
77W - 58L
1,559 Elo+
Party 1
Team Averages
Level 108
1,542 SR
1,522 Elo+

VS

Team Averages
Level 144
1,637 SR
1,608 Elo+
King Arthur
King Arthur
DemonCow666
King Arthur
Level 155
God Stats
35W - 17L
1,798 SR
Queue Stats
322W - 141L
1,747 Elo+
Party 3
Anubis
Anubis
Dimch1ck
Anubis
Level 152
God Stats
125W - 113L
1,627 SR
Queue Stats
130W - 124L
1,550 Elo+
Solo
Bastet
Bastet
Mr Bamboozeled
Bastet
Level 151
God Stats
10W - 4L
1,772 SR
Queue Stats
182W - 108L
1,716 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
P2X3
Ah Muzen Cab
Level 118
God Stats
0W - 2L
1,172 SR
Queue Stats
10W - 8L
1,586 Elo+
Solo
Chiron
Chiron
zkipp3r
Chiron
Level 145
God Stats
0W - 1L
1,816 SR
Queue Stats
28W - 38L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
4 / 3 / 2
6,824
1,137
7,508
7,118
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
 
Kukulkan
12
1 / 2 / 3
6,334
1,056
6,314
4,672
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
 
Geb
10
0 / 2 / 5
6,041
1,007
2,734
8,522
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
GoddessKamei
Aphrodite
12
2 / 4 / 4
6,903
1,151
4,681
6,935
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Odin
11
1 / 2 / 3
6,257
1,043
4,188
5,655
3,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DemonCow666
King Arthur
12
2 / 1 / 7
6,566
1,094
5,244
8,692
5,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Dimch1ck
Anubis
11
2 / 1 / 3
6,237
1,040
3,743
3,937
1,658
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
6 / 1 / 4
7,159
1,193
8,189
6,781
2,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
P2X3
Ah Muzen Cab
11
0 / 3 / 8
6,270
1,045
5,703
6,279
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
zkipp3r
Chiron
12
3 / 2 / 2
6,588
1,098
5,746
5,235
1,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
8
Kills
13
13
Deaths
8
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
3
2
1.67
W
Kukulkan
 
Kukulkan
1
2
3
1.25
W
Geb
 
Geb
0
2
5
1.25
L
King Arthur
DemonCow666
King Arthur
2
1
7
5.5
L
Anubis
Dimch1ck
Anubis
2
1
3
3.5
W
Aphrodite
GoddessKamei
Aphrodite
2
4
4
1
W
Odin
1
2
3
1.25
L
6
1
4
8
L
Ah Muzen Cab
P2X3
Ah Muzen Cab
0
3
8
1.33
L
Chiron
zkipp3r
Chiron
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,425
Damage
28,625
32,902
Taken
30,924
13,281
Mitigated
14,512
8,760
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
7,508
2,604
0
411
7,118
2,192
146
854
6,080
0
17,089
W
Kukulkan
 
Kukulkan
6,314
678
0
1,482
4,672
1,526
0
0
4,565
19,367
0
W
Geb
 
Geb
2,734
165
0
2,037
8,522
3,862
84
1,313
7,127
5,628
0
L
King Arthur
DemonCow666
King Arthur
5,244
524
0
1,396
8,692
5,970
0
3,949
4,649
0
11,786
L
Anubis
Dimch1ck
Anubis
3,743
142
0
1,446
3,937
1,658
37
1,907
2,030
11,629
0
W
Aphrodite
GoddessKamei
Aphrodite
4,681
555
1,278
1,970
6,935
2,214
0
692
6,138
14,737
121
W
Odin
4,188
1,337
0
1,582
5,655
3,487
0
884
4,680
0
9,312
L
8,189
2,539
0
1,645
6,781
2,996
0
3,106
3,496
0
11,856
L
Ah Muzen Cab
P2X3
Ah Muzen Cab
5,703
2,110
0
0
6,279
2,160
348
3,100
3,074
0
16,982
L
Chiron
zkipp3r
Chiron
5,746
718
285
1,311
5,235
1,728
0
1,546
3,613
0
18,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,359
Gold Earned
32,820
133
Minions Killed
120
0
Camps Cleared
0
662,414
Distance Traveled
648,962
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,824
1,137
28
5
0
143,758
0
W
Kukulkan
6,334
1,056
44
7
0
122,961
0
W
Geb
6,041
1,007
12
2
0
136,003
0
L
King Arthur
6,566
1,094
11
2
0
138,329
0
L
Anubis
6,237
1,040
21
4
0
85,113
1
W
Aphrodite
6,903
1,151
35
6
0
135,689
4
W
Odin
6,257
1,043
14
2
0
124,003
0
L
Bastet
7,159
1,193
11
2
0
165,701
0
L
Ah Muzen Cab
6,270
1,045
39
7
0
123,588
0
L
Chiron
6,588
1,098
38
6
0
136,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role