Player Matchup

Kukulkan
Kukulkan
Silver IV
Apo276
Kukulkan
Silver IV
Level 127
God Stats
4W - 4L
1,430 SR
Queue Stats
32W - 39L
1,345 MMR
Solo
Bellona
Bellona
Silver IV
Holaakoo
Bellona
Silver IV
Level 109
God Stats
6W - 8L
1,275 SR
Queue Stats
15W - 29L
1,245 MMR
Solo
Nemesis
Nemesis
Gold IV
Hoteisho
Nemesis
Gold IV
Level 105
God Stats
2W - 1L
1,568 SR
Queue Stats
187W - 190L
1,463 MMR
Solo
Neith
Neith
Gold V
currobetis97
Neith
Gold V
Level 144
God Stats
4W - 1L
1,536 SR
Queue Stats
117W - 124L
1,249 MMR
Solo
Nike
Nike
Gold V
xDarKInstinTx
Nike
Gold V
Level 120
God Stats
14W - 12L
1,376 SR
Queue Stats
547W - 570L
1,212 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,437 SR
1,303 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,598 SR
1,383 MMR
Cerberus
Cerberus
Silver III
 
Cerberus
Silver III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Pele
Pele
Silver I
Daci12
Pele
Silver I
Level 106
God Stats
5W - 4L
1,588 SR
Queue Stats
36W - 43L
1,232 MMR
Party 2
Sol
Sol
Silver I
RatedR13
Sol
Silver I
Level 183
God Stats
12W - 7L
1,402 SR
Queue Stats
267W - 271L
1,135 MMR
Solo
Tiamat
Tiamat
Gold IV
byWolF13
Tiamat
Gold IV
Level 157
God Stats
1W - 1L
1,892 SR
Queue Stats
173W - 178L
1,297 MMR
Party 1
Tyr
Tyr
Platinum V
dmm18-
Tyr
Platinum V
Level 159
God Stats
42W - 37L
1,607 SR
Queue Stats
367W - 373L
1,753 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Apo276
Kukulkan
11
1 / 1 / 2
5,824
582
2,673
5,198
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Holaakoo
Bellona
10
1 / 2 / 0
5,701
570
3,092
6,819
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Hoteisho
Nemesis
11
2 / 1 / 1
5,529
553
3,983
6,288
2,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 4
6,336
634
4,683
5,276
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
3 / 2 / 2
6,467
647
5,228
8,312
4,857
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Chang'eKhepriThorAchillesKali

VS

Bans
SusanoThanatosArachneLokiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 4 / 1
4,926
493
4,097
10,511
4,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
Daci12
Pele
11
2 / 1 / 2
5,770
577
3,397
7,198
2,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 1 / 1
4,873
487
3,299
3,757
762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
byWolF13
Tiamat
11
1 / 1 / 2
6,058
606
3,798
4,682
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
dmm18-
Tyr
12
3 / 1 / 1
6,905
691
4,794
9,864
4,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
8
Kills
6
6
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
1
0.13
W
Kukulkan
Apo276
Kukulkan
1
1
2
2
L
Pele
Daci12
Pele
2
1
2
3
W
Bellona
Holaakoo
Bellona
1
2
0
0.5
W
Nemesis
Hoteisho
Nemesis
2
1
1
2.5
L
0
1
1
0.5
L
Tiamat
byWolF13
Tiamat
1
1
2
2
W
1
0
4
3
L
Tyr
dmm18-
Tyr
3
1
1
3.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,659
Damage
19,385
31,893
Taken
36,012
13,609
Mitigated
15,129
7,467
Healing
14,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,097
412
0
3,192
10,511
4,629
0
930
9,581
17,379
0
W
Kukulkan
Apo276
Kukulkan
2,673
458
0
1,151
5,198
1,576
0
3,046
2,152
40,190
711
L
Pele
Daci12
Pele
3,397
893
0
2,651
7,198
2,422
0
801
6,397
0
44,577
W
Bellona
Holaakoo
Bellona
3,092
701
0
2,107
6,819
3,337
0
106
6,713
0
29,751
W
Nemesis
Hoteisho
Nemesis
3,983
2,128
0
1,167
6,288
2,242
0
765
5,523
0
43,652
L
3,299
1,259
0
1,853
3,757
762
0
0
3,757
25,272
3,869
L
Tiamat
byWolF13
Tiamat
3,798
292
0
1,338
4,682
2,662
0
323
4,359
34,153
0
W
4,683
1,780
0
1,483
5,276
1,597
0
2,946
2,330
0
45,544
L
Tyr
dmm18-
Tyr
4,794
437
0
5,248
9,864
4,654
33
464
9,400
0
50,919
W
5,228
613
0
1,559
8,312
4,857
0
4,134
4,178
0
21,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,857
Gold Earned
28,532
314
Minions Killed
326
0
Camps Cleared
0
1,076,392
Distance Traveled
1,048,497
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,926
493
30
3
0
206,678
0
W
Kukulkan
5,824
582
76
8
0
211,282
1
L
Pele
5,770
577
63
6
0
235,238
2
W
Bellona
5,701
570
54
5
0
185,589
0
W
Nemesis
5,529
553
74
7
0
265,361
0
L
Sol
4,873
487
50
5
0
163,275
0
L
Tiamat
6,058
606
94
9
0
228,789
2
W
Neith
6,336
634
82
8
0
192,420
1
L
Tyr
6,905
691
89
9
0
214,517
3
W
Nike
6,467
647
28
3
0
221,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role