Player Matchup

Cthulhu
Cthulhu
Dr WhipSicle
Cthulhu
Level 139
God Stats
4W - 5L
1,520 SR
Queue Stats
303W - 312L
1,501 Elo+
Party 3
Rama
Rama
DrPhilyBlunt
Rama
Level 43
God Stats
2W - 7L
1,270 SR
Queue Stats
126W - 130L
1,521 Elo+
Party 3
Thanatos
Thanatos
DupuisTV
Thanatos
Level 93
God Stats
0W - 1L
1,722 SR
Queue Stats
29W - 38L
1,464 Elo+
Party 3
Ymir
Ymir
Rickyh56
Ymir
Level 148
God Stats
8W - 10L
1,538 SR
Queue Stats
201W - 209L
1,476 Elo+
Party 3
Scylla
Scylla
soupphd
Scylla
Level 28
God Stats
1W - 4L
1,303 SR
Queue Stats
79W - 81L
1,512 Elo+
Party 3
Team Averages
Level 90
1,471 SR
1,495 Elo+

VS

Team Averages
Level 114
1,500 SR
1,499 Elo+
Ymir
Ymir
 
Ymir
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JoKeR TwAN
Neith
Level 127
God Stats
1W - 2L
1,561 SR
Queue Stats
72W - 97L
1,463 Elo+
Party 2
Hercules
Hercules
MRSCOTTO221201
Hercules
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,611 Elo+
Party 1
Scylla
Scylla
PortalArt811
Scylla
Level 148
God Stats
2W - 0L
1,440 SR
Queue Stats
23W - 23L
1,524 Elo+
Party 1
Bacchus
Bacchus
ZootedDoinkz
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dr WhipSicle
Cthulhu
14
2 / 3 / 7
8,027
803
15,584
15,898
15,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 5 / 6
6,391
639
4,530
9,080
3,835
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
DupuisTV
Thanatos
14
4 / 1 / 5
7,441
744
8,226
7,981
3,888
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
2 / 5 / 7
7,930
793
9,157
19,802
17,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
soupphd
Scylla
11
1 / 6 / 7
6,879
688
10,393
8,513
2,976
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 2 / 15
8,566
857
5,378
17,756
11,510
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Neith
14
4 / 2 / 11
8,523
852
12,905
8,607
3,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hercules
16
7 / 1 / 13
9,339
934
16,446
17,947
14,374
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
16
7 / 0 / 9
9,709
971
16,793
5,015
1,892
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bacchus
ZootedDoinkz
Bacchus
13
1 / 4 / 9
8,333
833
5,092
12,550
10,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
77
9
Kills
20
20
Deaths
9
32
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
15
4.25
L
Cthulhu
Dr WhipSicle
Cthulhu
2
3
7
1.83
L
0
5
6
0.6
L
Thanatos
DupuisTV
Thanatos
4
1
5
6.5
W
Neith
4
2
11
4.75
W
Hercules
7
1
13
13.5
W
Scylla
7
0
9
11.5
L
Ymir
2
5
7
1.1
W
Bacchus
ZootedDoinkz
Bacchus
1
4
9
1.38
L
Scylla
soupphd
Scylla
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,890
Damage
56,614
61,274
Taken
61,875
43,006
Mitigated
42,330
20,568
Healing
24,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,378
464
1,670
7,249
17,756
11,510
384
8,493
9,263
14,507
661
L
Cthulhu
Dr WhipSicle
Cthulhu
15,584
804
2,646
3,747
15,898
15,081
0
7,540
8,025
33,947
0
L
4,530
2,803
75
521
9,080
3,835
0
3,552
5,280
0
10,032
L
Thanatos
DupuisTV
Thanatos
8,226
508
903
5,297
7,981
3,888
0
3,826
4,073
0
13,911
W
Neith
12,905
3,794
286
1,752
8,607
3,614
896
4,320
4,287
0
28,884
W
Hercules
16,446
3,682
1,531
9,241
17,947
14,374
439
9,708
8,239
0
21,429
W
Scylla
16,793
2,352
892
678
5,015
1,892
1,103
2,998
2,017
30,183
0
L
Ymir
9,157
1,252
2,193
4,417
19,802
17,226
0
8,491
10,889
14,389
0
W
Bacchus
ZootedDoinkz
Bacchus
5,092
326
152
1,254
12,550
10,940
464
9,615
2,935
8,741
0
L
Scylla
soupphd
Scylla
10,393
1,240
413
356
8,513
2,976
0
3,568
4,897
12,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,668
Gold Earned
44,470
85
Minions Killed
103
0
Camps Cleared
0
907,728
Distance Traveled
915,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,566
857
17
2
0
161,476
0
L
Cthulhu
8,027
803
39
4
0
207,886
0
L
Rama
6,391
639
13
1
0
161,130
0
L
Thanatos
7,441
744
11
1
0
223,693
0
W
Neith
8,523
852
32
3
0
166,600
0
W
Hercules
9,339
934
25
3
0
200,213
0
W
Scylla
9,709
971
22
2
0
199,763
0
L
Ymir
7,930
793
9
1
0
157,890
0
W
Bacchus
8,333
833
7
1
0
187,620
0
L
Scylla
6,879
688
13
1
0
157,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role