Player Matchup

Osiris
Osiris
 
Osiris
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BetoSpears
Neith
Level 63
God Stats
27W - 23L
1,488 SR
Queue Stats
140W - 171L
1,312 Elo+
Party 1
Baron Samedi
Baron Samedi
CaptianYesteday
Baron Samedi
Level 101
God Stats
4W - 8L
1,399 SR
Queue Stats
28W - 32L
1,397 Elo+
Solo
Team Averages
Level 80
1,462 SR
1,403 Elo+

VS

Team Averages
Level 101
1,519 SR
1,372 Elo+
Charybdis
Charybdis
Daniel1496
Charybdis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,356 Elo+
Solo
Kukulkan
Kukulkan
Demon-Youth-187
Kukulkan
Level 69
God Stats
25W - 24L
1,527 SR
Queue Stats
64W - 70L
1,398 Elo+
Solo
Cerberus
Cerberus
Elmō
Cerberus
Level 147
God Stats
9W - 5L
1,529 SR
Queue Stats
139W - 150L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 4 / 2
7,096
710
2,770
7,161
8,302
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
13
3 / 3 / 2
7,911
791
6,255
7,176
2,255
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
CaptianYesteday
Baron Samedi
12
1 / 3 / 0
7,370
737
5,019
7,027
2,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Daniel1496
Charybdis
13
2 / 3 / 2
7,872
787
4,261
7,977
3,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
16
4 / 0 / 6
9,365
937
7,889
4,151
1,474
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Elmō
Cerberus
13
4 / 2 / 6
8,129
813
5,131
10,713
8,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
10
10
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
4
2
0.5
L
Neith
3
3
2
1.33
L
Baron Samedi
CaptianYesteday
Baron Samedi
1
3
0
0.33
W
Charybdis
Daniel1496
Charybdis
2
3
2
1
W
Kukulkan
4
0
6
7
W
Cerberus
Elmō
Cerberus
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,044
Damage
17,281
21,364
Taken
22,841
13,219
Mitigated
12,826
1,992
Healing
4,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,770
369
0
0
7,161
8,302
98
4,176
2,985
0
6,564
L
Neith
6,255
1,958
0
510
7,176
2,255
572
4,450
2,726
0
17,718
L
Baron Samedi
CaptianYesteday
Baron Samedi
5,019
376
272
1,210
7,027
2,662
27
4,438
2,589
23,928
102
W
Charybdis
Daniel1496
Charybdis
4,261
1,584
0
242
7,977
3,139
934
1,224
6,753
0
15,992
W
Kukulkan
7,889
772
0
536
4,151
1,474
498
1,178
2,973
37,008
0
W
Cerberus
Elmō
Cerberus
5,131
297
44
3,549
10,713
8,213
234
2,603
8,110
11,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,377
Gold Earned
25,366
74
Minions Killed
129
0
Camps Cleared
0
450,897
Distance Traveled
497,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,096
710
6
1
0
141,651
0
L
Neith
7,911
791
30
3
0
160,975
0
L
Baron Samedi
7,370
737
38
4
0
148,271
0
W
Charybdis
7,872
787
38
4
0
161,260
0
W
Kukulkan
9,365
937
64
6
0
186,241
0
W
Cerberus
8,129
813
27
3
0
149,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role